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authorTomas Chvatal (scarabeus) <tomas.chvatal@gmail.com>2008-10-22 22:51:24 +0200
committerTomas Chvatal (scarabeus) <tomas.chvatal@gmail.com>2008-10-22 22:51:24 +0200
commit44daf03024fbf7cbffa10349044786f6ab784821 (patch)
treefe311eb22e2d853dfc18fde1a9e55d21815f4f82 /src/modules/modMove.c~
parente12753d2ec9db83ec08bb9db63902a82fb245cdd (diff)
Revert "X"
This reverts commit e12753d2ec9db83ec08bb9db63902a82fb245cdd.
Diffstat (limited to 'src/modules/modMove.c~')
-rw-r--r--src/modules/modMove.c~239
1 files changed, 0 insertions, 239 deletions
diff --git a/src/modules/modMove.c~ b/src/modules/modMove.c~
deleted file mode 100644
index 34222a6..0000000
--- a/src/modules/modMove.c~
+++ /dev/null
@@ -1,239 +0,0 @@
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-
-#include "main.h"
-#include "modules.h"
-#include "tux.h"
-#include "shot.h"
-#include "list.h"
-#include "gun.h"
-#include "space.h"
-#include "serverSendMsg.h"
-
-#ifndef PUBLIC_SERVER
-#include "interface.h"
-#include "image.h"
-#endif
-
-#ifdef PUBLIC_SERVER
-#include "publicServer.h"
-#endif
-
-static export_fce_t *export_fce;
-
-static void move_tux(tux_t *tux, int x, int y, int w, int h)
-{
- int dist_x = 0, dist_y = 0; // no warnning
-
- if (tux->bonus == BONUS_GHOST ||
- export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_CLIENT)
- return;
- switch (tux->position) {
- case TUX_UP :
- dist_x = x + w/2;
- dist_y = y - ( TUX_HEIGHT + 20 );
- break;
- case TUX_LEFT :
- dist_x = x - ( TUX_WIDTH + 20 );
- dist_y = y + h/2;
- break;
- case TUX_RIGHT :
- dist_x = x + w + 20;
- dist_y = y + h/2;
- break;
- case TUX_DOWN :
- dist_x = x + w/2;
- dist_y = y + h + 20;
- break;
- default :
- assert( ! "Variable p->control has a really wierd value!" );
- break;
- }
- if (export_fce->fce_isFreeSpace(export_fce->fce_getCurrentArena(), dist_x, dist_y, TUX_WIDTH, TUX_HEIGHT)) {
- moveObjectInSpace(export_fce->fce_getCurrentArena()->spaceTux, tux, dist_x, dist_y);
-#ifndef PUBLIC_SERVER
- //playSound("teleport", SOUND_GROUP_BASE);
-#endif
- if (export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_SERVER) {
- char msg[STR_PROTO_SIZE];
- sprintf(msg, "movetux %d %d %d", tux->id, dist_x, dist_y);
- if( tux->bonus == BONUS_HIDDEN )
- export_fce->fce_proto_send_module_server(PROTO_SEND_ONE, (client_t *)tux->client, msg);
- else
- export_fce->fce_proto_send_module_server(PROTO_SEND_ALL, NULL, msg);
- }
- }
-}
-
-static int myAbs(int n)
-{
- return ( n > 0 ? n : -n );
-}
-
-
-static int getSppedShot(shot_t *shot)
-{
- return ( myAbs(shot->px) > myAbs(shot->py) ? myAbs(shot->px) : myAbs(shot->py) );
-}
-
-static void transformShot(shot_t *shot, int position)
-{
- int speed;
-
- speed = getSppedShot(shot);
- switch (position) {
- case TUX_UP :
- shot->px = 0;
- shot->py = -speed;
- break;
- case TUX_LEFT :
- shot->px = -speed;
- shot->py = 0;
- break;
- case TUX_RIGHT :
- shot->px = speed;
- shot->py = 0;
- break;
- case TUX_DOWN :
- shot->px = 0;
