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Diffstat (limited to 'README')
| -rw-r--r-- | README | 21 |
1 files changed, 1 insertions, 20 deletions
@@ -52,7 +52,7 @@ HOWTO COMPILE rather using binary modules. First of all we need some libraries: (g)libc, SDL, SDL_image, SDL_ttf, optionally SDL_mixer, - gettext, libzzip + optionally opengl, gettext, libzip And some applications: cmake version 2.6.0 and above @@ -77,25 +77,6 @@ HOWTO COMPILE ----------------------- Same for both client and server # make uninstall - Notes - ----- - Compilation on windows is little bit tricky. You need MinGW - <http://www.mingw.org/> and CMake <http://www.cmake.org/>. Then follow - those steps above. Only add cmake option -G "MinGW Makefiles". If cmd - say that no make.exe command found you need to use absolute path. Do - not specify PREFIX!! There is also known bug when in path to game dir - is space separator -> Compilation will die with error file not found, - you have to place source to some directory with no space in its path. - - # ADDITIONAL OPTIONS FOR CMAKE - #option(ENABLE_IPV6 "Build with the ipv6 support" OFF) - #option(BUILD_SERVER "Build the server instead of client" OFF) - #option(WITH_AUDIO "Build with audio enabled" ON) - #option(ENABLE_DEBUG "Build debug features" OFF) - #option(WITH_NLS "Build the translations" ON) - #option(Apple "Build some apple quirks. USE ONLY ON MAC!" OFF) - #option(WITH_OPENGL "Use opengl as renderer instead of SW" ON) - GAME USAGE ========== Starting game is simple tuxanci-VERSION or tuxanci-server-V. based on what we |