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authorscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-08-18 21:50:13 +0000
committerscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-08-18 21:50:13 +0000
commit9c71274e5c4cde5dd99a0eb927243f6c481df1f2 (patch)
tree17d77f14943b7f463145a5550330b56f0ea9548b /src/base/net_multiplayer.c
parent9acea18a3a920b781414ba44e1e1651ea760867b (diff)
- hromada preklapeni na gettext
- zbyva odstranit language funkci - pak uz zbyva pouze rozchodit uplne gettext a vyrobit preklady git-svn-id: http://opensvn.csie.org/tuxanci_ng@222 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'src/base/net_multiplayer.c')
-rw-r--r--src/base/net_multiplayer.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/base/net_multiplayer.c b/src/base/net_multiplayer.c
index a2ec849..f7d54eb 100644
--- a/src/base/net_multiplayer.c
+++ b/src/base/net_multiplayer.c
@@ -58,7 +58,7 @@ int initNetMuliplayer(int type, char *ip, int port, int proto)
case PROTO_UDPv4 :
if( initServer(ip, port, NULL, 0) != 1 )
{
- fprintf(stderr, "Unable to inicialize network game as server!\n");
+ fprintf(stderr, _("Unable to inicialize network game as server!\n"));
netGameType = NET_GAME_TYPE_NONE;
return -1;
}
@@ -66,7 +66,7 @@ int initNetMuliplayer(int type, char *ip, int port, int proto)
case PROTO_UDPv6 :
if( initServer(NULL, 0, ip, port) != 1 )
{
- fprintf(stderr, "Unable to inicialize network game as server!\n");
+ fprintf(stderr, _("Unable to inicialize network game as server!\n"));
netGameType = NET_GAME_TYPE_NONE;
return -1;
}
@@ -78,14 +78,14 @@ int initNetMuliplayer(int type, char *ip, int port, int proto)
case NET_GAME_TYPE_CLIENT :
if( initClient(ip, port, proto) != 0 )
{
- fprintf(stderr, "Unable to inicialize network game as client!\n");
+ fprintf(stderr, _("Unable to inicialize network game as client!\n"));
netGameType = NET_GAME_TYPE_NONE;
return -1;
}
break;
#endif
default :
- assert( ! "Premenna netGameType ma zlu hodnotu !" );
+ assert( ! _("Variable netGameType has a really wierd value!") );
break;
}
@@ -109,7 +109,7 @@ void eventNetMultiplayer()
break;
#endif
default :
- assert( ! "Premenna netGameType ma zlu hodnotu !" );
+ assert( ! _("Variable netGameType has a really wierd value!") );
break;
}
}
@@ -131,7 +131,7 @@ void quitNetMultiplayer()
break;
#endif
default :
- assert( ! "Premenna netGameType ma zlu hodnotu !" );
+ assert( ! _("Variable netGameType has a really wierd value!") );
break;
}