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authorDusan Durech <dusan@debian.debian>2009-04-12 14:29:51 +0200
committerDusan Durech <dusan@debian.debian>2009-04-12 14:29:51 +0200
commit876fc624df9728ee0feee26e1b31b53ed9ef3326 (patch)
treee20814ab6d07fb892284dcee11bc492532bdabaa /src/modules
parentdff1cbc31ca8d585c01f5bebd08e50cf07fd2b0c (diff)
convert all name function from oldName to new_name
Diffstat (limited to 'src/modules')
-rw-r--r--src/modules/modAI.c102
-rw-r--r--src/modules/modMove.c36
-rw-r--r--src/modules/modPipe.c54
-rw-r--r--src/modules/modTeleport.c46
-rw-r--r--src/modules/modWall.c44
5 files changed, 141 insertions, 141 deletions
diff --git a/src/modules/modAI.c b/src/modules/modAI.c
index a6fa311..e8b5172 100644
--- a/src/modules/modAI.c
+++ b/src/modules/modAI.c
@@ -67,20 +67,20 @@ void forkAlternative(list_t * list, alternative_t * p, int w, int h)
switch (p->route) {
case TUX_UP:
- addList(list, cloneAlternative(p, TUX_RIGHT, x + (w + 5), y));
- addList(list, cloneAlternative(p, TUX_LEFT, x - (w + 5), y));
+ list_add(list, cloneAlternative(p, TUX_RIGHT, x + (w + 5), y));
+ list_add(list, cloneAlternative(p, TUX_LEFT, x - (w + 5), y));
break;
case TUX_RIGHT:
- addList(list, cloneAlternative(p, TUX_UP, x, y - (h + 5)));
- addList(list, cloneAlternative(p, TUX_DOWN, x, y + (h + 5)));
+ list_add(list, cloneAlternative(p, TUX_UP, x, y - (h + 5)));
+ list_add(list, cloneAlternative(p, TUX_DOWN, x, y + (h + 5)));
break;
case TUX_LEFT:
- addList(list, cloneAlternative(p, TUX_UP, x, y - (h + 5)));
- addList(list, cloneAlternative(p, TUX_DOWN, x, y + (h + 5)));
+ list_add(list, cloneAlternative(p, TUX_UP, x, y - (h + 5)));
+ list_add(list, cloneAlternative(p, TUX_DOWN, x, y + (h + 5)));
break;
case TUX_DOWN:
- addList(list, cloneAlternative(p, TUX_RIGHT, x + (w + 5), y));
- addList(list, cloneAlternative(p, TUX_LEFT, x - (w + 5), y));
+ list_add(list, cloneAlternative(p, TUX_RIGHT, x + (w + 5), y));
+ list_add(list, cloneAlternative(p, TUX_LEFT, x - (w + 5), y));
break;
}
@@ -138,10 +138,10 @@ tux_t *findOtherTux(space_t * space)
{
int i;
- for (i = 0; i < getSpaceCount(space); i++) {
+ for (i = 0; i < space_get_count(space); i++) {
tux_t *thisTux;
- thisTux = getItemFromSpace(space, i);
+ thisTux = space_get_item(space, i);
if (thisTux->control != TUX_CONTROL_AI) {
return thisTux;
@@ -158,31 +158,31 @@ static void shotTux(arena_t * arena, tux_t * tux_ai, tux_t * tux_rival)
int x_rival, y_rival;
int w, h;
- export_fce->fce_getTuxProportion(tux_ai, &x_ai, &y_ai, &w, &h);
- export_fce->fce_getTuxProportion(tux_rival, &x_rival, &y_rival, &w, &h);
+ export_fce->fce_tux_get_proportion(tux_ai, &x_ai, &y_ai, &w, &h);
+ export_fce->fce_tux_get_proportion(tux_rival, &x_rival, &y_rival, &w, &h);
if (y_rival < y_ai && x_rival > x_ai && x_rival < x_ai + limit) {
- export_fce->fce_actionTux(tux_ai, TUX_UP);
- export_fce->fce_actionTux(tux_ai, TUX_SHOT);
+ export_fce->fce_tux_action(tux_ai, TUX_UP);
+ export_fce->fce_tux_action(tux_ai, TUX_SHOT);
}
if (x_rival > x_ai && y_rival > y_ai && y_rival < y_ai + limit) {
- export_fce->fce_actionTux(tux_ai, TUX_RIGHT);
- export_fce->fce_actionTux(tux_ai, TUX_SHOT);
+ export_fce->fce_tux_action(tux_ai, TUX_RIGHT);
+ export_fce->fce_tux_action(tux_ai, TUX_SHOT);
}
