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-rw-r--r--src/base/arena.c605
1 files changed, 307 insertions, 298 deletions
diff --git a/src/base/arena.c b/src/base/arena.c
index d8715e6..946aa77 100644
--- a/src/base/arena.c
+++ b/src/base/arena.c
@@ -22,417 +22,426 @@
static arena_t *currentArena;
static int splitType;
-static int isBigArena(arena_t *arena)
+static int
+isBigArena(arena_t * arena)
{
- if( arena->w > WINDOW_SIZE_X || arena->h > WINDOW_SIZE_Y )
- {
- return 1;
- }
- else
- {
- return 0;
- }
+ if (arena->w > WINDOW_SIZE_X || arena->h > WINDOW_SIZE_Y) {
+ return 1;
+ }
+ else {
+ return 0;
+ }
}
-static int isTuxNear(tux_t *tux1, tux_t *tux2)
+static int
+isTuxNear(tux_t * tux1, tux_t * tux2)
{
- if( abs(tux1->x - tux2->x) < WINDOW_SIZE_X &&
- abs(tux1->y - tux2->y) < WINDOW_SIZE_Y )
- {
- return 1;
- }
+ if (abs(tux1->x - tux2->x) < WINDOW_SIZE_X &&
+ abs(tux1->y - tux2->y) < WINDOW_SIZE_Y) {
+ return 1;
+ }
- return 0;
+ return 0;
}
-void setCurrentArena(arena_t *p)
+void
+setCurrentArena(arena_t * p)
{
- currentArena = p;
+ currentArena = p;
}
-arena_t* getCurrentArena()
+arena_t *
+getCurrentArena()
{
- return currentArena;
+ return currentArena;
}
-void hotkey_splitArena()
+void
+hotkey_splitArena()
{
- if( splitType == SCREEN_SPLIT_VERTICAL )
- {
- splitType = SCREEN_SPLIT_HORIZONTAL;
- }
- else
- {
- splitType = SCREEN_SPLIT_VERTICAL;
- }
+ if (splitType == SCREEN_SPLIT_VERTICAL) {
+ splitType = SCREEN_SPLIT_HORIZONTAL;
+ }
+ else {
+ splitType = SCREEN_SPLIT_VERTICAL;
+ }
}
#ifndef PUBLIC_SERVER
-void initArena()
+void
+initArena()
{
- splitType = SCREEN_SPLIT_VERTICAL;
+ splitType = SCREEN_SPLIT_VERTICAL;
- if( getParam("--split-vertical") )
- {
- splitType = SCREEN_SPLIT_VERTICAL;
- printf("SCREEN_SPLIT_VERTICAL\n");
- }
+ if (getParam("--split-vertical")) {
+ splitType = SCREEN_SPLIT_VERTICAL;
+ printf("SCREEN_SPLIT_VERTICAL\n");
+ }
- if( getParam("--split-horizontal") )
- {
- splitType = SCREEN_SPLIT_HORIZONTAL;
- printf("SCREEN_SPLIT_HORIZONTAL\n");
- }
+ if (getParam("--split-horizontal")) {
+ splitType = SCREEN_SPLIT_HORIZONTAL;
+ printf("SCREEN_SPLIT_HORIZONTAL\n");
+ }
- registerHotKey(SDLK_F3, hotkey_splitArena);
+ registerHotKey(SDLK_F3, hotkey_splitArena);
}
-void quitArena()
+void
+quitArena()
{
- unregisterHotKey(SDLK_F3);
+ unregisterHotKey(SDLK_F3);
}
#endif
-arena_t* newArena(int w, int h)
+arena_t *
+newArena(int w, int h)
{
- arena_t *new;
- int zone_w, zone_h;
+ arena_t *new;
+ int zone_w, zone_h;
+
+ new = malloc(sizeof(arena_t));
- new = malloc( sizeof(arena_t) );
-
#ifndef PUBLIC_SERVER
- new->background = NULL;
- strcpy(new->music, "");
+ new->background = NULL;
+ strcpy(new->music, "");
#endif
- new->w = w;
- new->h = h;
+ new->w = w;
+ new->h = h;
- new->listTimer = newList();
+ new->listTimer = newList();
- if( w > 800 || h > 600 )
- {
- zone_w = 320;
- zone_h = 240;
- }
- else
- {
- zone_w = 80;
- zone_h = 60;
- }
+ if (w > 800 || h > 600) {
+ zone_w = 320;
+ zone_h = 240;
+ }
+ else {
+ zone_w = 80;
+ zone_h = 60;
+ }
- new->spaceTux = newSpace(w, h, zone_w, zone_h, getStatusTux, setStatusTux);
- new->spaceItem = newSpace(w, h, zone_w, zone_h, getStatusItem, setStatusItem);
- new->spaceShot = newSpace(w, h, zone_w, zone_h, getStatusShot, setStatusShot);
