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-rw-r--r--include/files.h4
-rw-r--r--include/model.h54
-rw-r--r--include/obj_model.h41
-rw-r--r--include/teapot_data.h (renamed from include/obj.h)23
4 files changed, 62 insertions, 60 deletions
diff --git a/include/files.h b/include/files.h
index bc5cfb7..2f982d1 100644
--- a/include/files.h
+++ b/include/files.h
@@ -44,10 +44,6 @@ extern unsigned char *file_data_music_theme_it_start;
extern unsigned char *file_data_music_theme_it_end;
extern unsigned int file_data_music_theme_it_size;
-extern unsigned char *file_data_models_teapot_obj_start;
-extern unsigned char *file_data_models_teapot_obj_end;
-extern unsigned int file_data_models_teapot_obj_size;
-
extern unsigned char *file_obj_vert_slang_spv_start;
extern unsigned char *file_obj_vert_slang_spv_end;
extern unsigned int file_obj_vert_slang_spv_size;
diff --git a/include/model.h b/include/model.h
new file mode 100644
index 0000000..5d19307
--- /dev/null
+++ b/include/model.h
@@ -0,0 +1,54 @@
+/*
+ * Tuxánci 2 - A first person shooter
+ * Copyright (C) 2007-2011 Tuxánci Development Team
+ * Copyright (C) 2025-2026 Connor Thomson
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+#ifndef TA_MODEL_H
+#define TA_MODEL_H
+
+#include <stdbool.h>
+#include <stddef.h>
+#include "ta_sdl.h"
+
+typedef struct ta_model_vertex {
+ float position[3];
+ float normal[3];
+} ta_model_vertex;
+
+typedef struct ta_model_mesh {
+ ta_model_vertex *vertices;
+ size_t vertex_count;
+} ta_model_mesh;
+
+typedef struct ta_model {
+ SDL_GPUGraphicsPipeline *pipeline;
+ SDL_GPUBuffer *vertex_buffer;
+ ta_model_mesh mesh;
+ Uint32 vertex_count;
+ bool uploaded;
+ float position[3];
+ float rotation[3];
+} ta_model;
+
+bool ta_model_build(const float positions[][3], size_t position_count, const unsigned int faces[][3], size_t face_count, ta_model_mesh *mesh);
+void ta_model_free(ta_model_mesh *mesh);
+bool ta_model_init(ta_model *model, SDL_GPUDevice *device, const float positions[][3], size_t position_count, const unsigned int faces[][3], size_t face_count, SDL_GPUTextureFormat color_format, SDL_GPUTextureFormat depth_format, SDL_GPUSampleCount sample_count);
+void ta_model_upload(ta_model *model, SDL_GPUCommandBuffer *command_buffer, SDL_GPUDevice *device);
+void ta_model_render(const ta_model *model, SDL_GPUCommandBuffer *command_buffer, SDL_GPURenderPass *render_pass, int window_width, int window_height);
+void ta_model_destroy(ta_model *model, SDL_GPUDevice *device);
+
+#endif // TA_MODEL_H \ No newline at end of file
diff --git a/include/obj_model.h b/include/obj_model.h
deleted file mode 100644
index 6f01ecf..0000000
--- a/include/obj_model.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Tuxánci 2 - A first person shooter
- * Copyright (C) 2007-2011 Tuxánci Development Team
- * Copyright (C) 2025-2026 Connor Thomson
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <https://www.gnu.org/licenses/>.
- */
-
-#ifndef TA_OBJ_MODEL_H
-#define TA_OBJ_MODEL_H
-
-#include "obj.h"
-#include "ta_sdl.h"
-
-typedef struct ta_obj_model {
- SDL_GPUGraphicsPipeline *pipeline;
- SDL_GPUBuffer *vertex_buffer;
- ta_obj_mesh mesh;
- Uint32 vertex_count;
- bool uploaded;
- float position[3];
- float rotation[3];
-} ta_obj_model;
-
-bool ta_obj_model_init(ta_obj_model *model, SDL_GPUDevice *device, const unsigned char *data, size_t size, SDL_GPUTextureFormat color_format, SDL_GPUTextureFormat depth_format, SDL_GPUSampleCount sample_count);
-void ta_obj_model_upload(ta_obj_model *model, SDL_GPUCommandBuffer *command_buffer, SDL_GPUDevice *device);
-void ta_obj_model_render(const ta_obj_model *model, SDL_GPUCommandBuffer *command_buffer, SDL_GPURenderPass *render_pass, int window_width, int window_height);
-void ta_obj_model_destroy(ta_obj_model *model, SDL_GPUDevice *device);
-
-#endif // TA_OBJ_MODEL_H \ No newline at end of file
diff --git a/include/obj.h b/include/teapot_data.h
index 190b459..dfa4130 100644
--- a/include/obj.h
+++ b/include/teapot_data.h
@@ -17,23 +17,16 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
-#ifndef TA_OBJ_H
-#define TA_OBJ_H
+#ifndef TA_TEAPOT_DATA_H
+#define TA_TEAPOT_DATA_H
-#include <stdbool.h>
#include <stddef.h>
-typedef struct ta_obj_vertex {
- float position[3];
- float normal[3];
-} ta_obj_vertex;
+#define TA_TEAPOT_DIMENSION 3
-typedef struct ta_obj_mesh {
- ta_obj_vertex *vertices;
- size_t vertex_count;
-} ta_obj_mesh;
+extern const float ta_teapot_positions[][TA_TEAPOT_DIMENSION];
+extern const unsigned int ta_teapot_faces[][TA_TEAPOT_DIMENSION];
+extern const size_t ta_teapot_position_count;
+extern const size_t ta_teapot_face_count;
-bool ta_obj_parse(const unsigned char *data, size_t size, ta_obj_mesh *mesh);
-void ta_obj_free(ta_obj_mesh *mesh);
-
-#endif // TA_OBJ_H \ No newline at end of file
+#endif // TA_TEAPOT_DATA_H