diff options
Diffstat (limited to 'include/tux.h')
| -rw-r--r-- | include/tux.h | 137 |
1 files changed, 0 insertions, 137 deletions
diff --git a/include/tux.h b/include/tux.h deleted file mode 100644 index 25299a2..0000000 --- a/include/tux.h +++ /dev/null @@ -1,137 +0,0 @@ - -#ifndef TUX_H - -#define TUX_H - -#include "main.h" -#include "list.h" -#include "arena.h" - -#define TUX_STEP 7 -#define TUX_LAYER 0 - -#define TUX_MAX_ANIMATION_FRAME 10 -#define TUX_KEY 1 - -#define TUX_LOCATE_UNKNOWN -100 - -#define TUX_MAX_PICKUP 50 -#define TUX_MAX_BONUS 500 - -#define TUX_TIME_SPAWN 2000 -#define TUX_TIME_CAN_SHOT 500 -#define TUX_TIME_CAN_SWITCH_GUN 100 - -#define TUX_STATUS_ALIVE 0 -#define TUX_STATUS_DEAD 1 -#define TUX_STATUS_PAUZED 2 - -#define TUX_CONTROL_NONE 0 -#define TUX_CONTROL_KEYBOARD_LEFT 1 -#define TUX_CONTROL_KEYBOARD_RIGHT 2 -#define TUX_CONTROL_NET 3 -#define TUX_CONTROL_AI 4 - -#define TUX_WIDTH 30 -#define TUX_HEIGHT 30 - -#define TUX_IMG_WIDTH 40 -#define TUX_IMG_HEIGHT 54 - -#define TUX_UP 8 -#define TUX_LEFT 4 -#define TUX_RIGHT 6 -#define TUX_DOWN 2 -#define POSITION_UNKNOWN -1 - -#define TUX_SHOT 5 -#define TUX_SWITCH_GUN 0 - - -#define GUN_NONE -1 - -#define GUN_COUNT 7 -#define GUN_MAX_SHOT 5 - -#define BONUS_COUNT 6 -#define ITEM_COUNT 16 - - -#define SHOT_CHECK_AREA 25 - -#define GUN_SIMPLE 0 -#define GUN_DUAL_SIMPLE 1 -#define GUN_SCATTER 2 -#define GUN_TOMMY 3 -#define GUN_LASSER 4 -#define GUN_MINE 5 -#define GUN_BOMBBALL 6 - -#define ITEM_MINE 7 -#define ITEM_EXPLOSION 8 -#define ITEM_BIG_EXPLOSION 9 - -#define BONUS_NONE -1 -#define BONUS_SPEED 10 -#define BONUS_SHOT 11 -#define BONUS_TELEPORT 12 -#define BONUS_GHOST 13 -#define BONUS_4X 14 -#define BONUS_HIDDEN 15 - -typedef struct tux_struct -{ - int id; - - int x; - int y; - - char name[STR_NAME_SIZE]; - - int status; - int control; - int position; - int score; - - int gun; - int shot[GUN_COUNT]; - int round; - int bonus; - - int bonus_time; - int pickup_time; - - bool_t isCanShot; - bool_t isCanSwitchGun; - - int frame; - - void *client; -} tux_t; - -extern bool_t isTuxInicialized(); -extern void initTux(); -extern tux_t* newTux(); -extern bool_t isTuxAnyGun(tux_t *tux); -extern void getCourse(int n, int *x, int *y); -extern void drawTux(tux_t *tux); -extern void drawListTux(list_t *listTux); -extern void eventTuxIsDead(tux_t *tux); -extern tux_t* isConflictWithListTux(list_t *listTux, int x, int y, int w, int h); -extern int isConflictTuxWithListTux(tux_t *tux, list_t *listTux); -extern void eventConflictTuxWithShot(arena_t *arena); -extern void eventConflictTuxWithTeleport(list_t *listTux, list_t *listTeleport); -extern void tuxTeleport(tux_t *tux); -extern void actionTux(tux_t *tux, int action); -extern void eventListTux(list_t *listTux); -extern tux_t* getTuxID(list_t *listTux, int id); -extern void getTuxProportion(tux_t *tux, int *x,int *y, int *w, int *h); -extern void replaceTuxID(tux_t *tux, int id); -extern int isTuxSeesTux(tux_t *tux, tux_t *thisTux); -extern void setTuxProportion(tux_t *tux, int x, int y); -extern void getStatusTux(void *p, int *id, int *x,int *y, int *w, int *h); -extern void setStatusTux(void *p, int x, int y, int w, int h); -extern void destroyTux(tux_t *tux); -extern void quitTux(); - -#endif |