diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/arena.h | 2 | ||||
| -rw-r--r-- | include/hashTable.h | 24 | ||||
| -rw-r--r-- | include/shot.h | 4 |
3 files changed, 28 insertions, 2 deletions
diff --git a/include/arena.h b/include/arena.h index 2c06659..837fade 100644 --- a/include/arena.h +++ b/include/arena.h @@ -22,7 +22,7 @@ typedef struct arena_struct int w, h; list_t *listTimer; //list_t *listTux; - list_t *listShot; + space_t *spaceShot; space_t *spaceTux; space_t *spaceItem; } arena_t; diff --git a/include/hashTable.h b/include/hashTable.h new file mode 100644 index 0000000..b872cfb --- /dev/null +++ b/include/hashTable.h @@ -0,0 +1,24 @@ + +#ifndef HASHTABLE_H + +#define HASHTABLE_H + +typedef struct hashTable_struct +{ + struct hashTable_struct *table[256]; + void *data; +} hashtable_t; + +extern hashtable_t* newHashTable(); +extern void addHashTable(hashtable_t *p, char *key, void *item); +extern void addHashTableWithIndex(hashtable_t *p, int index, void *item); +extern void* getHashTable(hashtable_t *p, char *key); +extern void* getHashTableWithIndex(hashtable_t *p, int index); +extern void delHashTable(hashtable_t *p, char *key); +extern void delHashTableWithIndex(hashtable_t *p, int index); +extern void delHashTableWithMem(hashtable_t *p, char *key, void *f); +extern void delHashTableWithMemWithIndex(hashtable_t *p, int index); +extern void destroyHashTable(hashtable_t *p); +extern void destroyHashTableWithMem(hashtable_t *p, void *f); + +#endif diff --git a/include/shot.h b/include/shot.h index fa7516a..7eae9cd 100644 --- a/include/shot.h +++ b/include/shot.h @@ -40,12 +40,14 @@ extern void initShot(); extern shot_t* newShot(int x,int y, int px, int py, int gun, int author_id); extern shot_t* getShotID(list_t *listShot, int id); extern void replaceShotID(shot_t *shot, int id); +extern void getStatusShot(void *p, int *id, int *x,int *y, int *w, int *h); +extern void setStatusShot(void *p, int x, int y, int w, int h); #ifndef PUBLIC_SERVER extern void drawShot(shot_t *p); extern void drawListShot(list_t *listShot); #endif extern int isConflictWithListShot(list_t *listShot, int x, int y, int w, int h); -extern void eventMoveListShot(list_t *listShot); +extern void eventMoveListShot(arena_t *arena); extern void checkShotIsInTuxScreen(arena_t *arena); extern void boundBombBall(shot_t *shot); |