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authorDusan Durech <dusan@debian.debian>2009-04-12 14:29:51 +0200
committerDusan Durech <dusan@debian.debian>2009-04-12 14:29:51 +0200
commit876fc624df9728ee0feee26e1b31b53ed9ef3326 (patch)
treee20814ab6d07fb892284dcee11bc492532bdabaa /src/base/arena.c
parentdff1cbc31ca8d585c01f5bebd08e50cf07fd2b0c (diff)
convert all name function from oldName to new_name
Diffstat (limited to 'src/base/arena.c')
-rw-r--r--src/base/arena.c124
1 files changed, 62 insertions, 62 deletions
diff --git a/src/base/arena.c b/src/base/arena.c
index effbff4..e58f8f3 100644
--- a/src/base/arena.c
+++ b/src/base/arena.c
@@ -43,12 +43,12 @@ static int isTuxNear(tux_t * tux1, tux_t * tux2)
}
#endif
-void setCurrentArena(arena_t * p)
+void arena_set_current(arena_t * p)
{
currentArena = p;
}
-arena_t *getCurrentArena()
+arena_t *arena_get_current()
{
return currentArena;
}
@@ -63,7 +63,7 @@ void hotkey_splitArena()
}
#ifndef PUBLIC_SERVER
-void initArena()
+void arena_init()
{
splitType = SCREEN_SPLIT_VERTICAL;
@@ -77,16 +77,16 @@ void initArena()
printf("SCREEN_SPLIT_HORIZONTAL\n");
}
- registerHotKey(SDLK_F3, hotkey_splitArena);
+ hotKey_register(SDLK_F3, hotkey_splitArena);
}
-void quitArena()
+void arena_quit()
{
- unregisterHotKey(SDLK_F3);
+ unhotKey_register(SDLK_F3);
}
#endif
-arena_t *newArena(int w, int h)
+arena_t *arena_new(int w, int h)
{
arena_t *new;
int zone_w, zone_h;
@@ -101,7 +101,7 @@ arena_t *newArena(int w, int h)
new->w = w;
new->h = h;
- new->listTimer = newList();
+ new->listTimer = list_new();
if (w > 800 || h > 600) {
zone_w = 320;
@@ -111,9 +111,9 @@ arena_t *newArena(int w, int h)
zone_h = 60;
}
- new->spaceTux = newSpace(w, h, zone_w, zone_h, getStatusTux, setStatusTux);
- new->spaceItem = newSpace(w, h, zone_w, zone_h, getStatusItem, setStatusItem);
- new->spaceShot = newSpace(w, h, zone_w, zone_h, getStatusShot, setStatusShot);
+ new->spaceTux = space_new(w, h, zone_w, zone_h, tux_get_status, tux_set_status);
+ new->spaceItem = space_new(w, h, zone_w, zone_h, item_get_status, item_set_status);
+ new->spaceShot = space_new(w, h, zone_w, zone_h, shot_get_status, shot_set_status);
new->countRound = 0;
new->max_countRound = 0;
@@ -122,36 +122,36 @@ arena_t *newArena(int w, int h)
}
int
-conflictSpace(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2)
+arena_conflict_space(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2)
{
return (x1 < x2 + w2 && x2 < x1 + w1 && y1 < y2 + h2 && y2 < y1 + h1);
}
-int isFreeSpace(arena_t * arena, int x, int y, int w, int h)
+int arena__is_free_space(arena_t * arena, int x, int y, int w, int h)
{
if (x < 0 || y < 0 || x + w > arena->w || y + h > arena->h) {
return 0;
}
- if (isConflictWithObjectFromSpace(arena->spaceTux, x, y, w, h))
+ if (space_is_conflict_with_object(arena->spaceTux, x, y, w, h))
return 0;
- if (isConflictWithObjectFromSpace(arena->spaceShot, x, y, w, h))
+ if (space_is_conflict_with_object(arena->spaceShot, x, y, w, h))
return 0;
- if (isConflictWithObjectFromSpace(arena->spaceItem, x, y, w, h))
+ if (space_is_conflict_with_object(arena->spaceItem, x, y, w, h))
return 0;
- if (isConflictWithObjectFromSpace(arena->spaceShot, x, y, w, h))
+ if (space_is_conflict_with_object(arena->spaceShot, x, y, w, h))
return 0;
- if (isConflictModule(x, y, w, h))
+ if (module_is_conflict(x, y, w, h))
return 0;
return 1;
}
-void findFreeSpace(arena_t * arena, int *x, int *y, int w, int h)
+void arena_find_free_space(arena_t * arena, int *x, int *y, int w, int h)
{
int z_x;
