summaryrefslogtreecommitdiff
path: root/src/zal_proto.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/zal_proto.c')
-rw-r--r--src/zal_proto.c692
1 files changed, 0 insertions, 692 deletions
diff --git a/src/zal_proto.c b/src/zal_proto.c
deleted file mode 100644
index a091e19..0000000
--- a/src/zal_proto.c
+++ /dev/null
@@ -1,692 +0,0 @@
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-
-#include "main.h"
-#include "list.h"
-#include "tux.h"
-#include "item.h"
-#include "shot.h"
-#include "arenaFile.h"
-#include "myTimer.h"
-#include "server.h"
-#include "proto.h"
-#include "net_multiplayer.h"
-
-#ifndef PUBLIC_SERVER
-#include "network.h"
-#include "screen_world.h"
-#include "screen_setting.h"
-#include "screen_choiceArena.h"
-#include "client.h"
-#include "term.h"
-#endif
-
-#ifdef PUBLIC_SERVER
-#include "publicServer.h"
-#endif
-
-static void proto_send(int type, client_t *client, char *msg)
-{
- assert( msg != NULL );
-
- switch( type )
- {
- case PROTO_SEND_ONE :
- assert( client != NULL );
- sendClient(client, msg);
-#ifdef DEBUG_SERVER_SEND
- printf("send one client msg->%s\n", msg);
-#endif
- break;
- case PROTO_SEND_ALL :
- assert( client == NULL );
- sendAllClient(msg);
-#ifdef DEBUG_SERVER_SEND
- printf("send all clients msg->%s\n", msg);
-#endif
- break;
- case PROTO_SEND_BUT :
- assert( client != NULL );
- sendAllClientBut(msg, client);
-#ifdef DEBUG_SERVER_SEND
- printf("send but client msg->%s\n", msg);
-#endif
- break;
- default :
- assert( ! "Premenna type ma zlu hodnotu !" );
- break;
- }
-}
-
-void proto_send_error_server(int type, client_t *client, int errorcode)
-{
- char msg[STR_PROTO_SIZE];
-
- sprintf(msg, "error %d\n", errorcode);
-
- proto_send(type, client, msg);
-}
-
-#ifndef PUBLIC_SERVER
-
-void proto_recv_error_client(char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- int errorcode;
-
- assert( msg != NULL );
-
- sscanf(msg, "%s %d",
- cmd, &errorcode);
-
- printf("proto error code %d\n", errorcode);
-}
-
-#endif
-
-#ifndef PUBLIC_SERVER
-
-void proto_send_hello_client(char *name)
-{
- char msg[STR_PROTO_SIZE];
-
- sprintf(msg, "hello %s %s\n", TUXANCI_NG_VERSION, name);
- sendServer(msg);
-}
-
-#endif
-
-void proto_recv_hello_server(client_t *client, char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- char version[STR_NAME_SIZE];
- char name[STR_NAME_SIZE];
-
- assert( client != NULL );
-
- strcpy(version, "");
- strcpy(name, "");
-
- sscanf(msg, "%s %s %s", cmd, version, name);
-
- if( strncmp(version, TUXANCI_NG_VERSION, strlen(TUXANCI_NG_VERSION)) != 0 )
- {
- proto_send_error_server(PROTO_SEND_ONE, client, PROTO_ERROR_CODE_BAD_VERSION);
- client->status = NET_STATUS_ZOMBIE;
- return;
- }
-
- client->tux = newTux();
- client->tux->control = TUX_CONTROL_NET;
- addList(getCurrentArena()->listTux, client->tux);
-
- if( strlen(name) > STR_NAME_SIZE-1 )
- {
- name[STR_NAME_SIZE-1] = '\0';
- }
-
- strcpy(client->tux->name, name);
- sendInfoCreateClient(client);
-}
-
-void proto_send_status_server(int type, client_t *client)
-{
- char msg[STR_PROTO_SIZE];
-
- sprintf(msg, "version: %s\n"
- "clients: %d\n"
- "maxclients: %d\n"
- "uptime: %d\n",
- TUXANCI_NG_VERSION, getCurrentArena()->listTux->count,
- getServerMaxClients(), getMyTime() );
-
- proto_send(type, client, msg);
-}
-
-void proto_recv_status_server(client_t *client, char *msg)
-{
- proto_send_status_server(PROTO_SEND_ONE, client);
-}
-
-void proto_send_init_server(int type, client_t *client, client_t *client2)
