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authororoborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-07-18 19:19:10 +0000
committeroroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-07-18 19:19:10 +0000
commit8b93dd8dac51e28bb25ad341f594d21a955c3adb (patch)
treee04e9ea1d2d9b57c77617614283fc8756c96d53c /src/base/tux.c
parenta5a03e684b5ed3e8781ce30e5ffd4f73b59c3e97 (diff)
- bezpecnejsie prepiannie screenov ( uz sa to nedeje v event() daneho screenu aj ked to on vyvolal )
- do laveho horneho rohu s nevypisuju blbiny - moduly pouzivaju funkcie actionSpace a actionSpaceFromLocation - dane funkcie sa pouzivaju aj pri vykreslovani objektov - btw. je jedno kolko zeru tuxanci top, na kerneli-2.6.25.* to zralo X a na kerneli 2.6.26 to zere 2*X git-svn-id: http://opensvn.csie.org/tuxanci_ng@159 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'src/base/tux.c')
-rw-r--r--src/base/tux.c41
1 files changed, 0 insertions, 41 deletions
diff --git a/src/base/tux.c b/src/base/tux.c
index bbc63e0..6823452 100644
--- a/src/base/tux.c
+++ b/src/base/tux.c
@@ -21,7 +21,6 @@
#include "font.h"
#include "image.h"
#include "layer.h"
-#include "term.h"
#include "radar.h"
#ifndef NO_SOUND
@@ -309,22 +308,14 @@ static void timer_tuxCanSwitchGun(void *p)
void eventTuxIsDead(tux_t *tux)
{
-#ifndef PUBLIC_SERVER
- char msg[STR_SIZE];
-#endif
-
if( tux->status == TUX_STATUS_DEAD )
{
return;
}
-#ifndef PUBLIC_SERVER
- sprintf(msg, "tux with id %d is dead\n", tux->id);
#ifndef NO_SOUND
playSound("dead", SOUND_GROUP_BASE);
#endif
- appendTextInTerm(msg);
-#endif
tux->status = TUX_STATUS_DEAD;
memset(tux->shot, 0, sizeof(int) * GUN_COUNT);
@@ -376,17 +367,10 @@ static void eventTuxIsDeadWIthShot(tux_t *tux, shot_t *shot)
void tuxTeleport(tux_t *tux)
{
int x, y;
-#ifndef PUBLIC_SERVER
- char msg[STR_SIZE];
-#endif
-#ifndef PUBLIC_SERVER
- sprintf(msg, "tux with id %d teleporting\n", tux->id);
#ifndef NO_SOUND
playSound("teleport", SOUND_GROUP_BASE);
#endif
- appendTextInTerm(msg);
-#endif
if( getNetTypeGame() != NET_GAME_TYPE_CLIENT )
{
@@ -532,9 +516,6 @@ void moveTux(tux_t *tux, int n)
void switchTuxGun(tux_t *tux)
{
int i;
-#ifndef PUBLIC_SERVER
- char msg[STR_SIZE];
-#endif
if( tux->control != TUX_CONTROL_NET &&
tux->isCanSwitchGun == FALSE )
@@ -550,13 +531,9 @@ void switchTuxGun(tux_t *tux)
tux->isCanSwitchGun = FALSE;
addTaskToTimer(getCurrentArena()->listTimer, TIMER_ONE, timer_tuxCanSwitchGun,
newInt(tux->id), TUX_TIME_CAN_SWITCH_GUN );
-#ifndef PUBLIC_SERVER
#ifndef NO_SOUND
playSound("switch_gun", SOUND_GROUP_BASE);
#endif
- sprintf(msg, "tux with id %d switch gun\n", tux->id);
- appendTextInTerm(msg);
-#endif
return;
}
}
@@ -570,13 +547,9 @@ void switchTuxGun(tux_t *tux)
addTaskToTimer(getCurrentArena()->listTimer, TIMER_ONE, timer_tuxCanSwitchGun,
newInt(tux->id), TUX_TIME_CAN_SWITCH_GUN );
-#ifndef PUBLIC_SERVER
#ifndef NO_SOUND
playSound("switch_gun", SOUND_GROUP_BASE);
#endif
- sprintf(msg, "tux with id %d switch gun\n", tux->id);
- appendTextInTerm(msg);
-#endif
return;
}
@@ -649,14 +622,9 @@ static void pickUpGun(tux_t *tux)
if( tux->pickup_time == TUX_MAX_PICKUP && getNetTypeGame() != NET_GAME_TYPE_CLIENT )
{
-#ifndef PUBLIC_SERVER
- char msg[STR_SIZE];
#ifndef NO_SOUND
playSound("switch_gun", SOUND_GROUP_BASE);
#endif
- sprintf(msg, "tux with id %d pickup\n", tux->id);
- appendTextInTerm(msg);
-#endif
tux->gun = GUN_SIMPLE;
tux->shot[ tux->gun ] = GUN_MAX_SHOT;
@@ -681,10 +649,6 @@ static void eventBonus(tux_t *tux)
if( tux->bonus_time == 0 && getNetTypeGame() != NET_GAME_TYPE_CLIENT )
{
-#ifndef PUBLIC_SERVER
- char msg[STR_SIZE];
-#endif
-
if( tux->bonus == BONUS_GHOST )
{
int x, y, w, h;
@@ -702,11 +666,6 @@ static void eventBonus(tux_t *tux)
tux->bonus = BONUS_NONE;
-#ifndef PUBLIC_SERVER
- sprintf(msg, "tux with id %d bonus disabled\n", tux->id);
- appendTextInTerm(msg);
-#endif
-
if( getNetTypeGame() == NET_GAME_TYPE_SERVER )
{
proto_send_newtux_server(PROTO_SEND_ALL, NULL, tux);