if (x_rival < x_ai && y_rival > y_ai && y_rival < y_ai + limit) {
- export_fce->fce_actionTux(tux_ai, TUX_LEFT);
- export_fce->fce_actionTux(tux_ai, TUX_SHOT);
+ export_fce->fce_tux_action(tux_ai, TUX_LEFT);
+ export_fce->fce_tux_action(tux_ai, TUX_SHOT);
}
if (y_rival > y_ai && x_rival > x_ai && x_rival < x_ai + limit) {
- export_fce->fce_actionTux(tux_ai, TUX_DOWN);
- export_fce->fce_actionTux(tux_ai, TUX_SHOT);
+ export_fce->fce_tux_action(tux_ai, TUX_DOWN);
+ export_fce->fce_tux_action(tux_ai, TUX_SHOT);
}
}
-static void eventTuxAI(tux_t * tux)
+static void tux_eventAI(tux_t * tux)
{
arena_t *arena;
tux_t *rivalTux;
@@ -200,10 +200,10 @@ static void eventTuxAI(tux_t * tux)
int countLimit = 0;
int countDo = 0;
- export_fce->fce_getTuxProportion(tux, &x, &y, &w, &h);
+ export_fce->fce_tux_get_proportion(tux, &x, &y, &w, &h);
//printf("tux AI %d %d\n", x, y);
- arena = export_fce->fce_getCurrentArena();
+ arena = export_fce->fce_arena_get_current();
rivalTux = findOtherTux(arena->spaceTux);
@@ -211,19 +211,19 @@ static void eventTuxAI(tux_t * tux)
return;
}
- listAlternative = newList();
- listDst = newList();
- listFork = newList();
+ listAlternative = list_new();
+ listDst = list_new();
+ listFork = list_new();
shotTux(arena, tux, rivalTux);
- export_fce->fce_getTuxProportion(rivalTux, &rival_x, &rival_y, NULL, NULL);
+ export_fce->fce_tux_get_proportion(rivalTux, &rival_x, &rival_y, NULL, NULL);
//printf("tux rival %d %d\n", rival_x, rival_y);
- addList(listAlternative, newAlternative(TUX_UP, x, y - (h + 10)));
- addList(listAlternative, newAlternative(TUX_RIGHT, x + (w + 10), y));
- addList(listAlternative, newAlternative(TUX_LEFT, x - (w + 10), y));
- addList(listAlternative, newAlternative(TUX_DOWN, x, y + (h + 10)));
+ list_add(listAlternative, newAlternative(TUX_UP, x, y - (h + 10)));
+ list_add(listAlternative, newAlternative(TUX_RIGHT, x + (w + 10), y));
+ list_add(listAlternative, newAlternative(TUX_LEFT, x - (w + 10), y));
+ list_add(listAlternative, newAlternative(TUX_DOWN, x, y + (h + 10)));
my_index = -1;
while (1) {
@@ -237,10 +237,10 @@ static void eventTuxAI(tux_t * tux)
//printf("listFork->count = %d\n", listFork->count);
for (j = 0; j < listFork->count; j++) {
- addList(listAlternative, listFork->list[j]);
+ list_add(listAlternative, listFork->list[j]);
}
- listDoEmpty(listFork);
+ list_do_empty(listFork);
my_index = 0;
}
@@ -255,7 +255,7 @@ static void eventTuxAI(tux_t * tux)
break;
if (this->step > 100) {
- delListItem(listAlternative, my_index, destroyAlternative);
+ list_del_item(listAlternative, my_index, destroyAlternative);
countLimit++;
my_index--;
continue;
@@ -263,27 +263,27 @@ static void eventTuxAI(tux_t * tux)
moveAlternative(this, w * 2);
- if (export_fce->fce_isFreeSpace(arena, this->x, this->y, w, h) == 1) {
+ if (export_fce->fce_arena__is_free_space(arena, this->x, this->y, w, h) == 1) {
forkAlternative(listFork, this, 2 * w, 2 * h);
countFork++;
continue;
}
if (export_fce->
- fce_conflictSpace(this->x, this->y, w, h, rival_x, rival_y, w,
+ fce_arena_conflict_space(this->x, this->y, w, h, rival_x, rival_y, w,
h)) {
//printf("this->step = %d\n", this->step);
- delList(listAlternative, my_index);
- addList(listDst, this);
+ list_del(listAlternative, my_index);
+ list_add(listDst, this);