+ new->spaceTux = newSpace(w, h, zone_w, zone_h, getStatusTux, setStatusTux);
+ new->spaceItem =
+ newSpace(w, h, zone_w, zone_h, getStatusItem, setStatusItem);
+ new->spaceShot =
+ newSpace(w, h, zone_w, zone_h, getStatusShot, setStatusShot);
- new->countRound = 0;
- new->max_countRound = 0;
+ new->countRound = 0;
+ new->max_countRound = 0;
- return new;
+ return new;
}
-int conflictSpace(int x1,int y1,int w1,int h1,int x2,int y2,int w2,int h2)
+int
+conflictSpace(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2)
{
- return (x1<x2+w2 && x2<x1+w1 && y1<y2+h2 && y2<y1+h1);
+ return (x1 < x2 + w2 && x2 < x1 + w1 && y1 < y2 + h2 && y2 < y1 + h1);
}
-int isFreeSpace(arena_t *arena, int x, int y, int w, int h)
+int
+isFreeSpace(arena_t * arena, int x, int y, int w, int h)
{
- if( x < 0 || y < 0 || x+w > arena->w || y+h > arena->h )
- {
- return 0;
- }
-
- if( isConflictWithObjectFromSpace(arena->spaceTux, x, y, w, h) )return 0;
- if( isConflictWithObjectFromSpace(arena->spaceShot, x, y, w, h) )return 0;
- if( isConflictWithObjectFromSpace(arena->spaceItem, x, y, w, h) )return 0;
- if( isConflictWithObjectFromSpace(arena->spaceShot, x, y, w, h) )return 0;
-
- if( isConflictModule(x, y, w, h) )return 0;
-
- return 1;
+ if (x < 0 || y < 0 || x + w > arena->w || y + h > arena->h) {
+ return 0;
+ }
+
+ if (isConflictWithObjectFromSpace(arena->spaceTux, x, y, w, h))
+ return 0;
+ if (isConflictWithObjectFromSpace(arena->spaceShot, x, y, w, h))
+ return 0;
+ if (isConflictWithObjectFromSpace(arena->spaceItem, x, y, w, h))
+ return 0;
+ if (isConflictWithObjectFromSpace(arena->spaceShot, x, y, w, h))
+ return 0;
+
+ if (isConflictModule(x, y, w, h))
+ return 0;
+
+ return 1;
}
-void findFreeSpace(arena_t *arena, int *x, int *y, int w, int h)
+void
+findFreeSpace(arena_t * arena, int *x, int *y, int w, int h)
{
- int z_x;
- int z_y;
+ int z_x;
+ int z_y;
- assert( x != NULL );
- assert( y != NULL );
+ assert(x != NULL);
+ assert(y != NULL);
- do{
- z_x = random() % (arena->w-w);
- z_y = random() % (arena->h-h);
- }while( isFreeSpace(arena, z_x, z_y ,w ,h) == 0 );
+ do {
+ z_x = random() % (arena->w - w);
+ z_y = random() % (arena->h - h);
+ } while (isFreeSpace(arena, z_x, z_y, w, h) == 0);
- *x = z_x;
- *y = z_y;
+ *x = z_x;
+ *y = z_y;
}
-void getCenterScreen(int *screen_x, int *screen_y, int x, int y, int screen_size_x, int screen_size_y)
+void
+getCenterScreen(int *screen_x, int *screen_y, int x, int y, int screen_size_x,
+ int screen_size_y)
{
- arena_t *arena;
+ arena_t *arena;
- arena = getCurrentArena();
+ arena = getCurrentArena();
- *screen_x = x - screen_size_x/2;
- *screen_y = y - screen_size_y/2;
+ *screen_x = x - screen_size_x / 2;
+ *screen_y = y - screen_size_y / 2;
- if( *screen_x < 0 )
- {
- *screen_x = 0;
- }
+ if (*screen_x < 0) {
+ *screen_x = 0;
+ }
- if( *screen_y < 0 )
- {
- *screen_y = 0;
- }
+ if (*screen_y < 0) {
+ *screen_y = 0;
+ }
- if( *screen_x + screen_size_x >= arena->w )
- {
- *screen_x = arena->w - screen_size_x;
- }
+ if (*screen_x + screen_size_x >= arena->w) {
+ *screen_x = arena->w - screen_size_x;
+ }
- if( *screen_y + screen_size_y >= arena->h )
- {
- *screen_y = arena->h - screen_size_y;
- }
+ if (*screen_y + screen_size_y >= arena->h) {
+ *screen_y = arena->h - screen_size_y;
+ }
}
