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authororoborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-04-04 18:46:15 +0000
committeroroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-04-04 18:46:15 +0000
commit6dbcded21e7e9614b967b922987be6bcf3f3fe58 (patch)
treecfa806296d8880c4136681c5cb96d06a2e856eb0 /src/net_multiplayer.c
parent617ba439aab5f1798eb02618dfcfbed80a5baf28 (diff)
- moznost nastavit si klavesy na ovladanie v ~/.tuxanci-ng/keycontrol.conf
- moznost prekladat texty do roznych jazykov, defult jazyk je EN, nastavenie je v ~/.tuxanci-ng/lang.conf - moznost nastavit server pomocou konfiguraku ./server.conf - uptime v sekudach a samorestartovaci casocvac tam este _NIE_ _JE_ git-svn-id: http://opensvn.csie.org/tuxanci_ng@39 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'src/net_multiplayer.c')
-rw-r--r--src/net_multiplayer.c39
1 files changed, 2 insertions, 37 deletions
diff --git a/src/net_multiplayer.c b/src/net_multiplayer.c
index 87538c1..92e9504 100644
--- a/src/net_multiplayer.c
+++ b/src/net_multiplayer.c
@@ -1,4 +1,3 @@
-
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -42,14 +41,6 @@ int initNetMuliplayer(int type, char *ip, int port)
break;
case NET_GAME_TYPE_SERVER :
-#ifdef SUPPORT_NET_UNIX_TCP
- if( initTcpServer(port) != 0 )
- {
- fprintf(stderr, "Neomzem inicalizovat sietovu hru pre server !\n");
- netGameType = NET_GAME_TYPE_NONE;
- return -1;
- }
-#endif
#ifdef SUPPORT_NET_UNIX_UDP
if( initUdpServer(ip, port) != 0 )
{
@@ -70,14 +61,6 @@ int initNetMuliplayer(int type, char *ip, int port)
#ifndef PUBLIC_SERVER
case NET_GAME_TYPE_CLIENT :
-#ifdef SUPPORT_NET_UNIX_TCP
- if( initTcpClient(ip, port) != 0 )
- {
- fprintf(stderr, "Neomzem inicalizovat sietovu hru pre clienta !\n");
- netGameType = NET_GAME_TYPE_NONE;
- return -1;
- }
-#endif
#ifdef SUPPORT_NET_UNIX_UDP
if( initUdpClient(ip, port) != 0 )
{
@@ -112,28 +95,16 @@ void eventNetMultiplayer()
break;
case NET_GAME_TYPE_SERVER :
-#ifdef SUPPORT_NET_UNIX_TCP
- selectServerTcpSocket();
- eventClientListBuffer();
-#endif
#ifdef SUPPORT_NET_UNIX_UDP
- selectServerUdpSocket();
- eventClientListBuffer();
- eventPeriodicSyncClient();
+ eventServer();
#endif
#ifdef SUPPORT_NET_SDL_UDP
- selectServerSdlUdpSocket();
- eventClientListBuffer();
- eventPeriodicSyncClient();
+ eventServer();
#endif
break;
#ifndef PUBLIC_SERVER
case NET_GAME_TYPE_CLIENT :
-#ifdef SUPPORT_NET_UNIX_TCP
- selectClientTcpSocket();
- eventServerBuffer();
-#endif
#ifdef SUPPORT_NET_UNIX_UDP
eventPingServer();
selectClientUdpSocket();
@@ -160,9 +131,6 @@ void quitNetMultiplayer()
break;
case NET_GAME_TYPE_SERVER :
-#ifdef SUPPORT_NET_UNIX_TCP
- quitTcpServer();
-#endif
#ifdef SUPPORT_NET_UNIX_UDP
quitUdpServer();
#endif
@@ -173,9 +141,6 @@ void quitNetMultiplayer()
#ifndef PUBLIC_SERVER
case NET_GAME_TYPE_CLIENT :
-#ifdef SUPPORT_NET_UNIX_TCP
- quitTcpClient();
-#endif
#ifdef SUPPORT_NET_UNIX_UDP
quitUdpClient();
#endif