my_index--;
//continue;
break;
}
- if (export_fce->fce_isFreeSpace(arena, this->x, this->y, w, h) == 0) {
+ if (export_fce->fce_arena__is_free_space(arena, this->x, this->y, w, h) == 0) {
//forkAlternative(listFork, this, w*2, h*2);
- delListItem(listAlternative, my_index, destroyAlternative);
+ list_del_item(listAlternative, my_index, destroyAlternative);
my_index--;
countDel++;
@@ -309,12 +309,12 @@ static void eventTuxAI(tux_t * tux)
}
if (recRoute != 0) {
- export_fce->fce_actionTux(tux, recRoute);
+ export_fce->fce_tux_action(tux, recRoute);
}
- destroyListItem(listFork, destroyAlternative);
- destroyListItem(listAlternative, destroyAlternative);
- destroyListItem(listDst, destroyAlternative);
+ list_destroy_item(listFork, destroyAlternative);
+ list_destroy_item(listAlternative, destroyAlternative);
+ list_destroy_item(listDst, destroyAlternative);
/*
printf("countFork = %d\n", countFork);
printf("countDel = %d\n", countDel);
@@ -326,7 +326,7 @@ static void eventTuxAI(tux_t * tux)
static void action_tuxAI(space_t * space, tux_t * tux, void *p)
{
if (tux->control == TUX_CONTROL_AI && tux->status == TUX_STATUS_ALIVE) {
- eventTuxAI(tux);
+ tux_eventAI(tux);
}
}
@@ -339,19 +339,19 @@ int event()
//int i;
if (lastEvent == 0) {
- lastEvent = export_fce->fce_getMyTime();
+ lastEvent = export_fce->fce_timer_get_current_time();
}
- curentTime = export_fce->fce_getMyTime();
+ curentTime = export_fce->fce_timer_get_current_time();
if (curentTime - lastEvent < 25) {
return 0;
}
- lastEvent = export_fce->fce_getMyTime();
+ lastEvent = export_fce->fce_timer_get_current_time();
//printf("event AI\n");
- arena = export_fce->fce_getCurrentArena();
+ arena = export_fce->fce_arena_get_current();
if (arena == NULL) {
return 0;
@@ -359,7 +359,7 @@ int event()
countTuxAI = 0;
- actionSpace(arena->spaceTux, action_tuxAI, NULL);
+ space_action(arena->spaceTux, action_tuxAI, NULL);
/*
for( i = 0 ; i < arena->spaceTux->list->count ; i++ )
{
@@ -370,7 +370,7 @@ int event()
if( thisTux->control == TUX_CONTROL_AI &&
thisTux->status == TUX_STATUS_ALIVE )
{
- eventTux(thisTux);
+ tux_event(thisTux);
countTuxAI = 0;
}
}
diff --git a/src/modules/modMove.c b/src/modules/modMove.c
index 5059d73..deaf71e 100644
--- a/src/modules/modMove.c
+++ b/src/modules/modMove.c
@@ -29,7 +29,7 @@ static void move_tux(tux_t * tux, int x, int y, int w, int h)
int dist_x = 0, dist_y = 0; // no warnning
if (tux->bonus == BONUS_GHOST ||
- export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_CLIENT)
+ export_fce->fce_netMultiplayer_get_game_type() == NET_GAME_TYPE_CLIENT)
return;
switch (tux->position) {
case TUX_UP:
@@ -53,14 +53,14 @@ static void move_tux(tux_t * tux, int x, int y, int w, int h)
break;
}
if (export_fce->
- fce_isFreeSpace(export_fce->fce_getCurrentArena(), dist_x, dist_y,
+ fce_arena__is_free_space(export_fce->fce_arena_get_current(), dist_x, dist_y,
TUX_WIDTH, TUX_HEIGHT)) {
- moveObjectInSpace(export_fce->fce_getCurrentArena()->spaceTux, tux,
+ space_move_object(export_fce->fce_arena_get_current()->spaceTux, tux,
dist_x, dist_y);
#ifndef PUBLIC_SERVER
- //playSound("teleport", SOUND_GROUP_BASE);
+ //sound_play("teleport", SOUND_GROUP_BASE);
#endif
- if (export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_SERVER) {