#ifndef PUBLIC_SERVER
-static void drawBackground(arena_t *arena, int screen_x, int screen_y)
+static void
+drawBackground(arena_t * arena, int screen_x, int screen_y)
{
- if( isBigArena(arena) )
- {
- int i, j;
-
- for( i = screen_y/arena->background->h ;
- i <= screen_y/arena->background->h + WINDOW_SIZE_Y/arena->background->h+1 ; i++ )
- {
- for( j = screen_x/arena->background->w ;
- j <= screen_x/arena->background->w + WINDOW_SIZE_X/arena->background->w+1 ; j++ )
- {
- addLayer(arena->background,
- j * arena->background->w,
- i * arena->background->h,
- 0, 0, arena->background->w, arena->background->h, -100);
-
- //count++;
- }
- }
- }
- else
- {
- addLayer(arena->background,
- 0, 0,
- 0, 0,
- arena->background->w, arena->background->h, -100);
- }
+ if (isBigArena(arena)) {
+ int i, j;
+
+ for (i = screen_y / arena->background->h;
+ i <=
+ screen_y / arena->background->h +
+ WINDOW_SIZE_Y / arena->background->h + 1; i++) {
+ for (j = screen_x / arena->background->w;
+ j <=
+ screen_x / arena->background->w +
+ WINDOW_SIZE_X / arena->background->w + 1; j++) {
+ addLayer(arena->background, j * arena->background->w,
+ i * arena->background->h, 0, 0, arena->background->w,
+ arena->background->h, -100);
+
+ //count++;
+ }
+ }
+ }
+ else {
+ addLayer(arena->background,
+ 0, 0, 0, 0, arena->background->w, arena->background->h, -100);
+ }
}
-static void action_drawTux(space_t *space, tux_t *tux, void *p)
+static void
+action_drawTux(space_t * space, tux_t * tux, void *p)
{
- drawTux(tux);
+ drawTux(tux);
}
-static void action_drawItem(space_t *space, item_t *item, void *p)
+static void
+action_drawItem(space_t * space, item_t * item, void *p)
{
- drawItem(item);
+ drawItem(item);
}
-static void action_drawShot(space_t *space, shot_t *shot, void *p)
+static void
+action_drawShot(space_t * space, shot_t * shot, void *p)
{
- drawShot(shot);
+ drawShot(shot);
}
-static void drawObjects(arena_t *arena, int screen_x, int screen_y)
+static void
+drawObjects(arena_t * arena, int screen_x, int screen_y)
{
- actionSpaceFromLocation(arena->spaceTux, action_drawTux, NULL,
- screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
+ actionSpaceFromLocation(arena->spaceTux, action_drawTux, NULL,
+ screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
- actionSpaceFromLocation(arena->spaceItem, action_drawItem, NULL,
- screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
+ actionSpaceFromLocation(arena->spaceItem, action_drawItem, NULL,
+ screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
- actionSpaceFromLocation(arena->spaceShot, action_drawShot, NULL,
- screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
+ actionSpaceFromLocation(arena->spaceShot, action_drawShot, NULL,
+ screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
- drawModule(screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
+ drawModule(screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
}
-static void drawSplitArenaForTux(arena_t *arena, tux_t *tux, int location_x, int location_y)
+static void
+drawSplitArenaForTux(arena_t * arena, tux_t * tux, int location_x,
+ int location_y)
{
- int screen_x, screen_y;
-
- switch( splitType )
- {
- case SCREEN_SPLIT_HORIZONTAL :
- getCenterScreen(&screen_x, &screen_y, tux->x, tux->y, WINDOW_SIZE_X, WINDOW_SIZE_Y/2);