int z_y;
@@ -162,17 +162,17 @@ void findFreeSpace(arena_t * arena, int *x, int *y, int w, int h)
do {
z_x = random() % (arena->w - w);
z_y = random() % (arena->h - h);
- } while (isFreeSpace(arena, z_x, z_y, w, h) == 0);
+ } while (arena__is_free_space(arena, z_x, z_y, w, h) == 0);
*x = z_x;
*y = z_y;
}
-void getCenterScreen(int *screen_x, int *screen_y, int x, int y, int screen_size_x, int screen_size_y)
+void arena_get_center_screen(int *screen_x, int *screen_y, int x, int y, int screen_size_x, int screen_size_y)
{
arena_t *arena;
- arena = getCurrentArena();
+ arena = arena_get_current();
*screen_x = x - screen_size_x / 2;
*screen_y = y - screen_size_y / 2;
@@ -220,28 +220,28 @@ static void drawBackground(arena_t * arena, int screen_x, int screen_y)
}
}
-static void action_drawTux(space_t * space, tux_t * tux, void *p)
+static void action_tux_draw(space_t * space, tux_t * tux, void *p)
{
- drawTux(tux);
+ tux_draw(tux);
}
-static void action_drawItem(space_t * space, item_t * item, void *p)
+static void action_item_draw(space_t * space, item_t * item, void *p)
{
- drawItem(item);
+ item_draw(item);
}
-static void action_drawShot(space_t * space, shot_t * shot, void *p)
+static void action_shot_draw(space_t * space, shot_t * shot, void *p)
{
- drawShot(shot);
+ shot_draw(shot);
}
static void drawObjects(arena_t * arena, int screen_x, int screen_y)
{
- actionSpaceFromLocation(arena->spaceTux, action_drawTux, NULL, screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
- actionSpaceFromLocation(arena->spaceItem, action_drawItem, NULL, screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
- actionSpaceFromLocation(arena->spaceShot, action_drawShot, NULL, screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
+ space_action_from_location(arena->spaceTux, action_tux_draw, NULL, screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
+ space_action_from_location(arena->spaceItem, action_item_draw, NULL, screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
+ space_action_from_location(arena->spaceShot, action_shot_draw, NULL, screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
- drawModule(screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
+ module_draw(screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
}
static void drawSplitArenaForTux(arena_t * arena, tux_t * tux, int location_x, int location_y)
@@ -250,10 +250,10 @@ static void drawSplitArenaForTux(arena_t * arena, tux_t * tux, int location_x, i
switch (splitType) {
case SCREEN_SPLIT_HORIZONTAL:
- getCenterScreen(&screen_x, &screen_y, tux->x, tux->y, WINDOW_SIZE_X, WINDOW_SIZE_Y / 2);
+ arena_get_center_screen(&screen_x, &screen_y, tux->x, tux->y, WINDOW_SIZE_X, WINDOW_SIZE_Y / 2);
break;
case SCREEN_SPLIT_VERTICAL:
- getCenterScreen(&screen_x, &screen_y, tux->x, tux->y, WINDOW_SIZE_X / 2, WINDOW_SIZE_Y);
+ arena_get_center_screen(&screen_x, &screen_y, tux->x, tux->y, WINDOW_SIZE_X / 2, WINDOW_SIZE_Y);
break;
default:
screen_x = -1;
@@ -267,10 +267,10 @@ static void drawSplitArenaForTux(arena_t * arena, tux_t * tux, int location_x, i
switch (splitType) {
case SCREEN_SPLIT_HORIZONTAL:
- drawLayerSplit(location_x, location_y, screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y / 2);
+ layer_draw_slpit(location_x, location_y, screen_x, screen_y, WINDOW_SIZE_X, WINDOW_SIZE_Y / 2);
break;
case SCREEN_SPLIT_VERTICAL:
- drawLayerSplit(location_x, location_y, screen_x, screen_y, WINDOW_SIZE_X / 2, WINDOW_SIZE_Y);
+ layer_draw_slpit(location_x, location_y, screen_x, screen_y, WINDOW_SIZE_X / 2, WINDOW_SIZE_Y);