+ if (export_fce->fce_netMultiplayer_get_game_type() == NET_GAME_TYPE_SERVER) {
char msg[STR_PROTO_SIZE];
sprintf(msg, "movetux %d %d %d", tux->id, dist_x, dist_y);
if (tux->bonus == BONUS_HIDDEN)
@@ -114,7 +114,7 @@ static void transformShot(shot_t * shot, int position)
shot->isCanKillAuthor = TRUE;
if (shot->gun == GUN_LASSER)
- export_fce->fce_transformOnlyLasser(shot);
+ export_fce->fce_shot_transform_lasser(shot);
}
static void
@@ -157,9 +157,9 @@ move_shot(shot_t * shot, int position, int src_x, int src_y,
break;
}
- moveObjectInSpace(export_fce->fce_getCurrentArena()->spaceShot, shot,
+ space_move_object(export_fce->fce_arena_get_current()->spaceShot, shot,
new_x, new_y);
- if (export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_SERVER) {
+ if (export_fce->fce_netMultiplayer_get_game_type() == NET_GAME_TYPE_SERVER) {
char msg[STR_PROTO_SIZE];
sprintf(msg, "moveshot %d %d %d %d %d %d",
@@ -172,8 +172,8 @@ move_shot(shot_t * shot, int position, int src_x, int src_y,
int init(export_fce_t * p)
{
export_fce = p;
- export_fce->fce_addToShareFce("move_tux", (void *) move_tux);
- export_fce->fce_addToShareFce("move_shot", (void *) move_shot);
+ export_fce->fce_shareFunction_add("move_tux", (void *) move_tux);
+ export_fce->fce_shareFunction_add("move_shot", (void *) move_shot);
return 0;
}
@@ -188,11 +188,11 @@ static void proto_movetux(char *msg)
assert(msg != NULL);
sscanf(msg, "%s %d %d %d", cmd, &id, &x, &y);
- space = export_fce->fce_getCurrentArena()->spaceTux;
- tux = getObjectFromSpaceWithID(space, id);
+ space = export_fce->fce_arena_get_current()->spaceTux;
+ tux = space_get_object_id(space, id);
if (tux != NULL)
- moveObjectInSpace(space, tux, x, y);
+ space_move_object(space, tux, x, y);
}
static void proto_moveshot(char *msg)
@@ -207,19 +207,19 @@ static void proto_moveshot(char *msg)
sscanf(msg, "%s %d %d %d %d %d %d",
cmd, &shot_id, &x, &y, &px, &py, &position);
- space = export_fce->fce_getCurrentArena()->spaceShot;
+ space = export_fce->fce_arena_get_current()->spaceShot;
- if ((shot = getObjectFromSpaceWithID(space, shot_id)) == NULL)
+ if ((shot = space_get_object_id(space, shot_id)) == NULL)
return;
- moveObjectInSpace(space, shot, x, y);
+ space_move_object(space, shot, x, y);
shot->isCanKillAuthor = 1;
shot->position = position;
shot->px = px;
shot->py = py;
if (shot->gun == GUN_LASSER)
- export_fce->fce_transformOnlyLasser(shot);
+ export_fce->fce_shot_transform_lasser(shot);
}
#ifndef PUBLIC_SERVER
@@ -247,7 +247,7 @@ void cmdArena(char *line)
void recvMsg(char *msg)
{
- if (export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_SERVER)
+ if (export_fce->fce_netMultiplayer_get_game_type() == NET_GAME_TYPE_SERVER)
return;
if (strncmp(msg, "movetux", 7) == 0)
diff --git a/src/modules/modPipe.c b/src/modules/modPipe.c
index 5d1728f..455bdce 100644
--- a/src/modules/modPipe.c
+++ b/src/modules/modPipe.c
@@ -165,7 +165,7 @@ static void cmd_teleport(char *line)
atoi(str_w), atoi(str_h),
atoi(str_layer), atoi(str_id), atoi(str_id_out),
atoi(str_position),
- export_fce->fce_getImage(IMAGE_GROUP_USER, str_image));
+ export_fce->fce_image_get(IMAGE_GROUP_USER, str_image));
#endif
#ifdef PUBLIC_SERVER
@@ -177,19 +177,19 @@ static void cmd_teleport(char *line)
if (spacePipe == NULL) {
spacePipe =
