From e5120505b21ff38dc25efcad129a440bbfa9996d Mon Sep 17 00:00:00 2001 From: oroborus Date: Wed, 28 May 2008 19:25:15 +0000 Subject: - zrychlenie hry, bez toho aby sa menila rychlost hlavneho casovaca - oprava chyby v ID managery - ID manager spravuje ID-y pre vsetky objekty git-svn-id: http://opensvn.csie.org/tuxanci_ng@55 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e --- src/arena.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/arena.c') diff --git a/src/arena.c b/src/arena.c index 1980a95..38e5319 100644 --- a/src/arena.c +++ b/src/arena.c @@ -74,7 +74,7 @@ void findFreeSpace(arena_t *arena, int *x, int *y, int w, int h) do{ z_x = random() % WINDOW_SIZE_X; - z_y = random() % (WINDOW_SIZE_Y-200); + z_y = random() % (WINDOW_SIZE_Y); }while( isFreeSpace(arena, z_x, z_y ,w ,h) == 0 ); *x = z_x; @@ -119,13 +119,15 @@ void eventArena(arena_t *arena) //eventConflictTuxWithTeleport(arena->listTux, arena->listTeleport); eventConflictTuxWithShot(arena->listTux, arena->listShot); - for( i = 0 ; i < 4 ; i++) + for( i = 0 ; i < 8 ; i++) { eventMoveListShot(arena->listShot); //eventConflictShotWithWall(arena->listWall, arena->listShot); //eventConflictShotWithTeleport(arena->listTeleport, arena->listShot); //eventConflictShotWithPipe(arena->listPipe, arena->listShot); eventConflictShotWithItem(arena->listItem, arena->listShot); + eventConflictTuxWithShot(arena->listTux, arena->listShot); + eventModule(); } eventListItem(arena->listItem); -- cgit v1.2.3