diff options
Diffstat (limited to 'src/screen/world.c')
| -rw-r--r-- | src/screen/world.c | 342 |
1 files changed, 171 insertions, 171 deletions
diff --git a/src/screen/world.c b/src/screen/world.c index 5fa3ecd..cb0daf6 100644 --- a/src/screen/world.c +++ b/src/screen/world.c @@ -53,7 +53,7 @@ static bool_t isEndWorld; static tux_t *tuxWithControlRightKeyboard; static tux_t *tuxWithControlLeftKeyboard; -bool_t isScreenWorldInicialized() +bool_t word_is_inicialized() { return isScreenWorldInit; } @@ -62,38 +62,38 @@ void setGameType() { int ret = 0; - ret = initNetMuliplayer(getSettingGameType(), getSettingIP(), - getSettingPort(), getSettingProto()); + ret = netMultiplayer_init(publicServer_get_settingGameType(), publicServer_get_settingIP(), + publicServer_get_settingPort(), publicServer_get_settingProto()); if (ret != 0) { fprintf(stderr, _("Network initialization error!\n")); - setWorldEnd(); + word_do_end(); } } -void setWorldArena(arenaFile_t * arenaFile) +void word_set_arena(arenaFile_t * arenaFile) { - arena = getArena(arenaFile); + arena = arenaFile_get_arena(arenaFile); #ifndef NO_SOUND - playMusic(arena->music, MUSIC_GROUP_USER); + music_play(arena->music, MUSIC_GROUP_USER); #endif } -void setWorldEnd() +void word_do_end() { isEndWorld = TRUE; } static void timer_endArena() { - if (getNetTypeGame() != NET_GAME_TYPE_CLIENT) { - setWorldEnd(); + if (netMultiplayer_get_game_type() != NET_GAME_TYPE_CLIENT) { + word_do_end(); return; } } -void countRoundInc() +void word_inc_round() { if (arena->max_countRound == WORLD_COUNT_ROUND_UNLIMITED || arena->countRound >= arena->max_countRound) { @@ -106,9 +106,9 @@ void countRoundInc() if (arena->countRound >= arena->max_countRound) { //printf("count %d ending\n", count); #ifndef NO_SOUND - playSound("end", SOUND_GROUP_BASE); + sound_play("end", SOUND_GROUP_BASE); #endif - addTaskToTimer(getCurrentArena()->listTimer, TIMER_ONE, timer_endArena, NULL, TIMER_END_ARENA); + timer_add_task(arena_get_current()->listTimer, TIMER_ONE, timer_endArena, NULL, TIMER_END_ARENA); } } @@ -117,58 +117,58 @@ void prepareArena() tux_t *tux; char name[STR_NAME_SIZE]; - //printf("getSettingAI = %s\n", getSettingAI()); - setCurrentArena(NULL); + //printf("publicServer_get_settingAI = %s\n", publicServer_get_settingAI()); + arena_set_current(NULL); tuxWithControlRightKeyboard = NULL; tuxWithControlLeftKeyboard = NULL; - if (getGemeTypeLoadSession() != NULL) { - loadArena(getGemeTypeLoadSession()); + if (gameType_load_session() != NULL) { + load_arena(gameType_load_session()); return; } - switch (getNetTypeGame()) { + switch (netMultiplayer_get_game_type()) { case NET_GAME_TYPE_NONE: - setWorldArena(getChoiceArena()); - addNewItem(arena->spaceItem, ID_UNKNOWN); - getSettingCountRound(&arena->max_countRound); + word_set_arena(choiceArena_get()); + item_add_new_item(arena->spaceItem, ID_UNKNOWN); + publicServer_get_settingCountRound(&arena->max_countRound); - tux = newTux(); + tux = tux_new(); tux->control = TUX_CONTROL_KEYBOARD_RIGHT; tuxWithControlRightKeyboard = tux; - getSettingNameRight(name); - tuxSetName(tux, name); - addObjectToSpace(arena->spaceTux, tux); + publicServer_get_settingNameRight(name); + tux_set_name(tux, name); + space_add(arena->spaceTux, tux); - tux = newTux(); + tux = tux_new(); tux->control = TUX_CONTROL_KEYBOARD_LEFT; tuxWithControlLeftKeyboard = tux; - getSettingNameLeft(name); - tuxSetName(tux, name); - addObjectToSpace(arena->spaceTux, tux); + publicServer_get_settingNameLeft(name); + tux_set_name(tux, name); + space_add(arena->spaceTux, tux); - if (isSettingAI()) { + if (setting_is_ai()) { tux->control = TUX_CONTROL_AI; - if (loadModule("libmodAI") != 0) { + if (module_load("libmodAI") != 0) { tux->control = TUX_CONTROL_KEYBOARD_LEFT; } } - //printf("getGemeTypeLoadSession = %s\n", getGemeTypeLoadSession()); + //printf("gameType_load_session = %s\n", gameType_load_session()); break; case NET_GAME_TYPE_SERVER: - setWorldArena(getChoiceArena()); - addNewItem(arena->spaceItem, ID_UNKNOWN); - getSettingCountRound(&arena->max_countRound); + word_set_arena(choiceArena_get()); + item_add_new_item(arena->spaceItem, ID_UNKNOWN); + publicServer_get_settingCountRound(&arena->max_countRound); - tux = newTux(); + tux = tux_new(); tux->control = TUX_CONTROL_KEYBOARD_RIGHT; tuxWithControlRightKeyboard = tux; - getSettingNameRight(name); - tuxSetName(tux, name); - addObjectToSpace(arena->spaceTux, tux); + publicServer_get_settingNameRight(name); + tux_set_name(tux, name); + space_add(arena->spaceTux, tux); break; case NET_GAME_TYPE_CLIENT: @@ -176,30 +176,30 @@ void prepareArena() } } -void drawWorld() +void word_draw() { if (arena != NULL) { - drawArena(arena); - drawPanel(tuxWithControlRightKeyboard, tuxWithControlLeftKeyboard); + arena_draw(arena); + panel_draw(tuxWithControlRightKeyboard, tuxWithControlLeftKeyboard); if (arena->w > WINDOW_SIZE_X || arena->h > WINDOW_SIZE_Y) { - drawRadar(arena); + radar_draw(arena); } } - drawChat(); - drawPauza(); - drawTerm(); - drawSaveDialog(); + chat_draw(); + pauza_draw(); + term_draw(); + saveDialog_draw(); } static void netAction(tux_t * tux, int action) { - if (getSettingGameType() == NET_GAME_TYPE_SERVER) { + if (publicServer_get_settingGameType() == NET_GAME_TYPE_SERVER) { proto_send_event_server(PROTO_SEND_ALL_SEES_TUX, NULL, tux, action); } - if (getSettingGameType() == NET_GAME_TYPE_CLIENT) { + if (publicServer_get_settingGameType() == NET_GAME_TYPE_CLIENT) { proto_send_event_client(action); } } @@ -216,80 +216,80 @@ static void control_keyboard_right(tux_t * tux) countKey = 0; - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_UP)] == SDL_PRESSED) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_RIGHT_MOVE_UP)] == SDL_PRESSED) countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_RIGHT)] == SDL_PRESSED) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_RIGHT_MOVE_RIGHT)] == SDL_PRESSED) countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_LEFT)] == SDL_PRESSED) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_RIGHT_MOVE_LEFT)] == SDL_PRESSED) countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_DOWN)] == SDL_PRESSED) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_RIGHT_MOVE_DOWN)] == SDL_PRESSED) countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_SWITCH_WEAPON)] == SDL_PRESSED + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_RIGHT_SWITCH_WEAPON)] == SDL_PRESSED && tux->isCanSwitchGun == TRUE) { netAction(tux, TUX_SWITCH_GUN); - actionTux(tux, TUX_SWITCH_GUN); + tux_action(tux, TUX_SWITCH_GUN); return; } - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_SHOOT)] == SDL_PRESSED + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_RIGHT_SHOOT)] == SDL_PRESSED && tux->isCanShot == TRUE) { netAction(tux, TUX_SHOT); - actionTux(tux, TUX_SHOT); + tux_action(tux, TUX_SHOT); return; } - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_UP)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_RIGHT_MOVE_UP)) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_RIGHT_MOVE_UP)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == keyTable_get_key(KEY_TUX_RIGHT_MOVE_UP)) goto tuUp; if (countKey == 1) - lastKey = getKey(KEY_TUX_RIGHT_MOVE_UP); + lastKey = keyTable_get_key(KEY_TUX_RIGHT_MOVE_UP); netAction(tux, TUX_UP); - actionTux(tux, TUX_UP); + tux_action(tux, TUX_UP); return; tuUp:; } - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_RIGHT)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_RIGHT_MOVE_RIGHT)) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_RIGHT_MOVE_RIGHT)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == keyTable_get_key(KEY_TUX_RIGHT_MOVE_RIGHT)) goto