- break;
- case SCREEN_SPLIT_VERTICAL :
- getCenterScreen(&screen_x, &screen_y, tux->x, tux->y, WINDOW_SIZE_X/2, WINDOW_SIZE_Y);
- break;
- default :
- screen_x = -1;
- screen_y = -1;
- assert( ! "stupd error ");
- break;
- }
-
- drawBackground(arena, screen_x, screen_y);
- drawObjects(arena, screen_x, screen_y);
-
- switch( splitType )
- {
- case SCREEN_SPLIT_HORIZONTAL :
- drawLayerSplit(location_x, location_y, screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y/2);
- break;
- case SCREEN_SPLIT_VERTICAL :
- drawLayerSplit(location_x, location_y, screen_x, screen_y, WINDOW_SIZE_X/2, WINDOW_SIZE_Y);
- break;
- default :
- screen_x = -1;
- screen_y = -1;
- assert( ! "stupd error ");
- break;
- }
+ int screen_x, screen_y;
+
+ switch (splitType) {
+ case SCREEN_SPLIT_HORIZONTAL:
+ getCenterScreen(&screen_x, &screen_y, tux->x, tux->y, WINDOW_SIZE_X,
+ WINDOW_SIZE_Y / 2);
+ break;
+ case SCREEN_SPLIT_VERTICAL:
+ getCenterScreen(&screen_x, &screen_y, tux->x, tux->y, WINDOW_SIZE_X / 2,
+ WINDOW_SIZE_Y);
+ break;
+ default:
+ screen_x = -1;
+ screen_y = -1;
+ assert(!"stupd error ");
+ break;
+ }
+
+ drawBackground(arena, screen_x, screen_y);
+ drawObjects(arena, screen_x, screen_y);
+
+ switch (splitType) {
+ case SCREEN_SPLIT_HORIZONTAL:
+ drawLayerSplit(location_x, location_y, screen_x, screen_y,
+ WINDOW_SIZE_X, WINDOW_SIZE_Y / 2);
+ break;
+ case SCREEN_SPLIT_VERTICAL:
+ drawLayerSplit(location_x, location_y, screen_x, screen_y,
+ WINDOW_SIZE_X / 2, WINDOW_SIZE_Y);
+ break;
+ default:
+ screen_x = -1;
+ screen_y = -1;
+ assert(!"stupd error ");
+ break;
+ }
}
-void drawSplitArena(arena_t *arena)
+void
+drawSplitArena(arena_t * arena)
{
- tux_t *tux = NULL;
-
- tux = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT);
-
- if( tux != NULL )
- {
- switch( splitType )
- {
- case SCREEN_SPLIT_HORIZONTAL :
- drawSplitArenaForTux(arena, tux, 0, WINDOW_SIZE_Y/2);
- break;
- case SCREEN_SPLIT_VERTICAL :
- drawSplitArenaForTux(arena, tux, WINDOW_SIZE_X/2, 0);
- break;
- }
- }
-
- tux = getControlTux(TUX_CONTROL_KEYBOARD_LEFT);
-
- if( tux != NULL )
- {
- drawSplitArenaForTux(arena, tux, 0, 0);
- }
+ tux_t *tux = NULL;
+
+ tux = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT);
+
+ if (tux != NULL) {
+ switch (splitType) {
+ case SCREEN_SPLIT_HORIZONTAL:
+ drawSplitArenaForTux(arena, tux, 0, WINDOW_SIZE_Y / 2);
+ break;
+ case SCREEN_SPLIT_VERTICAL:
+ drawSplitArenaForTux(arena, tux, WINDOW_SIZE_X / 2, 0);
+ break;
+ }
+ }
+
+ tux = getControlTux(TUX_CONTROL_KEYBOARD_LEFT);
+
+ if (tux != NULL) {
+ drawSplitArenaForTux(arena, tux, 0, 0);
+ }
}
-void drawCenterArena(arena_t *arena, int x, int y)
+void
+drawCenterArena(arena_t * arena, int x, int y)
{
- int screen_x, screen_y;
+ int screen_x, screen_y;
- getCenterScreen(&screen_x, &screen_y, x, y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
- drawBackground(arena, screen_x, screen_y);
- drawObjects(arena, screen_x, screen_y);
- drawLayerCenter(x, y);
+ getCenterScreen(&screen_x, &screen_y, x, y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
+ drawBackground(arena, screen_x, screen_y);
+ drawObjects(arena, screen_x, screen_y);
+ drawLayerCenter(x, y);
}
-void drawSimpleArena(arena_t *arena)
+void
+drawSimpleArena(arena_t * arena)
{
