diff options
| author | xHire <xhire@tuxportal.cz> | 2009-05-22 16:11:04 +0200 |
|---|---|---|
| committer | xHire <xhire@tuxportal.cz> | 2009-05-26 01:10:49 +0200 |
| commit | f3ccf7e671c1ce8e2ac3dd791bcfa60d8c5d9c0b (patch) | |
| tree | ca9a747269952cb508be0c363fa871fd2a01a5c3 /src/screen/setting.c | |
| parent | 956213a0b57842c3829c0fe13ac917d242e0effb (diff) | |
Rewritten messages/comments in code of screen
Rectified the coding style in code of screen
Diffstat (limited to 'src/screen/setting.c')
| -rw-r--r-- | src/screen/setting.c | 98 |
1 files changed, 46 insertions, 52 deletions
diff --git a/src/screen/setting.c b/src/screen/setting.c index 34e067a..fb88da4 100644 --- a/src/screen/setting.c +++ b/src/screen/setting.c @@ -1,4 +1,3 @@ - #include <stdio.h> #include <stdlib.h> #include <assert.h> @@ -18,8 +17,8 @@ #include "hotKey.h" #ifndef NO_SOUND -# include "music.h" -# include "sound.h" +#include "music.h" +#include "sound.h" #endif #include "mainMenu.h" @@ -40,7 +39,7 @@ static widget_t *image_backgorund; static widget_t *button_back; -static widget_t *button_keys; // setting of keycontrols +static widget_t *button_keys; /* setting of keycontrols */ static widget_t *label_count_round; static widget_t *label_name_player1; @@ -196,8 +195,8 @@ static void eventWidget(void *p) widget_t *my_button; widget_t *my_check; - my_button = (widget_t *) (p); - my_check = (widget_t *) (p); + my_button = (widget_t *) p; + my_check = (widget_t *) p; if (my_button == button_back) { screen_set("mainMenu"); @@ -228,30 +227,27 @@ static void initSettingFile() configFile = text_file_load(path); if (configFile == NULL) { - fprintf(stderr, _("I am unable to load: \"%s\"!\n"), path); - fprintf(stderr, _("Creating: \"%s\"\n"), path); + fprintf(stderr, _("[Error] Unable to load config file [%s]\n"), path); + fprintf(stderr, _("[Debug] Creating config file [%s]\n"), path); configFile = text_file_new(path); } if (configFile == NULL) { - fprintf(stderr, _("I was unable to create: \"%s\"!\n"), path); + fprintf(stderr, _("[Error] Unable to create config file [%s]\n"), path); return; } loadValueFromConfigFile(configFile, "COUNT_ROUND", val, STR_SIZE, "15"); text_field_set_text(textfield_count_cound, val); - loadValueFromConfigFile(configFile, "NAME_PLAYER_RIGHT", val, STR_SIZE, - NAME_PLAYER_RIGHT); + loadValueFromConfigFile(configFile, "NAME_PLAYER_RIGHT", val, STR_SIZE, NAME_PLAYER_RIGHT); text_field_set_text(textfield_name_player1, val); - loadValueFromConfigFile(configFile, "NAME_PLAYER_LEFT", val, STR_SIZE, - NAME_PLAYER_LEFT); + loadValueFromConfigFile(configFile, "NAME_PLAYER_LEFT", val, STR_SIZE, NAME_PLAYER_LEFT); text_field_set_text(textfield_name_player2, val); - loadValueFromConfigFile(configFile, "GUN_DUAL_SIMPLE", val, STR_SIZE, - "YES"); + loadValueFromConfigFile(configFile, "GUN_DUAL_SIMPLE", val, STR_SIZE, "YES"); check_set_status(check[GUN_DUAL_SIMPLE], isYesOrNO(val)); loadValueFromConfigFile(configFile, "GUN_SCATTER", val, STR_SIZE, "YES"); check_set_status(check[GUN_SCATTER], isYesOrNO(val)); @@ -268,8 +264,7 @@ static void initSettingFile() check_set_status(check[BONUS_SPEED], isYesOrNO(val)); loadValueFromConfigFile(configFile, "BONUS_SHOT", val, STR_SIZE, "YES"); check_set_status(check[BONUS_SHOT], isYesOrNO(val)); - loadValueFromConfigFile(configFile, "BONUS_TELEPORT", val, STR_SIZE, - "YES"); + loadValueFromConfigFile(configFile, "BONUS_TELEPORT", val, STR_SIZE, "YES"); check_set_status(check[BONUS_TELEPORT], isYesOrNO(val)); loadValueFromConfigFile(configFile, "BONUS_GHOST", val, STR_SIZE, "YES"); check_set_status(check[BONUS_GHOST], isYesOrNO(val)); @@ -298,7 +293,7 @@ static void initSettingFile() static void saveAndDestroyConfigFile() { if (configFile == NULL) { - fprintf(stderr, _("I am unable to save configure file, because config file was not initialised!