From 826a768318d071200b289ed3a93ee409759dbae3 Mon Sep 17 00:00:00 2001 From: oroborus Date: Tue, 24 Jun 2008 15:56:36 +0000 Subject: - podpora IPv6 - game server je schopny obsluhovat clientov zo sieti IPv4 a IPv6 sucastne - hrac si moze zvolit v nastaveniach, ci che pouzivat IPv4 alebo IPv6 - odkolnenie od SDL_net ( nepodporuje IPv6 ) // ale v kode este podpora SDL_Net je git-svn-id: http://opensvn.csie.org/tuxanci_ng@70 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e --- include/client.h | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'include/client.h') diff --git a/include/client.h b/include/client.h index fe28eed..cd8c4c4 100644 --- a/include/client.h +++ b/include/client.h @@ -12,14 +12,8 @@ #endif -#ifdef SUPPORT_NET_UNIX_TCP -extern int initTcpClient(char *ip, int port); -extern void selectClientTcpSocket(); -extern void quitTcpClient(); -#endif - #ifdef SUPPORT_NET_UNIX_UDP -extern int initUdpClient(char *ip, int port); +extern int initUdpClient(char *ip, int port, int proto); extern void eventPingServer(); extern void selectClientUdpSocket(); extern void refreshPingServerAlive(); -- cgit v1.2.3