-{
- char msg[STR_PROTO_SIZE];
- int n = WORLD_COUNT_ROUND_UNLIMITED;
-
- assert( client2 != NULL );
-
-#ifndef PUBLIC_SERVER
- getSettingCountRound(&n);
-#endif
-
- sprintf(msg, "init %d %d %d %d %s\n",
- client2->tux->id, client2->tux->x, client2->tux->y,
- n, getArenaNetName( getChoiceArenaId() ));
-
- proto_send(type, client, msg);
-}
-
-#ifndef PUBLIC_SERVER
-
-void proto_recv_init_client(char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- char arena_name[STR_PROTO_SIZE];
- tux_t *tux;
- int id;
- int x, y, n;
-
- assert( msg != NULL );
-
- sscanf(msg, "%s %d %d %d %d %s",
- cmd, &id, &x, &y, &n, arena_name);
-
- setWorldArena( getArenaIdFormNetName(arena_name) );
- setMaxCountRound(n);
-
- tux = newTux();
- tux->id = id;
- tux->x = x;
- tux->y = y;
- tux->control = TUX_CONTROL_KEYBOARD_RIGHT;
-
- getSettingNameRight(tux->name);
-
- addList(getCurrentArena()->listTux, tux);
-}
-
-#endif
-
-void proto_send_event_server(int type, client_t *client, tux_t *tux, int action)
-{
- char msg[STR_PROTO_SIZE];
-
- assert( tux != NULL );
-
- sprintf(msg, "event %d %d\n", tux->id, action);
-
- proto_send(type, client, msg);
-}
-
-#ifndef PUBLIC_SERVER
-
-void proto_recv_event_client(char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- int id, action;
- tux_t *tux;
-
- assert( msg != NULL );
-
- sscanf(msg, "%s %d %d", cmd, &id, &action);
-
- tux = getTuxID(getCurrentArena()->listTux, id);
-
- if( tux != NULL )
- {
- actionTux(tux, action);
- }
-}
-
-#endif
-
-#ifndef PUBLIC_SERVER
-
-void proto_send_event_client(int action)
-{
- char msg[STR_PROTO_SIZE];
-
- sprintf(msg, "event %d\n", action);
-
- sendServer(msg);
-}
-
-#endif
-
-void proto_recv_event_server(client_t *client, char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- int action;
-
- assert( client != NULL );
- assert( msg != NULL );
-
- sscanf(msg, "%s %d", cmd, &action);
-
- proto_send_event_server(PROTO_SEND_BUT, client, client->tux, action);
-
- actionTux(client->tux, action);
-
-}
-
-void proto_send_newtux_server(int type, client_t *client, tux_t *tux)
-{
- char msg[STR_PROTO_SIZE];
- int x, y;
-
- assert( tux != NULL );
-
- if( tux->bonus == BONUS_HIDDEN )
- {
- x = TUX_LOCATE_UNKNOWN;
- y = TUX_LOCATE_UNKNOWN;
- }
- else
- {
- x = tux->x;
- y = tux->y;
- }
-
- sprintf(msg, "newtux %d %d %d %d %d %d %d %s %d %d %d %d %d %d %d %d %d %d %d\n",
- tux->id ,x, y, tux->status, tux->position ,tux->frame, tux->score, tux->name,
- tux->gun, tux->bonus, tux->shot[GUN_SIMPLE], tux->shot[GUN_DUAL_SIMPLE],
- tux->shot[GUN_SCATTER], tux->shot[GUN_TOMMY], tux->shot[GUN_LASSER],
- tux->shot[GUN_MINE], tux->shot[GUN_BOMBBALL],
- tux->bonus_time, tux->pickup_time);
-
- proto_send(type, client, msg);
-}
-
-#ifndef PUBLIC_SERVER
-
-void proto_recv_newtux_client(char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- char name[STR_NAME_SIZE];
- int id, x, y, status, position, frame, score;
- int myGun, myBonus;
- int gun1, gun2, gun3, gun4, gun5, gun6, gun7;
- int time1, time2;
- tux_t *tux;
-
- assert( msg != NULL );
-
- sscanf(msg, "%s %d %d %d %d %d %d %d %s %d %d %d %d %d %d %d %d %d %d %d",
- cmd, &id, &x, &y, &status, &position, &frame, &score, name,
- &myGun, &myBonus, &gun1, &gun2, &gun3, &gun4, &gun5, &gun6, &gun7, &time1, &time2);
-
- tux = getTuxID(getCurrentArena()->listTux, id);
-
- if( tux == NULL )
- {
- char term_msg[STR_SIZE];
- sprintf(term_msg, "connect new client( id = %d)\n", id);
- appendTextInTerm(term_msg);
-