- newSpace(export_fce->fce_getCurrentArena()->w,
- export_fce->fce_getCurrentArena()->h, 320, 240,
+ space_new(export_fce->fce_arena_get_current()->w,
+ export_fce->fce_arena_get_current()->h, 320, 240,
getStatusPipe, setStatusPipe);
}
- addObjectToSpace(spacePipe, new);
+ space_add(spacePipe, new);
}
static void moveShotFromPipe(shot_t * shot, pipe_t * pipe)
{
pipe_t *distPipe;
- distPipe = getObjectFromSpaceWithID(spacePipe, pipe->id_out);
+ distPipe = space_get_object_id(spacePipe, pipe->id_out);
if (distPipe == NULL) {
fprintf(stderr, "Pipe ID for pipe \"%d\" was not found\n", pipe->id);
@@ -204,13 +204,13 @@ int init(export_fce_t * p)
{
export_fce = p;
- listPipe = newList();
+ listPipe = list_new();
- if (export_fce->fce_loadDepModule("libmodMove") != 0) {
+ if (export_fce->fce_module_load_dep("libmodMove") != 0) {
return -1;
}
- if ((fce_move_shot = export_fce->fce_getShareFce("move_shot")) == NULL) {
+ if ((fce_move_shot = export_fce->fce_shareFunction_get("move_shot")) == NULL) {
return -1;
}
@@ -230,8 +230,8 @@ int draw(int x, int y, int w, int h)
return 0;
}
- actionSpaceFromLocation(spacePipe, action_drawpipe, NULL, x, y, w, h);
- //printSpace(spacePipe);
+ space_action_from_location(spacePipe, action_drawpipe, NULL, x, y, w, h);
+ //space_print(spacePipe);
return 0;
}
@@ -267,9 +267,9 @@ static void action_eventpipe(space_t * space, pipe_t * pipe, shot_t * shot)
arena_t *arena;
tux_t *author;
- arena = export_fce->fce_getCurrentArena();
+ arena = export_fce->fce_arena_get_current();
- author = getObjectFromSpaceWithID(arena->spaceTux, shot->author_id);
+ author = space_get_object_id(arena->spaceTux, shot->author_id);
if (author != NULL &&
author->bonus == BONUS_GHOST && author->bonus_time > 0) {
@@ -277,14 +277,14 @@ static void action_eventpipe(space_t * space, pipe_t * pipe, shot_t * shot)
}
if (negPosition(shot->position) == pipe->position &&
- export_fce->fce_getNetTypeGame() != NET_GAME_TYPE_CLIENT) {
+ export_fce->fce_netMultiplayer_get_game_type() != NET_GAME_TYPE_CLIENT) {
moveShotFromPipe(shot, pipe);
} else {
if (shot->gun == GUN_BOMBBALL &&
- export_fce->fce_getNetTypeGame() != NET_GAME_TYPE_CLIENT) {
- export_fce->fce_boundBombBall(shot);
+ export_fce->fce_netMultiplayer_get_game_type() != NET_GAME_TYPE_CLIENT) {
+ export_fce->fce_shot_bound_bombBall(shot);
} else {
- //delObjectFromSpaceWithObject(arena->spaceShot, shot, export_fce->fce_destroyShot);
+ //space_del_with_item(arena->spaceShot, shot, export_fce->fce_shot_destroy);
shot->del = TRUE;
}
}
@@ -296,9 +296,9 @@ static void action_eventpipe(space_t * space, pipe_t * pipe, shot_t * shot)
arena_t *arena;
tux_t *author;
- arena = export_fce->fce_getCurrentArena();
+ arena = export_fce->fce_arena_get_current();
- author = getObjectFromSpaceWithID(arena->spaceTux, shot->author_id);
+ author = space_get_object_id(arena->spaceTux, shot->author_id);
if (author != NULL &&
author->bonus == BONUS_GHOST && author->bonus_time > 0) {
@@ -309,7 +309,7 @@ static void action_eventpipe(space_t * space, pipe_t * pipe, shot_t * shot)
moveShotFromPipe(shot, pipe);
} else {
if (shot->gun == GUN_BOMBBALL) {
- export_fce->fce_boundBombBall(shot);
+ export_fce->fce_shot_bound_bombBall(shot);
} else {
shot->del = TRUE;
}
@@ -319,15 +319,15 @@ static void action_eventpipe(space_t * space, pipe_t * pipe, shot_t * shot)
