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-rwxr-xr-xsrc/modules/modPipe.c453
1 files changed, 453 insertions, 0 deletions
diff --git a/src/modules/modPipe.c b/src/modules/modPipe.c
new file mode 100755
index 0000000..77f2c05
--- /dev/null
+++ b/src/modules/modPipe.c
@@ -0,0 +1,453 @@
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+#include "base/main.h"
+#include "base/modules.h"
+#include "base/tux.h"
+#include "base/shot.h"
+#include "base/list.h"
+#include "base/gun.h"
+#include "base/space.h"
+
+#ifndef PUBLIC_SERVER
+#include "client/interface.h"
+#include "client/image.h"
+#endif
+
+#ifdef PUBLIC_SERVER
+#include "server/publicServer.h"
+#endif
+
+typedef struct pipe_struct
+{
+ int x; // poloha steny
+ int y;
+
+ int w; // rozmery steny
+ int h;
+
+ int id;
+ int id_out;
+ int position;
+
+ int layer; // vrstva
+
+#ifndef PUBLIC_SERVER
+ SDL_Surface *img; //obrazok
+#endif
+} pipe_t;
+
+static export_fce_t *export_fce;
+
+static list_t *listPipe;
+static space_t *spacePipe;
+
+#ifndef PUBLIC_SERVER
+static pipe_t* newPipe(int x, int y, int w, int h, int layer, int id, int id_out, int position, SDL_Surface *img)
+#endif
+
+#ifdef PUBLIC_SERVER
+static pipe_t* newPipe(int x, int y, int w, int h, int layer, int id, int id_out, int position)
+#endif
+
+{
+ pipe_t *new;
+
+#ifndef PUBLIC_SERVER
+ assert( img != NULL );
+#endif
+
+ new = malloc( sizeof(pipe_t) );
+ assert( new != NULL );
+
+ new->x = x;
+ new->y = y;
+ new->w = w;
+ new->h = h;
+ new->layer = layer;
+ new->id = id;
+ new->id_out = id_out;
+ new->position = position;
+#ifndef PUBLIC_SERVER
+ new->img = img;
+#endif
+ return new;
+}
+
+static void setStatusPipe(void *p, int x, int y, int w, int h)
+{
+ pipe_t *pipe;
+
+ pipe = p;
+
+ pipe->x = x;
+ pipe->y = y;
+ pipe->w = w;
+ pipe->h = h;
+}
+
+static void getStatusPipe(void *p, int *id, int *x, int *y, int *w, int *h)
+{
+ pipe_t *pipe;
+
+ pipe = p;
+
+ *id = pipe->id;
+ *x = pipe->x;
+ *y = pipe->y;
+ *w = pipe->w;
+ *h = pipe->h;
+}
+
+#ifndef PUBLIC_SERVER
+
+static void drawPipe(pipe_t *p)
+{
+ assert( p != NULL );
+
+ export_fce->fce_addLayer(p->img, p->x, p->y, 0, 0, p->img->w, p->img->h, p->layer);
+}
+
+#endif
+
+static void destroyPipe(pipe_t *p)
+{
+ assert( p != NULL );
+ free(p);
+}
+
+
+static void cmd_teleport(char *line)
+{
+ char str_x[STR_NUM_SIZE];
+ char str_y[STR_NUM_SIZE];
+ char str_w[STR_NUM_SIZE];
+ char str_h[STR_NUM_SIZE];
+ char str_id[STR_NUM_SIZE];
+ char str_id_out[STR_NUM_SIZE];
+ char str_position[STR_NUM_SIZE];
+ char str_layer[STR_NUM_SIZE];
+ char str_image[STR_SIZE];
+ pipe_t *new;
+
+ if( export_fce->fce_getValue(line, "x", str_x, STR_NUM_SIZE) != 0 )return;
+ if( export_fce->fce_getValue(line, "y", str_y, STR_NUM_SIZE) != 0 )return;
+ if( export_fce->fce_getValue(line, "w", str_w, STR_NUM_SIZE) != 0 )return;
+ if( export_fce->fce_getValue(line, "h", str_h, STR_NUM_SIZE) != 0 )return;
+ if( export_fce->fce_getValue(line, "id", str_id, STR_NUM_SIZE) != 0 )return;
