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-rw-r--r--src/client/hotKey.c6
-rw-r--r--src/screen/setting.c2
-rw-r--r--src/server/highScore.c2
3 files changed, 5 insertions, 5 deletions
diff --git a/src/client/hotKey.c b/src/client/hotKey.c
index 3e67edd..b09b344 100644
--- a/src/client/hotKey.c
+++ b/src/client/hotKey.c
@@ -78,7 +78,7 @@ void hot_key_unregister(SDLKey key)
hotkey = findHotkey(key);
if (hotkey == NULL) {
- assert(!_("[Error] Unregisterring not registerred hotkey"));
+ assert(!_("[Error] Unregistering not registered hotkey"));
}
my_index = list_search(listHotKey, hotkey);
@@ -93,7 +93,7 @@ void hot_key_enable(SDLKey key)
hotkey = findHotkey(key);
if (hotkey == NULL) {
- assert(!_("[Error] Enabling not registerred hotkey"));
+ assert(!_("[Error] Enabling not registered hotkey"));
}
lastActive = timer_get_current_time();
@@ -107,7 +107,7 @@ void hot_key_disable(SDLKey key)
hotkey = findHotkey(key);
if (hotkey == NULL) {
- assert(!_("[Error] Disabling not registerred hotkey"));
+ assert(!_("[Error] Disabling not registered hotkey"));
}
lastActive = timer_get_current_time();
diff --git a/src/screen/setting.c b/src/screen/setting.c
index fb88da4..ceea876 100644
--- a/src/screen/setting.c
+++ b/src/screen/setting.c
@@ -433,7 +433,7 @@ void setting_init()
statusbar_add(statusbar, check[GUN_BOMBBALL], _("Bomb ball"));
statusbar_add(statusbar, check[BONUS_SPEED], _("Speed bonus"));
- statusbar_add(statusbar, check[BONUS_SHOT], _("Unfinite ammo"));
+ statusbar_add(statusbar, check[BONUS_SHOT], _("Infinite ammo"));
statusbar_add(statusbar, check[BONUS_TELEPORT], _("Unkillable bonus"));
statusbar_add(statusbar, check[BONUS_GHOST], _("No-walls bonus"));
statusbar_add(statusbar, check[BONUS_4X], _("1 shot to 4 directions bonus"));
diff --git a/src/server/highScore.c b/src/server/highScore.c
index cbab164..4f54b1c 100644
--- a/src/server/highScore.c
+++ b/src/server/highScore.c
@@ -42,7 +42,7 @@ int table_add(char *name, int score)
int i;
if (score <= 0) {
- return -1; /* Ha ha ha */
+ return -1; /* ha ha ha */
}
for (i = 0; i < HIGHSCORE_MAX_PLAYERS; i++) {