summaryrefslogtreecommitdiff
path: root/src/net_multiplayer.c
diff options
context:
space:
mode:
authororoborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-03-15 18:35:48 +0000
committeroroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-03-15 18:35:48 +0000
commitb84b59153c587248ca8a6a94a6d93977e851233f (patch)
treee13b33f09ee6ac130bb6045626618b1c5fc4d787 /src/net_multiplayer.c
parent6038f9434f1eb40caf7992ece9a3972e95a9fc11 (diff)
- moznost skompilovat public server bez GUI ( pomocou Makefile-publicServer )
port sa nastavuje ako ./publicserver --port <port> - jeto iba prvotna verzia treba to este odladit a zostabilnit git-svn-id: http://opensvn.csie.org/tuxanci_ng@18 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'src/net_multiplayer.c')
-rw-r--r--src/net_multiplayer.c21
1 files changed, 13 insertions, 8 deletions
diff --git a/src/net_multiplayer.c b/src/net_multiplayer.c
index e3f5d93..410ee99 100644
--- a/src/net_multiplayer.c
+++ b/src/net_multiplayer.c
@@ -8,20 +8,21 @@
#include "list.h"
#include "tux.h"
#include "item.h"
-#include "network.h"
#include "buffer.h"
#include "string_length.h"
-#include "screen.h"
-#include "screen_world.h"
-#include "screen_setting.h"
-#include "screen_choiceArena.h"
#include "arenaFile.h"
#include "net_multiplayer.h"
#include "server.h"
-#include "client.h"
#include "tcp.h"
#include "udp.h"
+#ifndef BUBLIC_SERVER
+#include "screen.h"
+#include "screen_setting.h"
+#include "screen_choiceArena.h"
+#include "client.h"
+#endif
+
static int netGameType;
static int netProtoType = NET_PROTOCOL_TYPE_UDP;
@@ -62,6 +63,7 @@ int initNetMuliplayer(int type, char *ip, int port)
break;
+#ifndef BUBLIC_SERVER
case NET_GAME_TYPE_CLIENT :
switch( netProtoType )
{
@@ -83,7 +85,7 @@ int initNetMuliplayer(int type, char *ip, int port)
break;
}
break;
-
+#endif
default :
assert( ! "Premenna netGameType ma zlu hodnotu !" );
break;
@@ -115,6 +117,7 @@ void eventNetMultiplayer()
}
break;
+#ifndef BUBLIC_SERVER
case NET_GAME_TYPE_CLIENT :
switch( netProtoType )
{
@@ -129,7 +132,7 @@ void eventNetMultiplayer()
break;
}
break;
-
+#endif
default :
assert( ! "Premenna netGameType ma zlu hodnotu !" );
break;
@@ -155,6 +158,7 @@ void quitNetMultiplayer()
}
break;
+#ifndef BUBLIC_SERVER
case NET_GAME_TYPE_CLIENT :
switch( netProtoType )
{
@@ -166,6 +170,7 @@ void quitNetMultiplayer()
break;
}
break;
+#endif
default :
assert( ! "Premenna netGameType ma zlu hodnotu !" );