+ if( export_fce->fce_getValue(line, "id_out", str_id_out, STR_NUM_SIZE) != 0 )return;
+ if( export_fce->fce_getValue(line, "position", str_position, STR_NUM_SIZE) != 0 )return;
+ if( export_fce->fce_getValue(line, "layer", str_layer, STR_NUM_SIZE) != 0 )return;
+ if( export_fce->fce_getValue(line, "image", str_image, STR_SIZE) != 0 )return;
+
+#ifndef PUBLIC_SERVER
+ new = newPipe(atoi(str_x), atoi(str_y),
+ atoi(str_w), atoi(str_h),
+ atoi(str_layer), atoi(str_id), atoi(str_id_out), atoi(str_position),
+ export_fce->fce_getImage(IMAGE_GROUP_USER, str_image) );
+#endif
+
+#ifdef PUBLIC_SERVER
+ new = newPipe(atoi(str_x), atoi(str_y),
+ atoi(str_w), atoi(str_h),
+ atoi(str_layer), atoi(str_id), atoi(str_id_out), atoi(str_position) );
+#endif
+
+ if( spacePipe == NULL )
+ {
+ spacePipe = newSpace(export_fce->fce_getCurrentArena()->w, export_fce->fce_getCurrentArena()->h,
+ 320, 240, getStatusPipe, setStatusPipe);
+ }
+
+ addObjectToSpace(spacePipe, new);
+}
+
+static int myAbs(int n)
+{
+ return ( n > 0 ? n : -n );
+}
+
+
+static int getSppedShot(shot_t *shot)
+{
+ return ( myAbs(shot->px) > myAbs(shot->py) ? myAbs(shot->px) : myAbs(shot->py) );
+}
+
+static void transformShot(shot_t *shot, int position)
+{
+ int speed;
+
+ speed = getSppedShot(shot);
+
+ switch( position )
+ {
+ case TUX_UP :
+ shot->px = 0;
+ shot->py = -speed;
+ break;
+
+ case TUX_LEFT :
+ shot->px = -speed;
+ shot->py = 0;
+ break;
+
+ case TUX_RIGHT :
+ shot->px = speed;
+ shot->py = 0;
+ break;
+
+ case TUX_DOWN :
+ shot->px = 0;
+ shot->py = +speed;
+ break;
+ }
+
+ shot->position = position;
+ shot->isCanKillAuthor = TRUE;
+
+ if( shot->gun == GUN_LASSER )
+ {
+ export_fce->fce_transformOnlyLasser(shot);
+ }
+}
+
+static void moveShot(shot_t *shot, int position, int src_x, int src_y,
+ int dist_x, int dist_y, int dist_w, int dist_h)
+{
+ int offset = 0;
+ int new_x, new_y;
+
+ switch( shot->position )
+ {
+ case TUX_UP :
+ case TUX_DOWN :
+ offset = shot->x - src_x;
+ break;
+
+ case TUX_RIGHT :
+ case TUX_LEFT :
+ offset = shot->y - src_y;
+ break;
+ }
+
+ transformShot(shot, position);
+
+ switch( shot->position )
+ {
+ case TUX_UP :
+ new_x = dist_x + offset;
+ new_y = dist_y;
+ break;
+
+ case TUX_LEFT :
+ new_x = dist_x;
+ new_y = dist_y + offset;
+ break;
+
+ case TUX_RIGHT :
+ new_x = dist_x + dist_w;
+ new_y = dist_y + offset;
+ break;
+
+ case TUX_DOWN :
+ new_x = dist_x + offset;
+ new_y = dist_y + dist_h;
+ break;
+ }
+
+ new_y += shot->px;
+ new_y += shot->py;
+
+ moveObjectInSpace(export_fce->fce_getCurrentArena()->spaceShot, shot, new_x, new_y);
+
+ if( export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_SERVER )
+ {
+ export_fce->fce_proto_send_shot_server(PROTO_SEND_ALL, NULL, shot);
+ }
+}
+
+static void moveShotFromPipe(shot_t *shot, pipe_t *pipe)
+{
+ pipe_t *distPipe;
+
+ distPipe = getObjectFromSpaceWithID(spacePipe, pipe->id_out);
+
+ if( distPipe == NULL )
+ {
+ fprintf(stderr, "Pipe %d ID not found\n", pipe->id);
+ return;