- shot->py = +speed;
- break;
- }
- shot->position = position;
- shot->isCanKillAuthor = TRUE;
- if( shot->gun == GUN_LASSER )
- export_fce->fce_transformOnlyLasser(shot);
-}
-
-static void move_shot(shot_t *shot, int position, int src_x, int src_y,
- int dist_x, int dist_y, int dist_w, int dist_h)
-{
- int offset = 0;
- int new_x = 0, new_y = 0; // no warninng
-
- //printf("move_shot\n");
- switch (shot->position) {
- case TUX_UP :
- case TUX_DOWN :
- offset = shot->x - src_x;
- break;
- case TUX_RIGHT :
- case TUX_LEFT :
- offset = shot->y - src_y;
- break;
- }
- transformShot(shot, position);
- switch (shot->position) {
- case TUX_UP :
- new_x = dist_x + offset;
- new_y = dist_y - ( shot->h + 5 );
- break;
- case TUX_LEFT :
- new_x = dist_x - ( shot->w + 5 );
- new_y = dist_y + offset;
- break;
- case TUX_RIGHT :
- new_x = dist_x + dist_w + 5;
- new_y = dist_y + offset;
- break;
- case TUX_DOWN :
- new_x = dist_x + offset;
- new_y = dist_y + dist_h + 5;
- break;
- }
- moveObjectInSpace(export_fce->fce_getCurrentArena()->spaceShot, shot, new_x, new_y);
- if (export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_SERVER) {
- char msg[STR_PROTO_SIZE];
-
- sprintf(msg, "moveshot %d %d %d %d %d %d",
- shot->id, shot->x, shot->y, shot->px, shot->py, shot->position);
- export_fce->fce_proto_send_module_server(PROTO_SEND_ALL, NULL, msg);
- }
-}
-
-int init(export_fce_t *p)
-{
- export_fce = p;
- export_fce->fce_addToShareFce("move_tux", (void *)move_tux);
- export_fce->fce_addToShareFce("move_shot", (void *)move_shot);
- return 0;
-}
-
-static void proto_movetux(char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- int id, x, y;
- space_t *space;
- tux_t *tux;
-
- assert( msg != NULL );
- sscanf(msg, "%s %d %d %d",
- cmd, &id, &x, &y);
- space = export_fce->fce_getCurrentArena()->spaceTux;
- tux = getObjectFromSpaceWithID(space, id);
- if (tux != NULL)
- moveObjectInSpace(space, tux, x, y);
-}
-
-static void proto_moveshot(char *msg)
-{
- char cmd[STR_PROTO_SIZE];
- int shot_id, x, y, px, py, position;
- space_t *space;
- shot_t *shot;
-
- assert( msg != NULL );
- sscanf(msg, "%s %d %d %d %d %d %d",
- cmd, &shot_id, &x, &y, &px, &py, &position);
- space = export_fce->fce_getCurrentArena()->spaceShot;
- if ((shot = getObjectFromSpaceWithID(space, shot_id)) == NULL)
- return;
- moveObjectInSpace(space, shot, x, y);
- shot->isCanKillAuthor = 1;
- shot->position = position;
- shot->px = px;
- shot->py = py;
- if (shot->gun == GUN_LASSER)
- export_fce->fce_transformOnlyLasser(shot);
-}
-
-#ifndef PUBLIC_SERVER
-
-int draw(int x, int y, int w, int h)
-{
- return 0;
-}
-
-#endif
-
-int event()
-{
- return 0;
-}
-
-int isConflict(int x, int y, int w, int h)
-{
- return 0;
-}
-
-void cmdArena(char *line)
-{
-}
-
-void recvMsg(char *msg)
-{
- if (export_fce->fce_getNetTypeGame() == NET_GAME_TYPE_SERVER)
- return;
- if (strncmp(msg, "movetux", 7) == 0)
- proto_movetux(msg);
- if (strncmp(msg, "moveshot", 8) == 0)
- proto_moveshot(msg);
-}
-
-int destroy()
-{
- return 0;
-}