diff options
Diffstat (limited to 'include/net_multiplayer.h')
| -rw-r--r-- | include/net_multiplayer.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/include/net_multiplayer.h b/include/net_multiplayer.h new file mode 100644 index 0000000..561a1a3 --- /dev/null +++ b/include/net_multiplayer.h @@ -0,0 +1,40 @@ + +#ifndef NET_MULTIPLAYER_H + +#define NET_MULTIPLAYER_H + +#include "tux.h" +#include "item.h" +#include "buffer.h" +#include "arena.h" + +#define NET_GAME_TYPE_NONE 0 +#define NET_GAME_TYPE_SERVER 1 +#define NET_GAME_TYPE_CLIENT 2 + +#define NET_STATUS_OK 0 +#define NET_STATUS_ZOMBIE 1 + +#define LIMIT_BUFFER 10240 + +typedef struct client_struct +{ + int socket; + int status; + + tux_t *tux; + buffer_t *buffer; +} client_t; + +extern int initServer(int port); +extern int initClient(int port, char *ip); +extern void netSetArena(arena_t *p); +extern int getNetTypeGame(); +extern void proto_send_settux(tux_t *p); +extern void proto_send_shottux(tux_t *p); +extern void proto_send_switchgun(tux_t *p); +extern void proto_send_additem(item_t *item); +extern void eventNetMultiplayer(); +extern void quitNetMultiplayer(); + +#endif |