static void
action_eventshot(space_t * space, shot_t * shot, space_t * p_spacePipe)
{
- actionSpaceFromLocation(p_spacePipe, action_eventpipe, shot, shot->x,
+ space_action_from_location(p_spacePipe, action_eventpipe, shot, shot->x,
shot->y, shot->w, shot->h);
if (shot->del == TRUE) {
- if (getNetTypeGame() == NET_GAME_TYPE_SERVER) {
+ if (netMultiplayer_get_game_type() == NET_GAME_TYPE_SERVER) {
proto_send_del_server(PROTO_SEND_ALL, NULL, shot->id);
}
- delObjectFromSpaceWithObject(space, shot, export_fce->fce_destroyShot);
+ space_del_with_item(space, shot, export_fce->fce_shot_destroy);
}
}
@@ -338,11 +338,11 @@ int event()
}
// na skusku
- if (export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_CLIENT) {
+ if (export_fce->fce_netMultiplayer_get_game_type() == NET_GAME_TYPE_CLIENT) {
return 0;
}
- actionSpace(export_fce->fce_getCurrentArena()->spaceShot,
+ space_action(export_fce->fce_arena_get_current()->spaceShot,
action_eventshot, spacePipe);
return 0;
@@ -354,7 +354,7 @@ int isConflict(int x, int y, int w, int h)
return 0;
}
- return isConflictWithObjectFromSpace(spacePipe, x, y, w, h);
+ return space_is_conflict_with_object(spacePipe, x, y, w, h);
}
void cmdArena(char *line)
@@ -370,8 +370,8 @@ void recvMsg(char *msg)
int destroy()
{
- destroySpaceWithObject(spacePipe, destroyPipe);
- destroyList(listPipe);
+ space_destroy_with_item(spacePipe, destroyPipe);
+ list_destroy(listPipe);
return 0;
}
diff --git a/src/modules/modTeleport.c b/src/modules/modTeleport.c
index 8f74eca..b7079ee 100644
--- a/src/modules/modTeleport.c
+++ b/src/modules/modTeleport.c
@@ -148,7 +148,7 @@ static void cmd_teleport(char *line)
new = newTeleport(atoi(str_x), atoi(str_y),
atoi(str_w), atoi(str_h),
atoi(str_layer),
- export_fce->fce_getImage(IMAGE_GROUP_USER, str_image));
+ export_fce->fce_image_get(IMAGE_GROUP_USER, str_image));
#endif
#ifdef PUBLIC_SERVER
@@ -158,12 +158,12 @@ static void cmd_teleport(char *line)
if (spaceTeleport == NULL) {
spaceTeleport =
- newSpace(export_fce->fce_getCurrentArena()->w,
- export_fce->fce_getCurrentArena()->h, 320, 240,
+ space_new(export_fce->fce_arena_get_current()->w,
+ export_fce->fce_arena_get_current()->h, 320, 240,
getStatusTeleport, setStatusTeleport);
}
- addObjectToSpace(spaceTeleport, new);
+ space_add(spaceTeleport, new);
}
static teleport_t *getRandomTeleportBut(space_t * space, teleport_t * teleport)
@@ -171,10 +171,10 @@ static teleport_t *getRandomTeleportBut(space_t * space, teleport_t * teleport)
int my_index;
do {
- my_index = random() % getSpaceCount(space);
- } while (getItemFromSpace(space, my_index) == teleport);
+ my_index = random() % space_get_count(space);
+ } while (space_get_item(space, my_index) == teleport);
- return (teleport_t *) getItemFromSpace(space, my_index);
+ return (teleport_t *) space_get_item(space, my_index);
}
static int getRandomPosition()
@@ -204,7 +204,7 @@ static void teleportTux(tux_t * tux, teleport_t * teleport)
teleport_t *distTeleport;
if (tux->bonus == BONUS_GHOST ||
- export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_CLIENT) {
+ export_fce->fce_netMultiplayer_get_game_type() == NET_GAME_TYPE_CLIENT) {
return;
}
@@ -230,17 +230,17 @@ int init(export_fce_t * p)
{
export_fce = p;
