diff options
| -rw-r--r-- | include/files.h | 12 | ||||
| -rw-r--r-- | include/models/teapot_data.h (renamed from include/teapot_data.h) | 0 | ||||
| -rw-r--r-- | shaders/model.frag.slang (renamed from shaders/obj.frag.slang) | 2 | ||||
| -rw-r--r-- | shaders/model.vert.slang (renamed from shaders/obj.vert.slang) | 8 | ||||
| -rw-r--r-- | src/model.c | 4 | ||||
| -rw-r--r-- | src/models/teapot_data.c | 24 | ||||
| -rw-r--r-- | src/teapot.c | 2 | ||||
| -rw-r--r-- | src/teapot_data.c | 2 |
8 files changed, 35 insertions, 19 deletions
diff --git a/include/files.h b/include/files.h index 153b78f..94ec43c 100644 --- a/include/files.h +++ b/include/files.h @@ -43,12 +43,12 @@ extern unsigned char *file_data_music_theme_it_start; extern unsigned char *file_data_music_theme_it_end; extern unsigned int file_data_music_theme_it_size; -extern unsigned char *file_obj_vert_slang_spv_start; -extern unsigned char *file_obj_vert_slang_spv_end; -extern unsigned int file_obj_vert_slang_spv_size; +extern unsigned char *file_model_vert_slang_spv_start; +extern unsigned char *file_model_vert_slang_spv_end; +extern unsigned int file_model_vert_slang_spv_size; -extern unsigned char *file_obj_frag_slang_spv_start; -extern unsigned char *file_obj_frag_slang_spv_end; -extern unsigned int file_obj_frag_slang_spv_size; +extern unsigned char *file_model_frag_slang_spv_start; +extern unsigned char *file_model_frag_slang_spv_end; +extern unsigned int file_model_frag_slang_spv_size; #endif // TA_FILES_H
\ No newline at end of file diff --git a/include/teapot_data.h b/include/models/teapot_data.h index 4e2c26b..4e2c26b 100644 --- a/include/teapot_data.h +++ b/include/models/teapot_data.h diff --git a/shaders/obj.frag.slang b/shaders/model.frag.slang index 33596e3..4684db0 100644 --- a/shaders/obj.frag.slang +++ b/shaders/model.frag.slang @@ -44,4 +44,4 @@ FSOutput main(FSInput input) { FSOutput output; output.out_color = float4(shade, shade, shade, 1.0); return output; -} +}
\ No newline at end of file diff --git a/shaders/obj.vert.slang b/shaders/model.vert.slang index 8ab3cc6..380ff37 100644 --- a/shaders/obj.vert.slang +++ b/shaders/model.vert.slang @@ -16,7 +16,7 @@ * along with this program. If not, see <https://www.gnu.org/licenses/>. */ -struct ObjUniforms { +struct model_uniforms { float4x4 mvp; float4x4 model; float3 camera_position; @@ -24,11 +24,11 @@ struct ObjUniforms { }; [[vk::binding(0, 1)]] -ConstantBuffer<ObjUniforms> uniforms : register(b0, space1); +ConstantBuffer<model_uniforms> uniforms : register(b0, space1); struct VSInput { float3 position : POSITION0; - float3 normal : NORMAL0; + float3 normal : NORMAL0; }; struct VSOutput { @@ -46,4 +46,4 @@ VSOutput main(VSInput input) { output.world_position = world_position.xyz; output.camera_position = uniforms.camera_position; return output; -} +}
\ No newline at end of file diff --git a/src/model.c b/src/model.c index 7902f7a..be72817 100644 --- a/src/model.c +++ b/src/model.c @@ -209,8 +209,8 @@ bool ta_model_init(ta_model *model, SDL_GPUDevice *device, const float positions return false; } model->vertex_count = (Uint32)model->mesh.vertex_count; - SDL_GPUShader *vertex_shader = ta_model_shader(device, file_obj_vert_slang_spv_start, file_obj_vert_slang_spv_size, SDL_GPU_SHADERSTAGE_VERTEX); - SDL_GPUShader *fragment_shader = ta_model_shader(device, file_obj_frag_slang_spv_start, file_obj_frag_slang_spv_size, SDL_GPU_SHADERSTAGE_FRAGMENT); + SDL_GPUShader *vertex_shader = ta_model_shader(device, file_model_vert_slang_spv_start, file_model_vert_slang_spv_size, SDL_GPU_SHADERSTAGE_VERTEX); + SDL_GPUShader *fragment_shader = ta_model_shader(device, file_model_frag_slang_spv_start, file_model_frag_slang_spv_size, SDL_GPU_SHADERSTAGE_FRAGMENT); SDL_GPUVertexBufferDescription vertex_buffer = {.slot = 0, .pitch = sizeof(ta_model_vertex), .input_rate = SDL_GPU_VERTEXINPUTRATE_VERTEX}; SDL_GPUVertexAttribute attributes[2] = { { diff --git a/src/models/teapot_data.c b/src/models/teapot_data.c index 4dba3e9..f4a42af 100644 --- a/src/models/teapot_data.c +++ b/src/models/teapot_data.c @@ -1,8 +1,24 @@ -/* Generated by tools/obj_to_c.py - do not edit by hand. */ +/* + * Tuxánci 2 - A first person shooter + * Copyright (C) 2025-2026 Connor Thomson + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ -#include "teapot_data.h" +#include "models/teapot_data.h" -const float ta_teapot_positions[][3] = { +const float ta_teapot_positions[][TA_TEAPOT_DIMENSION] = { {0.000000f, 2.250000f, 1.500000f}, {0.021538f, 2.250000f, 1.500000f}, {0.000000f, 2.254234f, 1.497984f}, @@ -220573,4 +220589,4 @@ const unsigned int ta_teapot_faces[][3] = { }; const size_t ta_teapot_position_count = sizeof(ta_teapot_positions) / sizeof(ta_teapot_positions[0]); -const size_t ta_teapot_face_count = sizeof(ta_teapot_faces) / sizeof(ta_teapot_faces[0]); +const size_t ta_teapot_face_count = sizeof(ta_teapot_faces) / sizeof(ta_teapot_faces[0]);
\ No newline at end of file diff --git a/src/teapot.c b/src/teapot.c index c7973ef..916406f 100644 --- a/src/teapot.c +++ b/src/teapot.c @@ -19,7 +19,7 @@ #include "gpu.h" #include "model.h" #include "teapot.h" -#include "teapot_data.h" +#include "models/teapot_data.h" #include "window.h" static ta_model ta_teapot_model; diff --git a/src/teapot_data.c b/src/teapot_data.c index 2c80ec7..a9b9cec 100644 --- a/src/teapot_data.c +++ b/src/teapot_data.c @@ -16,7 +16,7 @@ * along with this program. If not, see <https://www.gnu.org/licenses/>. */ -#include "teapot_data.h" +#include "models/teapot_data.h" const float teapot_positions[][TA_TEAPOT_DIMENSION] = { {0.000000f, 2.250000f, 1.500000f}, |