+ }
+
+ moveShot(shot, distPipe->position, pipe->x, pipe->y,
+ distPipe->x, distPipe->y, distPipe->w, distPipe->h);
+}
+
+int init(export_fce_t *p)
+{
+ export_fce = p;
+
+ listPipe = newList();
+
+ return 0;
+}
+
+#ifndef PUBLIC_SERVER
+
+int draw(int x, int y, int w, int h)
+{
+ pipe_t *thisPipe;
+ int i;
+
+ if( spacePipe == NULL )
+ {
+ return 0;
+ }
+
+ listDoEmpty(listPipe);
+ getObjectFromSpace(spacePipe, x, y, w, h, listPipe);
+ //printSpace(spacePipe);
+
+ for( i = 0 ; i < listPipe->count ; i++ )
+ {
+ thisPipe = (pipe_t *)listPipe->list[i];
+ assert( thisPipe != NULL );
+ drawPipe(thisPipe);
+ }
+
+ return 0;
+}
+#endif
+
+static int negPosition(int n)
+{
+ switch( n )
+ {
+ case TUX_UP :
+ return TUX_DOWN;
+
+ case TUX_LEFT :
+ return TUX_RIGHT;
+
+ case TUX_RIGHT :
+ return TUX_LEFT;
+
+ case TUX_DOWN :
+ return TUX_UP;
+
+ default :
+ assert( ! "premenna n ma zlu hodnotu !" );
+ break;
+ }
+}
+
+int event()
+{
+ pipe_t *thisPipe;
+ arena_t *arena;
+ int i;
+
+ if( spacePipe == NULL )
+ {
+ return 0;
+ }
+
+/*
+ if( export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_CLIENT )
+ {
+ return;
+ }
+*/
+ arena = export_fce->fce_getCurrentArena();
+
+ for( i = 0 ; i < arena->spaceShot->list->count ; i++ )
+ {
+ shot_t *thisShot;
+ int j;
+
+ thisShot = (shot_t *) arena->spaceShot->list->list[i];
+ assert( thisShot != NULL );
+
+ listDoEmpty(listPipe);
+ getObjectFromSpace(spacePipe, thisShot->x, thisShot->y, thisShot->w, thisShot->h, listPipe);
+
+ for( j = 0 ; j < listPipe->count ; j++ )
+ {
+ tux_t *author;
+
+ thisPipe = (pipe_t *)listPipe->list[j];
+
+ author = getObjectFromSpaceWithID(arena->spaceTux, thisShot->author_id);
+
+ if( author != NULL &&
+ author->bonus == BONUS_GHOST &&
+ author->bonus_time > 0 )
+ {
+ continue;
+ }
+
+ if( negPosition( thisShot->position ) == thisPipe->position )
+ {
+ //moveShotFromPipe(thisShot, thisPipe, listPipe);
+
+ if( export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_CLIENT )
+ {
+ if( thisShot->gun != GUN_BOMBBALL )
+ {
+ delObjectFromSpaceWithObject(export_fce->fce_getCurrentArena()->spaceShot,
+ thisShot, export_fce->fce_destroyShot);
+ //delListItem(arena->listShot, i, export_fce->fce_destroyShot);
+ i--;
+ }
+ }
+ else
+ {
+ moveShotFromPipe(thisShot, thisPipe);
+ }
+
+ }
+ else
+ {
+ if( thisShot->gun == GUN_BOMBBALL &&
+ export_fce->fce_getNetTypeGame() != NET_GAME_TYPE_CLIENT )
+ {
+ export_fce->fce_boundBombBall(thisShot);
+ continue;
+ }
+ else
+ {
+ delObjectFromSpaceWithObject(export_fce->fce_getCurrentArena()->spaceShot,
+ thisShot, export_fce->fce_destroyShot);
+ i--;
+ }
+ }
+ }
+ }
+
+ return 0;
+}
+
+int isConflict(int x, int y, int w, int h)
+{
+ if( spacePipe == NULL )
+ {
+ return 0;
+ }
+
+ return isConflictWithObjectFromSpace(spacePipe, x, y, w, h);
+}
+
+void cmd(char *line)
+{
+ if( strncmp(line, "pipe", 4) == 0 )cmd_teleport(line);
+}
+
+int destroy()
+{
+ destroySpaceWithObject(spacePipe, destroyPipe);
+ destroyList(listPipe);
+
+ return 0;
+}