From a370d2f5860a0f89ac44af857d1059885ad1d60f Mon Sep 17 00:00:00 2001 From: oroborus Date: Thu, 19 Jun 2008 19:28:04 +0000 Subject: - upravy v kode - prepis stirel pre space_t * - v kode su dva vyhladavacie algortmy, implicitne sa pouziva ten ktory funguje :) ten co nefunguje je zamakrovany makrom SUPPORT_ERROR a este ho musim doladit git-svn-id: http://opensvn.csie.org/tuxanci_ng@66 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e --- include/shot.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'include/shot.h') diff --git a/include/shot.h b/include/shot.h index fa7516a..7eae9cd 100644 --- a/include/shot.h +++ b/include/shot.h @@ -40,12 +40,14 @@ extern void initShot(); extern shot_t* newShot(int x,int y, int px, int py, int gun, int author_id); extern shot_t* getShotID(list_t *listShot, int id); extern void replaceShotID(shot_t *shot, int id); +extern void getStatusShot(void *p, int *id, int *x,int *y, int *w, int *h); +extern void setStatusShot(void *p, int x, int y, int w, int h); #ifndef PUBLIC_SERVER extern void drawShot(shot_t *p); extern void drawListShot(list_t *listShot); #endif extern int isConflictWithListShot(list_t *listShot, int x, int y, int w, int h); -extern void eventMoveListShot(list_t *listShot); +extern void eventMoveListShot(arena_t *arena); extern void checkShotIsInTuxScreen(arena_t *arena); extern void boundBombBall(shot_t *shot); -- cgit v1.2.3