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+/*
+ * Tuxánci 2 - A first person shooter
+ * Copyright (C) 2007-2011 Tuxánci Development Team
+ * Copyright (C) 2025-2026 Connor Thomson
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+struct FSInput {
+ float3 normal : TEXCOORD0;
+};
+
+struct FSOutput {
+ float4 out_color : SV_Target0;
+};
+
+FSOutput main(FSInput input) {
+ float3 light_direction = normalize(float3(-0.45, 0.75, 0.55));
+ float light = max(dot(normalize(input.normal), light_direction), 0.0);
+ float shade = 0.22 + light * 0.78;
+ FSOutput output;
+ output.out_color = float4(shade, shade, shade, 1.0);
+ return output;
+}