diff options
| author | xHire <xhire@tuxportal.cz> | 2009-05-24 20:13:33 +0200 |
|---|---|---|
| committer | xHire <xhire@tuxportal.cz> | 2009-05-26 01:11:54 +0200 |
| commit | b992c007c186fddf31f67a7ed0bd5789cfb9b85e (patch) | |
| tree | 8afca953f70438207634bc9a1e073bbeafe47ad6 /src/base/net_multiplayer.h | |
| parent | 6ac111e0ed67187554ead8cccc241029465e8979 (diff) | |
Rectified the coding style in base .h files
Diffstat (limited to 'src/base/net_multiplayer.h')
| -rw-r--r-- | src/base/net_multiplayer.h | 44 |
1 files changed, 21 insertions, 23 deletions
diff --git a/src/base/net_multiplayer.h b/src/base/net_multiplayer.h index 8d5ab46..3da7137 100644 --- a/src/base/net_multiplayer.h +++ b/src/base/net_multiplayer.h @@ -1,39 +1,37 @@ - #ifndef NET_MULTIPLAYER_H +#define NET_MULTIPLAYER_H -# define NET_MULTIPLAYER_H - -# include "main.h" -# include "tux.h" -# include "item.h" -# include "arena.h" +#include "main.h" +#include "tux.h" +#include "item.h" +#include "arena.h" -# define PROTO_UDPv4 0 -# define PROTO_UDPv6 1 +#define PROTO_UDPv4 0 +#define PROTO_UDPv6 1 -# define NET_GAME_TYPE_NONE 0 -# define NET_GAME_TYPE_SERVER 1 -# define NET_GAME_TYPE_CLIENT 2 +#define NET_GAME_TYPE_NONE 0 +#define NET_GAME_TYPE_SERVER 1 +#define NET_GAME_TYPE_CLIENT 2 -# define NET_STATUS_OK 0 -# define NET_STATUS_ZOMBIE 1 +#define NET_STATUS_OK 0 +#define NET_STATUS_ZOMBIE 1 -# define NET_PROTOCOL_TYPE_TCP 0 -# define NET_PROTOCOL_TYPE_UDP 1 +#define NET_PROTOCOL_TYPE_TCP 0 +#define NET_PROTOCOL_TYPE_UDP 1 -# define LIMIT_BUFFER 10240 +#define LIMIT_BUFFER 10240 -# define NET_MASTER_SERVER_DOMAIN "ms.tuxanci.org" -# define NET_MASTER_SERVER "193.85.244.165" -# define NET_MASTER_PORT 6800 +#define NET_MASTER_SERVER_DOMAIN "ms.tuxanci.org" +#define NET_MASTER_SERVER "83.167.234.16" +#define NET_MASTER_PORT 6800 -# ifdef PUBLIC_SERVER +#ifdef PUBLIC_SERVER extern int net_multiplayer_init_for_game_server(char *ip4, int port4, char *ip6, int port6); -# endif +#endif /* PUBLIC_SERVER */ extern int net_multiplayer_init(int type, char *ip, int port, int proto); extern int net_multiplayer_get_game_type(); extern void net_multiplayer_event(); extern void net_multiplayer_quit(); -#endif +#endif /* NET_MULTIPLAYER_H */ |