- tux = newTux();
- tux->control = TUX_CONTROL_NET;
- addList(getCurrentArena()->listTux, tux);
- }
-
- tux->id = id;
-
- tux->x = x;
- tux->y = y;
- tux->status = status;
- tux->position = position;
- tux->frame = frame;
- tux->score = score;
- strcpy(tux->name, name);
- tux->gun = myGun;
- tux->bonus = myBonus;
- tux->shot[GUN_SIMPLE] = gun1;
- tux->shot[GUN_DUAL_SIMPLE] = gun2;
- tux->shot[GUN_SCATTER] = gun3;
- tux->shot[GUN_TOMMY] = gun4;
- tux->shot[GUN_LASSER] = gun5;
- tux->shot[GUN_MINE] = gun6;
- tux->shot[GUN_BOMBBALL] = gun7;
- tux->bonus_time = time1;
- tux->pickup_time = time2;
-}
-
-#endif
-
-void proto_send_kill_server(int type, client_t *client, tux_t *tux)
-{
- char msg[STR_PROTO_SIZE];
-
- assert( tux != NULL );
-
- sprintf(msg, "kill %d\n", tux->id);
-
- proto_send(type, client, msg);
-}
-
-#ifndef PUBLIC_SERVER
-
-void proto_recv_kill_client(char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- int id;
- tux_t *tux;
-
- assert( msg != NULL );
-
- sscanf(msg, "%s %d", cmd, &id);
-
- tux = getTuxID(getCurrentArena()->listTux, id);
-
- if( tux != NULL )
- {
- eventTuxIsDead(tux);
- }
-}
-
-#endif
-
-void proto_send_score_server(int type, client_t *client, tux_t *tux)
-{
- char msg[STR_PROTO_SIZE];
-
- assert( tux != NULL );
-
- sprintf(msg, "score %d %d\n", tux->id, tux->score);
-
- proto_send(type, client, msg);
-}
-
-#ifndef PUBLIC_SERVER
-
-void proto_recv_score_client(char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- int id, score;
- tux_t *tux;
-
- assert( msg != NULL );
-
- sscanf(msg, "%s %d %d", cmd, &id, &score);
-
- tux = getTuxID(getCurrentArena()->listTux, id);
-
- if( tux != NULL )
- {
- char term_msg[STR_SIZE];
- sprintf(term_msg, "tux with id %d set score to %d\n", tux->id, score);
- appendTextInTerm(term_msg);
-
- tux->score = score;
- }
-
- countRoundInc();
-}
-
-#endif
-
-void proto_send_deltux_server(int type, client_t *client, client_t *client2)
-{
- char msg[STR_PROTO_SIZE];
-
- assert( client2 != NULL );
-
- sprintf(msg, "deltux %d\n", client2->tux->id);
-
- proto_send(type, client, msg);
-}
-
-#ifndef PUBLIC_SERVER
-
-void proto_recv_deltux_client(char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- int id;
- tux_t *tux;
-
- assert( msg != NULL );
-
- sscanf(msg, "%s %d", cmd, &id);
-
- tux = getTuxID(getCurrentArena()->listTux, id);
-
- if( tux != NULL )
- {
- char term_msg[STR_SIZE];
- int index;
-
- sprintf(term_msg, "tux with id %d is disconnect\n", tux->id);
- appendTextInTerm(term_msg);
-
- index = searchListItem(getCurrentArena()->listTux, tux);
- delListItem(getCurrentArena()->listTux, index, destroyTux);
- }
-}
-
-#endif
-
-void proto_send_additem_server(int type, client_t *client, item_t *p)
-{
- char msg[STR_PROTO_SIZE];
- int id = -1;
-
- assert( p != NULL );
-
- if( p->author != NULL )
- {
- id = p->author->id;
- }
-
- sprintf(msg, "additem %d %d %d %d %d %d %d\n",
- p->id, p->type, p->x, p->y, p->count, p->frame, id);
-
- proto_send(type, client, msg);
-}
-
-#ifndef PUBLIC_SERVER
-
-void proto_recv_additem_client(char *msg)
-{
- char term_msg[STR_SIZE];
- char cmd[STR_PROTO_SIZE];
- int id, type, x, y, count, frame, author_id;
- item_t *item;
-
- assert( msg != NULL );
-
- sscanf(msg, "%s %d %d %d %d %d %d %d", cmd, &id, &type, &x, &y, &count, &frame, &author_id);
-
- if( getItemID(getCurrentArena()->listItem, id) != NULL )
- {
- return;
- }
-
- item = newItem(x, y, type, getTuxID(getCurrentArena()->listTux, author_id));
-/*