break;
default:
screen_x = -1;
@@ -284,7 +284,7 @@ void drawSplitArena(arena_t * arena)
{
tux_t *tux = NULL;
- tux = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT);
+ tux = word_get_control_tux(TUX_CONTROL_KEYBOARD_RIGHT);
if (tux != NULL) {
switch (splitType) {
@@ -297,7 +297,7 @@ void drawSplitArena(arena_t * arena)
}
}
- tux = getControlTux(TUX_CONTROL_KEYBOARD_LEFT);
+ tux = word_get_control_tux(TUX_CONTROL_KEYBOARD_LEFT);
if (tux != NULL) {
drawSplitArenaForTux(arena, tux, 0, 0);
@@ -308,10 +308,10 @@ void drawCenterArena(arena_t * arena, int x, int y)
{
int screen_x, screen_y;
- getCenterScreen(&screen_x, &screen_y, x, y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
+ arena_get_center_screen(&screen_x, &screen_y, x, y, WINDOW_SIZE_X, WINDOW_SIZE_Y);
drawBackground(arena, screen_x, screen_y);
drawObjects(arena, screen_x, screen_y);
- drawLayerCenter(x, y);
+ layer_draw_center(x, y);
}
void drawSimpleArena(arena_t * arena)
@@ -319,7 +319,7 @@ void drawSimpleArena(arena_t * arena)
int screen_x, screen_y;
tux_t *tux = NULL;
- tux = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT);
+ tux = word_get_control_tux(TUX_CONTROL_KEYBOARD_RIGHT);
if (tux == NULL) {
return;
@@ -330,18 +330,18 @@ void drawSimpleArena(arena_t * arena)
drawBackground(arena, screen_x, screen_y);
drawObjects(arena, screen_x, screen_y);
- drawLayer(tux->x, tux->y);
+ layer_draw_all(tux->x, tux->y);
}
-void drawArena(arena_t * arena)
+void arena_draw(arena_t * arena)
{
if (isBigArena(arena) &&
- getNetTypeGame() == NET_GAME_TYPE_NONE && !isSettingAI()) {
+ netMultiplayer_get_game_type() == NET_GAME_TYPE_NONE && !setting_is_ai()) {
tux_t *tux1;
tux_t *tux2;
- tux1 = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT);
- tux2 = getControlTux(TUX_CONTROL_KEYBOARD_LEFT);
+ tux1 = word_get_control_tux(TUX_CONTROL_KEYBOARD_RIGHT);
+ tux2 = word_get_control_tux(TUX_CONTROL_KEYBOARD_LEFT);
if (isTuxNear(tux1, tux2)) {
drawCenterArena(arena, (tux1->x + tux2->x) / 2, (tux1->y + tux2->y) / 2);
@@ -355,7 +355,7 @@ void drawArena(arena_t * arena)
if (isBigArena(arena)) {
tux_t *tux = NULL;
- tux = getControlTux(TUX_CONTROL_KEYBOARD_RIGHT);
+ tux = word_get_control_tux(TUX_CONTROL_KEYBOARD_RIGHT);
if (tux == NULL) {
return;
@@ -372,35 +372,35 @@ void drawArena(arena_t * arena)
static void action_tux(space_t * space, tux_t * tux, void *p)
{
- eventTux(tux);
+ tux_event(tux);
}
-void eventArena(arena_t * arena)
+void arena_event(arena_t * arena)
{
int i;
for (i = 0; i < 8; i++) {
- checkShotIsInTuxScreen(arena);
+ shot_check_is_tux_screen(arena);
- eventConflictShotWithItem(arena);
- eventConflictTuxWithShot(arena);
- eventModule();
+ item_event_conglicts_shot_with_item(arena);
+ tux_conflict_woth_shot(arena);
+ module_event();
- eventMoveListShot(arena);
+ shot_event_move_list(arena);
}
- eventListItem(arena->spaceItem);
+ item_event(arena->spaceItem);
- actionSpace(arena->spaceTux, action_tux, NULL);
+ space_action(arena->spaceTux, action_tux, NULL);
- eventTimer(arena->listTimer);
+ timer_event(arena->listTimer);
}
-void destroyArena(arena_t * p)
+void arena_destroy(arena_t * p)
{
- destroySpaceWithObject(p->spaceTux, destroyTux);
- destroySpaceWithObject(p->spaceItem, destroyItem);
- destroySpaceWithObject(p->spaceShot, destroyShot);
- destroyTimer(p->listTimer);
+ space_destroy_with_item(p->spaceTux, tux_destroy);
+ space_destroy_with_item(p->spaceItem, item_destroy);
+ space_destroy_with_item(p->spaceShot, shot_destroy);
+ timer_destroy(p->listTimer);
free(p);
}