tuRight; if (countKey == 1) - lastKey = getKey(KEY_TUX_RIGHT_MOVE_RIGHT); + lastKey = keyTable_get_key(KEY_TUX_RIGHT_MOVE_RIGHT); netAction(tux, TUX_RIGHT); - actionTux(tux, TUX_RIGHT); + tux_action(tux, TUX_RIGHT); return; tuRight:; } - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_LEFT)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_RIGHT_MOVE_LEFT)) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_RIGHT_MOVE_LEFT)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == keyTable_get_key(KEY_TUX_RIGHT_MOVE_LEFT)) goto tuLeft; if (countKey == 1) - lastKey = getKey(KEY_TUX_RIGHT_MOVE_LEFT); + lastKey = keyTable_get_key(KEY_TUX_RIGHT_MOVE_LEFT); netAction(tux, TUX_LEFT); - actionTux(tux, TUX_LEFT); + tux_action(tux, TUX_LEFT); return; tuLeft:; } - if (mapa[(SDLKey) getKey(KEY_TUX_RIGHT_MOVE_DOWN)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_RIGHT_MOVE_DOWN)) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_RIGHT_MOVE_DOWN)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == keyTable_get_key(KEY_TUX_RIGHT_MOVE_DOWN)) goto tuDown; if (countKey == 1) - lastKey = getKey(KEY_TUX_RIGHT_MOVE_DOWN); + lastKey = keyTable_get_key(KEY_TUX_RIGHT_MOVE_DOWN); netAction(tux, TUX_DOWN); - actionTux(tux, TUX_DOWN); + tux_action(tux, TUX_DOWN); return; tuDown:; @@ -308,75 +308,75 @@ static void control_keyboard_left(tux_t * tux) countKey = 0; - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_UP)] == SDL_PRESSED) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_LEFT_MOVE_UP)] == SDL_PRESSED) countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_RIGHT)] == SDL_PRESSED) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_LEFT_MOVE_RIGHT)] == SDL_PRESSED) countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_LEFT)] == SDL_PRESSED) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_LEFT_MOVE_LEFT)] == SDL_PRESSED) countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_DOWN)] == SDL_PRESSED) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_LEFT_MOVE_DOWN)] == SDL_PRESSED) countKey++; - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_SWITCH_WEAPON)] == SDL_PRESSED) { + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_LEFT_SWITCH_WEAPON)] == SDL_PRESSED) { if (tux->isCanSwitchGun == TRUE) { - actionTux(tux, TUX_SWITCH_GUN); + tux_action(tux, TUX_SWITCH_GUN); return; } } - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_SHOOT)] == SDL_PRESSED + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_LEFT_SHOOT)] == SDL_PRESSED && tux->isCanShot == TRUE) { - actionTux(tux, TUX_SHOT); + tux_action(tux, TUX_SHOT); return; } - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_UP)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_LEFT_MOVE_UP)) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_LEFT_MOVE_UP)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == keyTable_get_key(KEY_TUX_LEFT_MOVE_UP)) goto tuUp; if (countKey == 1) - lastKey = getKey(KEY_TUX_LEFT_MOVE_UP); - actionTux(tux, TUX_UP); + lastKey = keyTable_get_key(KEY_TUX_LEFT_MOVE_UP); + tux_action(tux, TUX_UP); return; tuUp:; } - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_RIGHT)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_LEFT_MOVE_RIGHT)) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_LEFT_MOVE_RIGHT)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == keyTable_get_key(KEY_TUX_LEFT_MOVE_RIGHT)) goto tuRight; if (countKey == 1) - lastKey = getKey(KEY_TUX_LEFT_MOVE_RIGHT); - actionTux(tux, TUX_RIGHT); + lastKey = keyTable_get_key(KEY_TUX_LEFT_MOVE_RIGHT); + tux_action(tux, TUX_RIGHT); return; tuRight:; } - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_LEFT)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_LEFT_MOVE_LEFT)) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_LEFT_MOVE_LEFT)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == keyTable_get_key(KEY_TUX_LEFT_MOVE_LEFT)) goto