- listTeleport = newList();
+ listTeleport = list_new();
- if (export_fce->fce_loadDepModule("libmodMove") != 0) {
+ if (export_fce->fce_module_load_dep("libmodMove") != 0) {
return -1;
}
- if ((fce_move_tux = export_fce->fce_getShareFce("move_tux")) == NULL) {
+ if ((fce_move_tux = export_fce->fce_shareFunction_get("move_tux")) == NULL) {
return -1;
}
- if ((fce_move_shot = export_fce->fce_getShareFce("move_shot")) == NULL) {
+ if ((fce_move_shot = export_fce->fce_shareFunction_get("move_shot")) == NULL) {
return -1;
}
@@ -261,7 +261,7 @@ int draw(int x, int y, int w, int h)
return 0;
}
- actionSpaceFromLocation(spaceTeleport, action_drawteleport, NULL, x, y, w,
+ space_action_from_location(spaceTeleport, action_drawteleport, NULL, x, y, w,
h);
return 0;
@@ -274,9 +274,9 @@ action_eventteleportshot(space_t * space, teleport_t * teleport, shot_t * shot)
arena_t *arena;
tux_t *author;
- arena = export_fce->fce_getCurrentArena();
+ arena = export_fce->fce_arena_get_current();
- author = getObjectFromSpaceWithID(arena->spaceTux, shot->author_id);
+ author = space_get_object_id(arena->spaceTux, shot->author_id);
if (author != NULL &&
author->bonus == BONUS_GHOST && author->bonus_time > 0) {
@@ -289,7 +289,7 @@ action_eventteleportshot(space_t * space, teleport_t * teleport, shot_t * shot)
static void
action_eventshot(space_t * space, shot_t * shot, space_t * p_spaceTeleport)
{
- actionSpaceFromLocation(p_spaceTeleport, action_eventteleportshot, shot,
+ space_action_from_location(p_spaceTeleport, action_eventteleportshot, shot,
shot->x, shot->y, shot->w, shot->h);
}
@@ -304,9 +304,9 @@ action_eventtux(space_t * space, tux_t * tux, space_t * p_spaceTeleport)
{
int x, y, w, h;
- export_fce->fce_getTuxProportion(tux, &x, &y, &w, &h);
+ export_fce->fce_tux_get_proportion(tux, &x, &y, &w, &h);
- actionSpaceFromLocation(p_spaceTeleport, action_eventteleporttux, tux, x, y,
+ space_action_from_location(p_spaceTeleport, action_eventteleporttux, tux, x, y,
w, h);
}
@@ -316,13 +316,13 @@ int event()
return 0;
}
- if (export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_CLIENT) {
+ if (export_fce->fce_netMultiplayer_get_game_type() == NET_GAME_TYPE_CLIENT) {
return 0;
}
- actionSpace(export_fce->fce_getCurrentArena()->spaceShot,
+ space_action(export_fce->fce_arena_get_current()->spaceShot,
action_eventshot, spaceTeleport);
- actionSpace(export_fce->fce_getCurrentArena()->spaceTux, action_eventtux,
+ space_action(export_fce->fce_arena_get_current()->spaceTux, action_eventtux,
spaceTeleport);
return 0;
@@ -349,7 +349,7 @@ void recvMsg(char *msg)
int destroy()
{
- destroySpaceWithObject(spaceTeleport, destroyTeleport);
- destroyList(listTeleport);
+ space_destroy_with_item(spaceTeleport, destroyTeleport);
+ list_destroy(listTeleport);
return 0;
}
diff --git a/src/modules/modWall.c b/src/modules/modWall.c
index d3734d5..b6fb54e 100644
--- a/src/modules/modWall.c
+++ b/src/modules/modWall.c
@@ -213,7 +213,7 @@ static void cmd_wall(char *line)
#ifndef PUBLIC_SERVER
new =
newWall(x, y, w, h, img_x, img_y, layer,
- export_fce->fce_getImage(IMAGE_GROUP_USER, str_image));
+ export_fce->fce_image_get(IMAGE_GROUP_USER, str_image));
#endif
#ifdef PUBLIC_SERVER
@@ -222,29 +222,29 @@ static void cmd_wall(char *line)
if (spaceWall == NULL) {