\n")); + fprintf(stderr, _("[Error] Unable to save config file - not initialized\n")); return; } @@ -324,11 +319,10 @@ static void saveAndDestroyConfigFile() setValueInConfigFile(configFile, "SOUND", getYesOrNo(check_get_status(check_sound))); #endif - if( choice_arena_get() != NULL ) - { + if (choice_arena_get() != NULL) { setValueInConfigFile(configFile, "ARENA", arena_file_get_net_name(choice_arena_get())); } - //TODO + /* TODO */ text_file_save(configFile); text_file_destroy(configFile); @@ -342,24 +336,24 @@ void setting_init() image = image_get(IMAGE_GROUP_BASE, "screen_main"); image_backgorund = wid_image_new(0, 0, image); - button_back = button_new(_("back"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, eventWidget); + button_back = button_new(_("Back"), WINDOW_SIZE_X - 200, WINDOW_SIZE_Y - 100, eventWidget); - button_keys = button_new(_("controls"), WINDOW_SIZE_X - 200, - button_back->y - WIDGET_BUTTON_HEIGHT - 10, eventWidget); + button_keys = button_new(_("Controls"), WINDOW_SIZE_X - 200, + button_back->y - WIDGET_BUTTON_HEIGHT - 10, eventWidget); #ifndef NO_SOUND label_music = label_new(_("Music:"), 100, WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); - check_music = check_new(label_music->x + label_music->w + 10, - WINDOW_SIZE_Y - 80, music_is_active(), eventWidget); + check_music = check_new(label_music->x + label_music->w + 10, WINDOW_SIZE_Y - 80, + music_is_active(), eventWidget); label_sound = label_new(_("Sound:"), check_music->x + WIDGET_CHECK_WIDTH + 10, - WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); + WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); - check_sound = check_new(label_sound->x + label_sound->w + 10, - WINDOW_SIZE_Y - 80, sound_is_active(), eventWidget); + check_sound = check_new(label_sound->x + label_sound->w + 10, WINDOW_SIZE_Y - 80, + sound_is_active(), eventWidget); label_ai = label_new(_("AI:"), check_sound->x + WIDGET_CHECK_WIDTH + 10, - WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); + WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); #else label_ai = label_new(_("AI:"), 100, WINDOW_SIZE_Y - 85, WIDGET_LABEL_LEFT); #endif @@ -371,17 +365,17 @@ void setting_init() label_name_player2 = label_new(_("Player 2:"), 100, WINDOW_SIZE_Y - 120, WIDGET_LABEL_LEFT); textfield_count_cound = text_field_new(getParamElse("--count", "15"), - WIDGET_TEXTFIELD_FILTER_NUM, - 110 + label_count_round->w, - WINDOW_SIZE_Y - 200); + WIDGET_TEXTFIELD_FILTER_NUM, + 110 + label_count_round->w, + WINDOW_SIZE_Y - 200); textfield_name_player1 = text_field_new(getParamElse("--name1", NAME_PLAYER_RIGHT), - WIDGET_TEXTFIELD_FILTER_ALPHANUM, - 110 + label_count_round->w, WINDOW_SIZE_Y - 160); + WIDGET_TEXTFIELD_FILTER_ALPHANUM, + 110 + label_count_round->w, WINDOW_SIZE_Y - 160); textfield_name_player2 = text_field_new(getParamElse("--name2", NAME_PLAYER_LEFT), - WIDGET_TEXTFIELD_FILTER_ALPHANUM, - 110 + label_count_round->w, WINDOW_SIZE_Y - 120); + WIDGET_TEXTFIELD_FILTER_ALPHANUM, + 110 + label_count_round->w, WINDOW_SIZE_Y - 120); for (i = GUN_DUAL_SIMPLE; i <= GUN_BOMBBALL; i++) { int x = 0; @@ -431,21 +425,21 @@ void setting_init() image_bonus_hidden = wid_image_new(580 + WIDGET_CHECK_WIDTH, 300, image_get(IMAGE_GROUP_BASE, "panel_hidden"));; statusbar = statusbar_new(400, 350); - statusbar_add(statusbar, check[GUN_DUAL_SIMPLE], "abc\n123\nkoniec"); - statusbar_add(statusbar, check[GUN_SCATTER], "check 1"); - statusbar_add(statusbar, check[GUN_TOMMY], "check 2"); - statusbar_add(statusbar, check[GUN_LASSER], "check 3"); - statusbar_add(statusbar, check[GUN_MINE], "check 4"); - statusbar_add(statusbar, check[GUN_BOMBBALL], "check 5"); - - statusbar_add(statusbar, check[BONUS_SPEED], "check 6"); - statusbar_add(statusbar, check[BONUS_SHOT], "check 7"); - statusbar_add(statusbar, check[BONUS_TELEPORT], "check 8"); - statusbar_add(statusbar, check[BONUS_GHOST], "check 9"); - statusbar_add(statusbar, check[BONUS_4X], "check 10"); - statusbar_add(statusbar, check[BONUS_HIDDEN], "check 11"); - - screen_register( screen_new("setting", screen_startSetting, setting_event, + statusbar_add(statusbar, check[GUN_DUAL_SIMPLE], _("Dual simple gun")); + statusbar_add(statusbar, check[GUN_SCATTER], _("Scatter")); + statusbar_add(statusbar, check[GUN_TOMMY], _("Tommy")); + statusbar_add(statusbar, check[GUN_LASSER], _("Laser beam")); + statusbar_add(statusbar, check[GUN_MINE], _("Mine")); + statusbar_add(statusbar, check[GUN_BOMBBALL], _("Bomb ball")); + + statusbar_add(statusbar, check[BONUS_SPEED], _("Speed bonus")); + statusbar_add(statusbar, check[BONUS_SHOT], _("Unfinite ammo")); + statusbar_add(statusbar, check[BONUS_TELEPORT], _("Unkillable bonus")); + statusbar_add(statusbar, check[BONUS_GHOST], _("No-walls bonus")); + statusbar_add(statusbar, check[BONUS_4X], _("1 shot to 4 directions bonus")); + statusbar_add(statusbar, check[BONUS_HIDDEN], _("Unvisibility bonus")); + + screen_register(screen_new("setting", screen_startSetting, setting_event, setting_draw, stopScreenSetting)); initSettingFile(); |