diff options
Diffstat (limited to 'include/net_multiplayer.h')
| -rw-r--r-- | include/net_multiplayer.h | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/include/net_multiplayer.h b/include/net_multiplayer.h deleted file mode 100644 index 2da7dea..0000000 --- a/include/net_multiplayer.h +++ /dev/null @@ -1,35 +0,0 @@ - -#ifndef NET_MULTIPLAYER_H - -#define NET_MULTIPLAYER_H - -#include "main.h" -#include "tux.h" -#include "item.h" -#include "buffer.h" -#include "arena.h" -#include "tcp.h" -#include "udp.h" - -#define NET_GAME_TYPE_NONE 0 -#define NET_GAME_TYPE_SERVER 1 -#define NET_GAME_TYPE_CLIENT 2 - -#define NET_STATUS_OK 0 -#define NET_STATUS_ZOMBIE 1 - -#define NET_PROTOCOL_TYPE_TCP 0 -#define NET_PROTOCOL_TYPE_UDP 1 - -#define LIMIT_BUFFER 10240 - -#ifdef PUBLIC_SERVER -extern int initNetMulitplayerPublicServer(char *ip4, int port4, char *ip6, int port6); -#endif - -extern int initNetMuliplayer(int type, char *ip, int port, int proto); -extern int getNetTypeGame(); -extern void eventNetMultiplayer(); -extern void quitNetMultiplayer(); - -#endif |