- if( isConflictWithListItem(getCurrentArena()->listItem, item->x, item->y, item->w, item->h) )
- {
- destroyItem(item);
- return;
- }
-*/
- item->id = id;
- item->count = count;
- item->frame = frame;
-
- addList(getCurrentArena()->listItem, item);
-
- sprintf(term_msg, "in arena is new item\n");
- appendTextInTerm(term_msg);
-
-}
-
-#endif
-
-void proto_send_item_server(int type, client_t *client, tux_t *tux, item_t *item)
-{
- char msg[STR_PROTO_SIZE];
- int tux_id = -1;
-
- assert( item != NULL );
-
- if( tux != NULL )
- {
- tux_id = tux->id;
- }
-
- sprintf(msg, "item %d %d\n",
- tux_id, item->id);
-
- proto_send(type, client, msg);
-}
-
-#ifndef PUBLIC_SERVER
-
-void proto_recv_item_client(char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- int tux_id, item_id;
- arena_t *arena;
-
- item_t *item;
- tux_t *tux;
-
- assert( msg != NULL );
-
- sscanf(msg, "%s %d %d", cmd, &tux_id, &item_id);
-
- arena = getCurrentArena();
-
- item = getItemID(arena->listItem, item_id);
- tux = getTuxID(arena->listTux, tux_id);
-
- if( item == NULL)
- {
- return;
- }
-
- if( tux != NULL )
- {
- eventGiveTuxItem(tux, arena->listItem, item);
- }
- else
- {
- mineExplosion(arena->listItem, item);
- }
-}
-
-#endif
-
-void proto_send_shot_server(int type, client_t *client, shot_t *p)
-{
- char msg[STR_PROTO_SIZE];
- int id = -1;
-
- assert( p != NULL );
-
- if( p->author != NULL )
- {
- id = p->author->id;
- }
-
- sprintf(msg, "shot %d %d %d %d %d %d %d %d\n",
- p->x, p->y, p->px, p->py, p->position, p->gun, id, p->isCanKillAuthor);
-
- proto_send(type, client, msg);
-}
-
-#ifndef PUBLIC_SERVER
-
-void proto_recv_shot_client(char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- int x, y, px, py, position, gun, id, isCanKillAuthor;
- shot_t *shot;
-
- assert( msg != NULL );
-
- sscanf(msg, "%s %d %d %d %d %d %d %d %d",
- cmd, &x, &y, &px, &py, &position, &gun, &id, &isCanKillAuthor);
-
- shot = newShot(x, y, px, py, gun, getTuxID(getCurrentArena()->listTux, id));
-
- shot->isCanKillAuthor = isCanKillAuthor;
- shot->position = position;
-
- if( shot->gun == GUN_LASSER )
- {
- transformOnlyLasser(shot);
- }
-
- addList(getCurrentArena()->listShot, shot);
-}
-
-#endif
-
-#ifndef PUBLIC_SERVER
-
-void proto_send_ping_client()
-{
- char msg[STR_PROTO_SIZE];
- sprintf(msg, "ping %d\n", getMyTime());
- sendServer(msg);
-}
-
-#endif
-
-void proto_recv_ping_server(client_t *client, char *msg)
-{
- proto_send_ping_server(PROTO_SEND_ONE, client, msg);
-}
-
-void proto_send_ping_server(int type, client_t *client, char *msg)
-{
- proto_send(type, client, msg);
-}
-
-#ifndef PUBLIC_SERVER
-
-void proto_recv_ping_client(char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- my_time_t currentTime;
- my_time_t time;
-
- sscanf(msg, "%s %d", cmd, &time);
-
- currentTime = getMyTime();
- printf("lag = %d\n", (currentTime-time));
- setLagServer((currentTime-time));
-}
-
-#endif
-
-void proto_send_end_server(int type, client_t *client)
-{
- char msg[STR_PROTO_SIZE];
- strcpy(msg, "end\n");
- proto_send(type, client, msg);
-}
-
-#ifndef PUBLIC_SERVER
-
-void proto_recv_end_client(char *msg)
-{
- assert( msg != NULL );
-
- setWorldEnd();
-}
-
-#endif
-
-#ifndef PUBLIC_SERVER
-
-void proto_send_end_client()
-{
- char msg[STR_PROTO_SIZE];
- strcpy(msg, "end\n");
- sendServer(msg);
-}
-
-#endif
-
-void proto_recv_end_server(client_t *client, char *msg)
-{
- assert( msg != NULL );
- assert( client != NULL );
-
- client->status = NET_STATUS_ZOMBIE;
-}
-