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-rw-r--r--src/screen/world.c27
1 files changed, 25 insertions, 2 deletions
diff --git a/src/screen/world.c b/src/screen/world.c
index 1aaa2cc..c2615c8 100644
--- a/src/screen/world.c
+++ b/src/screen/world.c
@@ -28,6 +28,7 @@
#include "pauza.h"
#include "term.h"
#include "saveDialog.h"
+#include "yes_no_dialog.h"
#include "saveLoad.h"
#ifndef NO_SOUND
@@ -205,6 +206,7 @@ void world_draw()
pauza_draw();
term_draw();
save_dialog_draw();
+ yes_no_dialog_draw();
}
static void netAction(tux_t *tux, int action)
@@ -346,7 +348,9 @@ void world_event()
net_multiplayer_event();
- if (pauza_is_active() == FALSE && save_dialog_is_active() == FALSE) {
+ if (pauza_is_active() == FALSE &&
+ save_dialog_is_active() == FALSE &&
+ yes_no_dialog_is_active() == FALSE) {
arena_event(arena);
/*module_event();*/
}
@@ -366,13 +370,28 @@ void world_event()
pauza_event();
term_event();
save_dialog_event();
+ yes_no_dialog_event();
}
-static void hotkey_escape()
+void dialog_yes(void *p)
{
+ UNUSED(p);
+
world_do_end();
}
+void dialog_no(void *p)
+{
+ UNUSED(p);
+}
+
+static void hotkey_escape()
+{
+ yes_no_dialog_set("Naozaj chete ukoncit hru ?", dialog_yes, dialog_no, NULL);
+ yes_no_dialog_set_active(TRUE);
+ //world_do_end();
+}
+
void startWorld()
{
arena = NULL;
@@ -387,6 +406,8 @@ void startWorld()
setGameType();
+ yes_no_dialog_init();
+
if (net_multiplayer_get_game_type() == NET_GAME_TYPE_NONE) {
save_dialog_init();
}
@@ -448,6 +469,8 @@ void stoptWorld()
pauza_quit();
term_quit();
+ yes_no_dialog_quit();
+
if (net_multiplayer_get_game_type() == NET_GAME_TYPE_NONE) {
save_dialog_quit();
}