tuLeft; if (countKey == 1) - lastKey = getKey(KEY_TUX_LEFT_MOVE_LEFT); - actionTux(tux, TUX_LEFT); + lastKey = keyTable_get_key(KEY_TUX_LEFT_MOVE_LEFT); + tux_action(tux, TUX_LEFT); return; tuLeft:; } - if (mapa[(SDLKey) getKey(KEY_TUX_LEFT_MOVE_DOWN)] == SDL_PRESSED) { - if (countKey > 1 && lastKey == getKey(KEY_TUX_LEFT_MOVE_DOWN)) + if (mapa[(SDLKey) keyTable_get_key(KEY_TUX_LEFT_MOVE_DOWN)] == SDL_PRESSED) { + if (countKey > 1 && lastKey == keyTable_get_key(KEY_TUX_LEFT_MOVE_DOWN)) goto tuDown; if (countKey == 1) - lastKey = getKey(KEY_TUX_LEFT_MOVE_DOWN); - actionTux(tux, TUX_DOWN); + lastKey = keyTable_get_key(KEY_TUX_LEFT_MOVE_DOWN); + tux_action(tux, TUX_DOWN); return; tuDown:; @@ -386,12 +386,12 @@ static void control_keyboard_left(tux_t * tux) static void eventEnd() { if (isEndWorld == TRUE) { - setScreen("analyze"); + screen_set("analyze"); return; } } -tux_t *getControlTux(int control_type) +tux_t *word_get_control_tux(int control_type) { switch (control_type) { case TUX_CONTROL_KEYBOARD_RIGHT: @@ -405,7 +405,7 @@ tux_t *getControlTux(int control_type) return NULL; } -void setControlTux(tux_t * tux, int control_type) +void word_set_control_tux(tux_t * tux, int control_type) { switch (control_type) { case TUX_CONTROL_KEYBOARD_RIGHT: @@ -417,7 +417,7 @@ void setControlTux(tux_t * tux, int control_type) } } -void tuxControl(tux_t * p) +void word_tux_control(tux_t * p) { assert(p != NULL); @@ -431,57 +431,57 @@ void tuxControl(tux_t * p) break; case TUX_CONTROL_KEYBOARD_LEFT: - if (isChatActive() == FALSE) { + if (chat_is_active() == FALSE) { control_keyboard_left(p); } break; case TUX_CONTROL_KEYBOARD_RIGHT: - if (isChatActive() == FALSE) { + if (chat_is_active() == FALSE) { control_keyboard_right(p); } break; } } -void eventWorld() +void word_event() { tux_t *thisTux; if (arena == NULL) { - eventNetMultiplayer(); + netMultiplayer_event(); eventEnd(); return; } - eventNetMultiplayer(); + netMultiplayer_event(); - if (isPauzeActive() == FALSE && isSaveDialogActive() == FALSE) { - eventArena(arena); - //eventModule(); + if (pauza_is_active() == FALSE && saveDialog_is_active() == FALSE) { + arena_event(arena); + //module_event(); } - thisTux = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT); + thisTux = word_get_control_tux(TUX_CONTROL_KEYBOARD_RIGHT); - addToRadar(thisTux->id, thisTux->x, thisTux->y, RADAR_TYPE_YOU); + radar_add(thisTux->id, thisTux->x, thisTux->y, RADAR_TYPE_YOU); - thisTux = getControlTux(TUX_CONTROL_KEYBOARD_LEFT); + thisTux = word_get_control_tux(TUX_CONTROL_KEYBOARD_LEFT); if (thisTux != NULL) { - addToRadar(thisTux->id, thisTux->x, thisTux->y, RADAR_TYPE_TUX); + radar_add(thisTux->id, thisTux->x, thisTux->y, RADAR_TYPE_TUX); } eventEnd(); - eventChat(); - eventPauza(); - eventTerm(); - eventSaveDialog(); + chat_event(); + pauza_event(); + term_event(); + saveDialog_event(); } static void hotkey_escape() { - setWorldEnd(); + word_do_end(); } void startWorld() @@ -489,32 +489,32 @@ void startWorld() arena = NULL; isEndWorld = FALSE; - registerHotKey(SDLK_ESCAPE, hotkey_escape); - initArena(); - initListID(); - initRadar(); - initPauza(); - initTerm(); - initSaveDialog(); + hotKey_register(SDLK_ESCAPE, hotkey_escape); + arena_init(); + id_init_list(); + radar_init(); + pauza_init(); + term_init(); + saveDialog_init(); - initModule(); + module_init(); setGameType(); - initChat(); + chat_init(); prepareArena(); } static void action_analyze(space_t * space, tux_t * tux, void *p) { - addAnalyze(tux->name, tux->score); + analyze_add(tux->name, tux->score); } static void setAnalyze() { - restartAnalyze(); + analyze_restart(); - actionSpace(arena->spaceTux, action_analyze, NULL); + space_action(arena->spaceTux, action_analyze, NULL); - endAnalyze(); + analyze_end(); } static