diff options
| author | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-06-19 19:28:04 +0000 |
|---|---|---|
| committer | oroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-06-19 19:28:04 +0000 |
| commit | a370d2f5860a0f89ac44af857d1059885ad1d60f (patch) | |
| tree | 5ad5112a884e41367b271a8ea3509dec04524819 /src/gun.c | |
| parent | fadf9365dba24b680db5cb8750c53e264ff1ec27 (diff) | |
- upravy v kode
- prepis stirel pre space_t *
- v kode su dva vyhladavacie algortmy, implicitne sa pouziva ten ktory funguje :)
ten co nefunguje je zamakrovany makrom SUPPORT_ERROR a este ho musim doladit
git-svn-id: http://opensvn.csie.org/tuxanci_ng@66 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'src/gun.c')
| -rw-r--r-- | src/gun.c | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -89,7 +89,8 @@ static void addShotTrivial(tux_t *tux, int x, int y, int px, int py, int gun) return; } */ - addList( getCurrentArena()->listShot, shot ); + //addList( getCurrentArena()->listShot, shot ); + addObjectToSpace(getCurrentArena()->spaceShot, shot); if( getNetTypeGame() == NET_GAME_TYPE_SERVER ) { |