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Diffstat (limited to 'include/obj_model.h')
| -rw-r--r-- | include/obj_model.h | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/include/obj_model.h b/include/obj_model.h deleted file mode 100644 index 6f01ecf..0000000 --- a/include/obj_model.h +++ /dev/null @@ -1,41 +0,0 @@ -/* - * Tuxánci 2 - A first person shooter - * Copyright (C) 2007-2011 Tuxánci Development Team - * Copyright (C) 2025-2026 Connor Thomson - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <https://www.gnu.org/licenses/>. - */ - -#ifndef TA_OBJ_MODEL_H -#define TA_OBJ_MODEL_H - -#include "obj.h" -#include "ta_sdl.h" - -typedef struct ta_obj_model { - SDL_GPUGraphicsPipeline *pipeline; - SDL_GPUBuffer *vertex_buffer; - ta_obj_mesh mesh; - Uint32 vertex_count; - bool uploaded; - float position[3]; - float rotation[3]; -} ta_obj_model; - -bool ta_obj_model_init(ta_obj_model *model, SDL_GPUDevice *device, const unsigned char *data, size_t size, SDL_GPUTextureFormat color_format, SDL_GPUTextureFormat depth_format, SDL_GPUSampleCount sample_count); -void ta_obj_model_upload(ta_obj_model *model, SDL_GPUCommandBuffer *command_buffer, SDL_GPUDevice *device); -void ta_obj_model_render(const ta_obj_model *model, SDL_GPUCommandBuffer *command_buffer, SDL_GPURenderPass *render_pass, int window_width, int window_height); -void ta_obj_model_destroy(ta_obj_model *model, SDL_GPUDevice *device); - -#endif // TA_OBJ_MODEL_H
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