diff options
Diffstat (limited to 'src/base/proto.h')
| -rw-r--r-- | src/base/proto.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/src/base/proto.h b/src/base/proto.h new file mode 100644 index 0000000..9fe9303 --- /dev/null +++ b/src/base/proto.h @@ -0,0 +1,81 @@ + +#ifndef MY_PROTO + +#define MY_PROTO + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> + +#include "base/main.h" +#include "base/list.h" +#include "base/item.h" +#include "base/shot.h" +#include "base/arenaFile.h" +#include "base/myTimer.h" +#include "base/server.h" +#include "base/proto.h" +#include "base/net_multiplayer.h" + +#ifndef PUBLIC_SERVER +#include "screen/screen_world.h" +#include "screen/screen_setting.h" +#include "screen/screen_choiceArena.h" +#include "client/client.h" +#endif + +#ifdef PUBLIC_SERVER +#include "server/publicServer.h" +#endif + +#define PROTO_SEND_ONE 0 +#define PROTO_SEND_ALL 1 +#define PROTO_SEND_BUT 3 +#define PROTO_SEND_ALL_SEES_TUX 4 + +#define PROTO_ERROR_CODE_UNKNOWN 0 +#define PROTO_ERROR_CODE_BAD_VERSION 1 +#define PROTO_ERROR_CODE_BAD_NAME 2 +#define PROTO_ERROR_CODE_BAD_COMMAND 3 +#define PROTO_ERROR_CODE_TIMEOUT 4 + +extern void proto_send_error_server(int type, client_t *client, int errorcode); +extern void proto_recv_error_client(char *msg); +extern void proto_send_hello_client(char *name); +extern void proto_recv_hello_server(client_t *client, char *msg); +extern void proto_send_status_server(int type, client_t *client); +extern void proto_recv_status_server(client_t *client, char *msg); +extern void proto_send_listscore_server(int type, client_t *client, int max); +extern void proto_recv_listscore_server(client_t *client, char *msg); +extern void proto_send_check_client(int id); +extern void proto_recv_check_server(client_t *client, char *msg); +extern void proto_send_init_server(int type, client_t *client, client_t *client2); +extern void proto_recv_init_client(char *msg); +extern void proto_send_event_server(int type, client_t *client, tux_t *tux, int action); +extern void proto_recv_event_client(char *msg); +extern void proto_send_event_client(int action); +extern void proto_recv_event_server(client_t *client, char *msg); +extern void proto_send_newtux_server(int type, client_t *client, tux_t *tux); +extern void proto_recv_newtux_client(char *msg); +extern void proto_send_kill_server(int type, client_t *client, tux_t *tux); +extern void proto_recv_kill_client(char *msg); +extern void proto_send_score_server(int type, client_t *client, tux_t *tux); +extern void proto_recv_score_client(char *msg); +extern void proto_send_del_server(int type, client_t *client, int id); +extern void proto_recv_del_client(char *msg); +extern void proto_send_additem_server(int type, client_t *client, item_t *p); +extern void proto_recv_additem_client(char *msg); +extern void proto_send_shot_server(int type, client_t *client, shot_t *p); +extern void proto_recv_shot_client(char *msg); +extern void proto_send_ping_client(); +extern void proto_recv_ping_server(client_t *client, char *msg); +extern void proto_send_ping_server(int type, client_t *client); +extern void proto_recv_ping_client(char *msg); +extern void proto_send_end_server(int type, client_t *client); +extern void proto_recv_end_client(char *msg); +extern void proto_send_end_client(); +extern void proto_recv_end_server(client_t *client, char *msg); + +#endif + |