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Diffstat (limited to 'include/gpu.h')
| -rw-r--r-- | include/gpu.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/include/gpu.h b/include/gpu.h new file mode 100644 index 0000000..873c2d5 --- /dev/null +++ b/include/gpu.h @@ -0,0 +1,39 @@ +/* + * Tuxánci 2 - A first person shooter + * Copyright (C) 2007-2011 Tuxánci Development Team + * Copyright (C) 2025-2026 Connor Thomson + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +#ifndef TA_GPU_H +#define TA_GPU_H + +#include <stdbool.h> +#include "ta_sdl.h" + +extern SDL_GPUDevice *ta_gpu_device; +extern SDL_GPUGraphicsPipeline *ta_gpu_text_pipeline; +extern SDL_GPUTexture *ta_gpu_text_texture; +extern SDL_GPUSampler *ta_gpu_text_sampler; +extern Uint32 ta_gpu_text_texture_width; +extern Uint32 ta_gpu_text_texture_height; +extern SDL_GPUSampleCount ta_gpu_sample_count; +extern SDL_GPUTextureFormat ta_gpu_swapchain_format; + +void ta_gpu_init(void); +void ta_gpu_start_frame(void); +void ta_gpu_end_frame(void); + +#endif // TA_RENDERER_H
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