- int screen_x, screen_y;
- tux_t *tux = NULL;
+ int screen_x, screen_y;
+ tux_t *tux = NULL;
- tux = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT);
+ tux = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT);
- if( tux == NULL )
- {
- return;
- }
+ if (tux == NULL) {
+ return;
+ }
- screen_x = 0;
- screen_y = 0;
+ screen_x = 0;
+ screen_y = 0;
- drawBackground(arena, screen_x, screen_y);
- drawObjects(arena, screen_x, screen_y);
- drawLayer(tux->x, tux->y);
+ drawBackground(arena, screen_x, screen_y);
+ drawObjects(arena, screen_x, screen_y);
+ drawLayer(tux->x, tux->y);
}
-void drawArena(arena_t *arena)
+void
+drawArena(arena_t * arena)
{
- if( isBigArena(arena) &&
- getNetTypeGame() == NET_GAME_TYPE_NONE &&
- ! isSettingAI() )
- {
- tux_t *tux1;
- tux_t *tux2;
-
- tux1 = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT);
- tux2 = getControlTux(TUX_CONTROL_KEYBOARD_LEFT);
-
- if( isTuxNear(tux1, tux2) )
- {
- drawCenterArena(arena, (tux1->x + tux2->x)/2, (tux1->y + tux2->y)/2);
- }
- else
- {
- drawSplitArena(arena);
- }
-
- return;
- }
-
- if( isBigArena(arena) )
- {
- tux_t *tux = NULL;
-
- tux = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT);
-
- if( tux == NULL )
- {
- return;
- }
-
- drawCenterArena(arena, tux->x, tux->y);
- return;
- }
-
- drawSimpleArena(arena);
+ if (isBigArena(arena) &&
+ getNetTypeGame() == NET_GAME_TYPE_NONE && !isSettingAI()) {
+ tux_t *tux1;
+ tux_t *tux2;
+
+ tux1 = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT);
+ tux2 = getControlTux(TUX_CONTROL_KEYBOARD_LEFT);
+
+ if (isTuxNear(tux1, tux2)) {
+ drawCenterArena(arena, (tux1->x + tux2->x) / 2,
+ (tux1->y + tux2->y) / 2);
+ }
+ else {
+ drawSplitArena(arena);
+ }
+
+ return;
+ }
+
+ if (isBigArena(arena)) {
+ tux_t *tux = NULL;
+
+ tux = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT);
+
+ if (tux == NULL) {
+ return;
+ }
+
+ drawCenterArena(arena, tux->x, tux->y);
+ return;
+ }
+
+ drawSimpleArena(arena);
}
#endif
-static void action_tux(space_t *space, tux_t *tux, void *p)
+static void
+action_tux(space_t * space, tux_t * tux, void *p)
{
- eventTux(tux);
+ eventTux(tux);
}
-void eventArena(arena_t *arena)
+void
+eventArena(arena_t * arena)
{
- int i;
+ int i;
+
+ for (i = 0; i < 8; i++) {
+ checkShotIsInTuxScreen(arena);
- for( i = 0 ; i < 8 ; i++)
- {
- checkShotIsInTuxScreen(arena);
+ eventConflictShotWithItem(arena);
+ eventConflictTuxWithShot(arena);
+ eventModule();
- eventConflictShotWithItem(arena);
- eventConflictTuxWithShot(arena);
- eventModule();
+ eventMoveListShot(arena);
+ }
- eventMoveListShot(arena);
- }
+ eventListItem(arena->spaceItem);
- eventListItem(arena->spaceItem);
-
- actionSpace(arena->spaceTux, action_tux, NULL);
+ actionSpace(arena->spaceTux, action_tux, NULL);
- eventTimer(arena->listTimer);
+ eventTimer(arena->listTimer);
}
-void destroyArena(arena_t *p)
+void
+destroyArena(arena_t * p)
{
- destroySpaceWithObject(p->spaceTux, destroyTux);
- destroySpaceWithObject(p->spaceItem, destroyItem);
- destroySpaceWithObject(p->spaceShot, destroyShot);
- destroyTimer(p->listTimer);
- free(p);
+ destroySpaceWithObject(p->spaceTux, destroyTux);
+ destroySpaceWithObject(p->spaceItem, destroyItem);
+ destroySpaceWithObject(p->spaceShot, destroyShot);
+ destroyTimer(p->listTimer);
+ free(p);
}