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-rw-r--r--include/modules.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/include/modules.h b/include/modules.h
new file mode 100644
index 0000000..872cab7
--- /dev/null
+++ b/include/modules.h
@@ -0,0 +1,73 @@
+
+#ifndef MODULE_H
+
+#define MODULE_H
+
+#include "tux.h"
+#include "shot.h"
+#include "arena.h"
+#include "proto.h"
+
+#ifndef PUBLIC_SERVER
+#include "image.h"
+#endif
+
+typedef struct export_fce_s
+{
+ int (*fce_getValue)(char *line, char *env, char *val, int len);
+
+#ifndef PUBLIC_SERVER
+ SDL_Surface* (*fce_getImage)(char *group, char *name);
+
+ void (*fce_addLayer)(SDL_Surface *img,
+ int x,int y, int px,int py,
+ int w,int h, int player);
+#endif
+
+ int (*fce_getNetTypeGame)();
+
+ void (*fce_getTuxProportion)(tux_t *tux, int *x,int *y, int *w, int *h);
+ void (*fce_setTuxProportion)(tux_t *tux, int x, int y);
+ tux_t* (*fce_getTuxID)(list_t *listTux, int id);
+
+ arena_t* (*fce_getCurrentArena)();
+ int (*fce_conflictSpace)(int x1,int y1,int w1,int h1,int x2,int y2,int w2,int h2);
+ int (*fce_isFreeSpace)(arena_t *arena, int x, int y, int w, int h);
+ void (*fce_findFreeSpace)(arena_t *arena, int *x, int *y, int w, int h);
+ void (*fce_proto_send_newtux_server)(int type, client_t *client, tux_t *tux);
+ void (*fce_proto_send_shot_server)(int type, client_t *client, shot_t *p);
+
+ void (*fce_destroyShot)(shot_t *p);
+ void (*fce_boundBombBall)(shot_t *shot);
+
+ int (*fce_pokus)(char *s);
+
+} export_fce_t;
+
+typedef struct module_s
+{
+ char *file;
+ void *image;
+
+ int (*fce_init)(export_fce_t *p);
+#ifndef PUBLIC_SERVER
+ int (*fce_draw)();
+#endif
+ int (*fce_event)();
+ int (*fce_isConflict)(int x, int y, int w, int h);
+ void (*fce_cmd)(char *line);
+ int (*fce_destroy)();
+
+} module_t;
+
+extern void initModule();
+extern int loadModule(char *name);
+#ifndef PUBLIC_SERVER
+extern void drawModule();
+#endif
+extern void eventModule();
+extern void cmdModule(char *s);
+extern int isConflictModule(int x, int y, int w, int h);
+extern void quitModule();
+
+#endif