spaceWall =
- newSpace(export_fce->fce_getCurrentArena()->w,
- export_fce->fce_getCurrentArena()->h, 320, 240,
+ space_new(export_fce->fce_arena_get_current()->w,
+ export_fce->fce_arena_get_current()->h, 320, 240,
getStatusWall, setStatusWall);
#ifndef PUBLIC_SERVER
spaceImgWall =
- newSpace(export_fce->fce_getCurrentArena()->w,
- export_fce->fce_getCurrentArena()->h, 320, 240,
+ space_new(export_fce->fce_arena_get_current()->w,
+ export_fce->fce_arena_get_current()->h, 320, 240,
getStatusImgWall, setStatusImgWall);
#endif
}
- addObjectToSpace(spaceWall, new);
+ space_add(spaceWall, new);
#ifndef PUBLIC_SERVER
- addObjectToSpace(spaceImgWall, new);
+ space_add(spaceImgWall, new);
#endif
}
int init(export_fce_t * p)
{
export_fce = p;
- listWall = newList();
+ listWall = list_new();
return 0;
}
@@ -262,9 +262,9 @@ int draw(int x, int y, int w, int h)
return 0;
}
- actionSpaceFromLocation(spaceImgWall, action_drawwall, NULL, x, y, w, h);
+ space_action_from_location(spaceImgWall, action_drawwall, NULL, x, y, w, h);
- //printSpace(spaceWall);
+ //space_print(spaceWall);
return 0;
}
@@ -275,9 +275,9 @@ static void action_eventwall(space_t * space, wall_t * wall, shot_t * shot)
arena_t *arena;
tux_t *author;
- arena = export_fce->fce_getCurrentArena();
+ arena = export_fce->fce_arena_get_current();
- author = getObjectFromSpaceWithID(arena->spaceTux, shot->author_id);
+ author = space_get_object_id(arena->spaceTux, shot->author_id);
if (author != NULL &&
author->bonus == BONUS_GHOST && author->bonus_time > 0) {
@@ -285,24 +285,24 @@ static void action_eventwall(space_t * space, wall_t * wall, shot_t * shot)
}
if (shot->gun == GUN_BOMBBALL) {
- if (export_fce->fce_getNetTypeGame() != NET_GAME_TYPE_CLIENT) {
- export_fce->fce_boundBombBall(shot);
+ if (export_fce->fce_netMultiplayer_get_game_type() != NET_GAME_TYPE_CLIENT) {
+ export_fce->fce_shot_bound_bombBall(shot);
}
return;
}
- //delObjectFromSpaceWithObject(arena->spaceShot, shot, export_fce->fce_destroyShot);
+ //space_del_with_item(arena->spaceShot, shot, export_fce->fce_shot_destroy);
shot->del = TRUE;
}
static void
action_eventshot(space_t * space, shot_t * shot, space_t * p_spaceWall)
{
- actionSpaceFromLocation(p_spaceWall, action_eventwall, shot, shot->x,
+ space_action_from_location(p_spaceWall, action_eventwall, shot, shot->x,
shot->y, shot->w, shot->h);
if (shot->del == TRUE) {
- delObjectFromSpaceWithObject(space, shot, export_fce->fce_destroyShot);
+ space_del_with_item(space, shot, export_fce->fce_shot_destroy);
}
}
@@ -312,7 +312,7 @@ int event()
return 0;
}
- actionSpace(export_fce->fce_getCurrentArena()->spaceShot,
+ space_action(export_fce->fce_arena_get_current()->spaceShot,
action_eventshot, spaceWall);
return 0;
@@ -324,7 +324,7 @@ int isConflict(int x, int y, int w, int h)
return 0;
}
- return isConflictWithObjectFromSpace(spaceWall, x, y, w, h);
+ return space_is_conflict_with_object(spaceWall, x, y, w, h);
}
void cmdArena(char *line)
@@ -339,10 +339,10 @@ void recvMsg(char *msg)
int destroy()
{
- destroySpaceWithObject(spaceWall, destroyWall);
+ space_destroy_with_item(spaceWall, destroyWall);
#ifndef PUBLIC_SERVER
- destroySpace(spaceImgWall);
+ space_destroy(spaceImgWall);
#endif
- destroyList(listWall);
+ list_destroy(listWall);
return 0;
}