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-rw-r--r--src/base/shot.h53
1 files changed, 0 insertions, 53 deletions
diff --git a/src/base/shot.h b/src/base/shot.h
deleted file mode 100644
index 97b7a91..0000000
--- a/src/base/shot.h
+++ /dev/null
@@ -1,53 +0,0 @@
-#ifndef SHOT_H
-#define SHOT_H
-
-#include "main.h"
-#include "list.h"
-#include "tux.h"
-#include "arena.h"
-#ifndef PUBLIC_SERVER
-#include "image.h"
-#endif /* PUBLIC_SERVER */
-
-#ifdef __WIN32__
-#define random rand
-#endif /* __WIN32__ */
-
-typedef struct shot_struct {
- int id;
- int x;
- int y;
- int w;
- int h;
- int px;
- int py;
- int position;
- int gun;
- int author_id;
- bool_t isCanKillAuthor;
- bool_t del;
-#ifndef PUBLIC_SERVER
- image_t *img;
-#endif /* PUBLIC_SERVER */
-} shot_t;
-
-extern bool_t shot_is_inicialized();
-extern void shot_init();
-extern shot_t *shot_new(int x, int y, int px, int py, int gun, int author_id);
-extern shot_t *shot_get_id(list_t *listShot, int id);
-extern void shot_replace_id(shot_t *shot, int id);
-extern void shot_get_status(void *p, int *id, int *x, int *y, int *w, int *h);
-extern void shot_set_status(void *p, int x, int y, int w, int h);
-#ifndef PUBLIC_SERVER
-extern void shot_draw(shot_t *p);
-extern void shot_draw_list(list_t *listShot);
-#endif /* PUBLIC_SERVER */
-extern int shot_is_conflict_with_list_shot(list_t *listShot, int x, int y, int w, int h);
-extern void shot_event_move_list(arena_t *arena);
-extern void shot_check_is_tux_screen(arena_t *arena);
-extern void shot_bound_bombBall(shot_t *shot);
-extern void shot_transform_lasser(shot_t *shot);
-extern void shot_destroy(shot_t *p);
-extern void shot_quit();
-
-#endif /* SHOT_H */