void setTable() @@ -522,19 +522,19 @@ static void setTable() tux_t *tuxRight; tux_t *tuxLeft; - if (getSettingGameType() != NET_GAME_TYPE_NONE) { + if (publicServer_get_settingGameType() != NET_GAME_TYPE_NONE) { return; } - tuxRight = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT); - tuxLeft = getControlTux(TUX_CONTROL_KEYBOARD_LEFT); + tuxRight = word_get_control_tux(TUX_CONTROL_KEYBOARD_RIGHT); + tuxLeft = word_get_control_tux(TUX_CONTROL_KEYBOARD_LEFT); if (tuxRight->score > tuxLeft->score) { - addPlayerInHighScore(tuxRight->name, tuxRight->score); + table_add(tuxRight->name, tuxRight->score); } if (tuxLeft->score > tuxRight->score) { - addPlayerInHighScore(tuxLeft->name, tuxLeft->score); + table_add(tuxLeft->name, tuxLeft->score); } } @@ -545,64 +545,64 @@ void stoptWorld() setAnalyze(); } - unregisterHotKey(SDLK_ESCAPE); - quitArena(); + unhotKey_register(SDLK_ESCAPE); + arena_quit(); - quitNetMultiplayer(); + netMultiplayer_quit(); if (arena != NULL) { - destroyArena(arena); + arena_destroy(arena); } - quitRadar(); - quitPauza(); - quitTerm(); - quitSaveDialog(); + radar_quit(); + pauza_quit(); + term_quit(); + saveDialog_quit(); #ifndef NO_SOUND - stopMusic(); + music_stop(); #endif - delAllImageInGroup(IMAGE_GROUP_USER); + image_del_all_image_in_group(IMAGE_GROUP_USER); #ifndef NO_SOUND - delAllMusicInGroup(MUSIC_GROUP_USER); + music_del_all_in_group(MUSIC_GROUP_USER); #endif - quitModule(); - quitChat(); - quitListID(); + module_quit(); + chat_quit(); + id_quit_list(); } -void initWorld() +void word_init() { - assert(isImageInicialized() == TRUE); - assert(isTuxInicialized() == TRUE); - assert(isShotInicialized() == TRUE); - assert(isPanelInicialized() == TRUE); - assert(isScreenInicialized() == TRUE); + assert(image_is_inicialized() == TRUE); + assert(tux_is_inicialized() == TRUE); + assert(shot_is_inicialized() == TRUE); + assert(panel_is_inicialized() == TRUE); + assert(screen_is_inicialized() == TRUE); - registerScreen(newScreen - ("world", startWorld, eventWorld, drawWorld, stoptWorld)); + screen_register(screen_new + ("world", startWorld, word_event, word_draw, stoptWorld)); #ifndef NO_SOUND - addSound("dead.ogg", "dead", SOUND_GROUP_BASE); - addSound("explozion.ogg", "explozion", SOUND_GROUP_BASE); - addSound("gun_lasser.ogg", "gun_lasser", SOUND_GROUP_BASE); - addSound("gun_revolver.ogg", "gun_revolver", SOUND_GROUP_BASE); - addSound("gun_scatter.ogg", "gun_scatter", SOUND_GROUP_BASE); - addSound("gun_tommy.ogg", "gun_tommy", SOUND_GROUP_BASE); - addSound("put_mine.ogg", "put_mine", SOUND_GROUP_BASE); - addSound("teleport.ogg", "teleport", SOUND_GROUP_BASE); - addSound("item_bonus.ogg", "item_bonus", SOUND_GROUP_BASE); - addSound("item_gun.ogg", "item_gun", SOUND_GROUP_BASE); - addSound("switch_gun.ogg", "switch_gun", SOUND_GROUP_BASE); - addSound("end.ogg", "end", SOUND_GROUP_BASE); + sound_add("dead.ogg", "dead", SOUND_GROUP_BASE); + sound_add("explozion.ogg", "explozion", SOUND_GROUP_BASE); + sound_add("gun_lasser.ogg", "gun_lasser", SOUND_GROUP_BASE); + sound_add("gun_revolver.ogg", "gun_revolver", SOUND_GROUP_BASE); + sound_add("gun_scatter.ogg", "gun_scatter", SOUND_GROUP_BASE); + sound_add("gun_tommy.ogg", "gun_tommy", SOUND_GROUP_BASE); + sound_add("put_mine.ogg", "put_mine", SOUND_GROUP_BASE); + sound_add("teleport.ogg", "teleport", SOUND_GROUP_BASE); + sound_add("item_bonus.ogg", "item_bonus", SOUND_GROUP_BASE); + sound_add("item_gun.ogg", "item_gun", SOUND_GROUP_BASE); + sound_add("switch_gun.ogg", "switch_gun", SOUND_GROUP_BASE); + sound_add("end.ogg", "end", SOUND_GROUP_BASE); #endif isScreenWorldInit = TRUE; } -void quitWorld() +void word_quit() { DEBUG_MSG(_("Quitting screen world\n")); isScreenWorldInit = FALSE; |