diff options
Diffstat (limited to 'src/modules/modWall.c')
| -rwxr-xr-x | src/modules/modWall.c | 331 |
1 files changed, 331 insertions, 0 deletions
diff --git a/src/modules/modWall.c b/src/modules/modWall.c new file mode 100755 index 0000000..c5e01ce --- /dev/null +++ b/src/modules/modWall.c @@ -0,0 +1,331 @@ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> + +#include "base/main.h" +#include "base/modules.h" +#include "base/tux.h" +#include "base/shot.h" +#include "base/list.h" +#include "base/gun.h" +#include "base/space.h" + +#ifndef PUBLIC_SERVER +#include "client/interface.h" +#include "client/image.h" +#endif + +#ifdef PUBLIC_SERVER +#include "server/publicServer.h" +#endif + +typedef struct wall_struct +{ + int id; + + int x; // poloha steny + int y; + + int w; // rozmery steny + int h; + + int img_x; // poloha obrazka + int img_y; + + int layer; // vrstva + +#ifndef PUBLIC_SERVER + SDL_Surface *img; //obrazok +#endif +} wall_t; + +static export_fce_t *export_fce; + +static space_t *spaceWall; + +#ifndef PUBLIC_SERVER +static space_t *spaceImgWall; +#endif + +static list_t *listWall; + +#ifndef PUBLIC_SERVER +wall_t* newWall(int x, int y, int w, int h, + int img_x, int img_y, int layer, SDL_Surface *img) +#endif + +#ifdef PUBLIC_SERVER +wall_t* newWall(int x, int y, int w, int h, + int img_x, int img_y, int layer) +#endif +{ + static int last_id = 0; + wall_t *new; + +#ifndef PUBLIC_SERVER + assert( img != NULL ); +#endif + new = malloc( sizeof(wall_t) ); + assert( new != NULL ); + + new->id = ++last_id; + new->x = x; + new->y = y; + new->w = w; + new->h = h; + new->img_x = img_x; + new->img_y = img_y; + new->layer = layer; +#ifndef PUBLIC_SERVER + new->img = img; +#endif + + return new; +} + +#ifndef PUBLIC_SERVER + +void drawWall(wall_t *p) +{ + assert( p != NULL ); + + export_fce->fce_addLayer(p->img, p->img_x, p->img_y, 0, 0, p->img->w, p->img->h, p->layer); +} + +void drawListWall(list_t *list) +{ + wall_t *thisWall; + int i; + + assert( list != NULL ); + + for( i = 0 ; i < list->count ; i++ ) + { + thisWall = (wall_t *)list->list[i]; + assert( thisWall != NULL ); + drawWall(thisWall); + } +} + +#endif + +void eventConflictShotWithWall() +{ + arena_t *arena; + shot_t *thisShot; + tux_t *author; + int i; + + arena = export_fce->fce_getCurrentArena(); + + for( i = 0 ; i < arena->spaceShot->list->count ; i++ ) + { + thisShot = (shot_t *)arena->spaceShot->list->list[i]; + assert( thisShot != NULL ); + + if( isConflictWithObjectFromSpace(spaceWall, thisShot->x, thisShot->y, thisShot->w, thisShot->h) ) + { + author = getObjectFromSpaceWithID( + export_fce->fce_getCurrentArena()->spaceTux, thisShot->author_id ); + + if( author != NULL && + author->bonus == BONUS_GHOST && + author->bonus_time > 0 ) + { + continue; + } + + if( thisShot->gun == GUN_BOMBBALL && export_fce->fce_getNetTypeGame() != NET_GAME_TYPE_CLIENT ) + { + export_fce->fce_boundBombBall(thisShot); + continue; + } + + delObjectFromSpaceWithObject(export_fce->fce_getCurrentArena()->spaceShot, + thisShot, export_fce->fce_destroyShot); + + //delListItem(listShot, i, export_fce->fce_destroyShot); + i--; + } + } +} + +void destroyWall(wall_t *p) +{ + assert( p != NULL ); + free(p); +} + +static void getStatusWall(void *p, int *id, int *x, int *y, int *w, int *h) +{ + wall_t *wall; + + wall = p; + + *id = wall->id; + *x = wall->x; + *y = wall->y; + *w = wall->w; + *h = wall->h; +} + +static void setStatusWall(void *p, int x, int y, int w, int h) +{ + wall_t *wall; + + wall = p; + + wall->x = x; + wall->y = y; + wall->w = w; + wall->h = h; +} + +#ifndef PUBLIC_SERVER + +static void getStatusImgWall(void *p, int *id, int *x, int *y, int *w, int *h) +{ + wall_t *wall; + + wall = p; + + *id = wall->id; + *x = wall->img_x; + *y = wall->img_y; + *w = wall->img->w; + *h = wall->img->h; +} + +static void setStatusImgWall(void *p, int x, int y, int w, int h) +{ +} + +#endif + +static void cmd_wall(char *line) +{ + char str_x[STR_NUM_SIZE]; + char str_y[STR_NUM_SIZE]; + char str_img_x[STR_NUM_SIZE]; + char str_img_y[STR_NUM_SIZE]; + char str_w[STR_NUM_SIZE]; + char str_h[STR_NUM_SIZE]; + char str_layer[STR_NUM_SIZE]; + char str_image[STR_SIZE]; + wall_t *new; + + if( export_fce->fce_getValue(line, "x", str_x, STR_NUM_SIZE) != 0 )return; + if( export_fce->fce_getValue(line, "y", str_y, STR_NUM_SIZE) != 0 )return; + if( export_fce->fce_getValue(line, "w", str_w, STR_NUM_SIZE) != 0 )return; + if( export_fce->fce_getValue(line, "h", str_h, STR_NUM_SIZE) != 0 )return; + if( export_fce->fce_getValue(line, "img_x", str_img_x, STR_NUM_SIZE) != 0 )return; + if( export_fce->fce_getValue(line, "img_y", str_img_y, STR_NUM_SIZE) != 0 )return; + if( export_fce->fce_getValue(line, "layer", str_layer, STR_NUM_SIZE) != 0 )return; + if( export_fce->fce_getValue(line, "image", str_image, STR_SIZE) != 0 )return; + +#ifndef PUBLIC_SERVER + new = newWall(atoi(str_x), atoi(str_y), + atoi(str_w), atoi(str_h), + atoi(str_img_x), atoi(str_img_y), + atoi(str_layer), export_fce->fce_getImage(IMAGE_GROUP_USER, str_image) ); +#endif + +#ifdef PUBLIC_SERVER + new = newWall(atoi(str_x), atoi(str_y), + atoi(str_w), atoi(str_h), + atoi(str_img_x), atoi(str_img_y), + atoi(str_layer) ); +#endif + + if( spaceWall == NULL ) + { + spaceWall = newSpace(export_fce->fce_getCurrentArena()->w, export_fce->fce_getCurrentArena()->h, + 320, 240, getStatusWall, setStatusWall); + +#ifndef PUBLIC_SERVER + spaceImgWall = newSpace(export_fce->fce_getCurrentArena()->w, export_fce->fce_getCurrentArena()->h, + 320, 240, getStatusImgWall, setStatusImgWall); +#endif + } + + addObjectToSpace(spaceWall, new); + +#ifndef PUBLIC_SERVER + addObjectToSpace(spaceImgWall, new); +#endif +} + +int init(export_fce_t *p) +{ + export_fce = p; + listWall = newList(); + + return 0; +} + +#ifndef PUBLIC_SERVER + +int draw(int x, int y, int w, int h) +{ + wall_t *thisWall; + int i; + + if( spaceWall == NULL ) + { + return 0; + } + + listDoEmpty(listWall); + getObjectFromSpace(spaceImgWall, x, y, w, h, listWall); + + for( i = 0 ; i < listWall->count ; i++ ) + { + thisWall = (wall_t *)listWall->list[i]; + assert( thisWall != NULL ); + drawWall(thisWall); + } + + //printSpace(spaceWall); + + return 0; +} +#endif + + +int event() +{ + if( spaceWall == NULL ) + { + return 0; + } + + eventConflictShotWithWall(export_fce->fce_getCurrentArena()->spaceShot->list); + return 0; +} + +int isConflict(int x, int y, int w, int h) +{ + if( spaceWall == NULL ) + { + return 0; + } + + return isConflictWithObjectFromSpace(spaceWall, x, y, w, h); +} + +void cmd(char *line) +{ + if( strncmp(line, "wall", 4) == 0 )cmd_wall(line); +} + +int destroy() +{ + destroySpaceWithObject(spaceWall, destroyWall); +#ifndef PUBLIC_SERVER + destroySpace(spaceImgWall); +#endif + destroyList(listWall); + return 0; +} |