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authororoborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-03-17 20:29:34 +0000
committeroroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-03-17 20:29:34 +0000
commit437da38a26548714e6e1640722148f0f9f601ccb (patch)
tree3bc6a5a0903211e2d1ffa4fd9b3e6e467d413ecf /include
parent51aae47ae08ad61507f219c24ed6d9321c866f45 (diff)
<Oroborus> - opravena chyba, clent nacital iba _jeden_ sietovy packet za 50 ms ( ano aj ked ich prislo viacej)
<Oroborus> - server pinguje clientov a na zaklade toho client vie, ci server nespadol <Oroborus> - publicserver sa da korektne vypnut signalom SIGQUIT <Oroborus> - publicserver bol pretiahnuty cez valgrind, teraz za pocet volani funkcie malloc rovna poctu volani funkcie free <Oroborus> - v sietovom multiplayeri sa da chodit cez teleporty a strielat do teleportov <Oroborus> - do rur sa da siez strielat git-svn-id: http://opensvn.csie.org/tuxanci_ng@24 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'include')
-rw-r--r--include/client.h6
-rwxr-xr-xinclude/interface.h2
-rw-r--r--include/proto.h5
-rw-r--r--include/publicServer.h3
-rw-r--r--include/server.h4
-rw-r--r--include/shot.h4
6 files changed, 19 insertions, 5 deletions
diff --git a/include/client.h b/include/client.h
index 6aa4d58..6c827f7 100644
--- a/include/client.h
+++ b/include/client.h
@@ -5,7 +5,8 @@
#if defined SUPPORT_NET_UNIX_UDP || defined SUPPORT_NET_SDL_UDP
-#define CLIENT_TIMEOUT 2500
+#define CLIENT_TIMEOUT 2500
+#define SERVER_TIMEOUT_ALIVE 5000
#endif
@@ -19,6 +20,7 @@ extern void quitTcpClient();
extern int initUdpClient(char *ip, int port);
extern void eventPingServer();
extern void selectClientUdpSocket();
+extern void refreshPingServerAlive();
extern void quitUdpClient();
#endif
@@ -26,6 +28,8 @@ extern void quitUdpClient();
extern int initSdlUdpClient(char *ip, int port);
extern void eventPingServer();
extern void selectClientSdlUdpSocket();
+extern void refreshPingServerAlive();
+extern bool_t isServerAlive();
extern void quitSdlUdpClient();
#endif
diff --git a/include/interface.h b/include/interface.h
index 720676e..a65ffa4 100755
--- a/include/interface.h
+++ b/include/interface.h
@@ -19,7 +19,7 @@
#define SDL_SUBSYSTEMS SDL_INIT_VIDEO|SDL_INIT_TIMER|SDL_DOUBLEBUF
//napis na okne
-#define WINDOW_TITLE "Tuxanci next generation SVN revision 13"
+#define WINDOW_TITLE "Tuxanci next generation SVN revision 23"
#define WIN_BPP 0
#define USR_EVT_TIMER 0
diff --git a/include/proto.h b/include/proto.h
index cc17f79..5e50965 100644
--- a/include/proto.h
+++ b/include/proto.h
@@ -6,6 +6,7 @@
#include "tux.h"
#include "server.h"
#include "item.h"
+#include "shot.h"
extern void proto_send_hello_client();
extern void proto_recv_hello_server(client_t *client, char *msg);
@@ -25,10 +26,14 @@ extern void proto_send_deltux_server(client_t *client);
extern void proto_recv_deltux_client(char *msg);
extern void proto_send_additem_server(item_t *p);
extern void proto_recv_additem_client(char *msg);
+extern void proto_send_shot_server(shot_t *p);
+extern void proto_recv_shot_client(char *msg);
extern void proto_send_context_client(tux_t *tux);
extern void proto_recv_context_server(client_t *client, char *msg);
extern void proto_send_ping_client();
extern void proto_recv_ping_server(client_t *client, char *msg);
+extern void proto_send_ping_server();
+extern void proto_recv_ping_client(char *msg);
extern void proto_send_end_client();
extern void proto_recv_end_server(client_t *client, char *msg);
extern void proto_send_end_server();
diff --git a/include/publicServer.h b/include/publicServer.h
index 9c3a367..9b453d7 100644
--- a/include/publicServer.h
+++ b/include/publicServer.h
@@ -7,12 +7,13 @@
extern arena_t* getWorldArena();
extern void countRoundInc();
-extern void initPublicServer();
+extern int initPublicServer();
extern int getChoiceArenaId();
extern int conflictSpace(int x1,int y1,int w1,int h1,int x2,int y2,int w2,int h2);
extern int isFreeSpace(int x, int y, int w, int h);
extern void findFreeSpace(int *x, int *y, int w, int h);
extern void eventPublicServer();
+extern void my_handler_quit(int n);
extern void quitPublicServer();
#endif
diff --git a/include/server.h b/include/server.h
index f35f155..623a12e 100644
--- a/include/server.h
+++ b/include/server.h
@@ -21,7 +21,7 @@
#include "udp.h"
#define SERVER_TIMEOUT 5000
-#define SERVER_TIME_SYNC 5000
+#define SERVER_TIME_SYNC 1000
#endif
@@ -30,7 +30,7 @@
#include "sdl_udp.h"
#define SERVER_TIMEOUT 5000
-#define SERVER_TIME_SYNC 5000
+#define SERVER_TIME_SYNC 1000
#endif
diff --git a/include/shot.h b/include/shot.h
index 22fb2f5..d0460e2 100644
--- a/include/shot.h
+++ b/include/shot.h
@@ -1,6 +1,8 @@
#ifndef SHOT_H
+#define SHOT_H
+
#include "main.h"
#ifndef BUBLIC_SERVER
#include "interface.h"
@@ -42,6 +44,8 @@ extern void drawListShot(list_t *listShot);
extern int isConflictWithListShot(list_t *listShot, int x, int y, int w, int h);
extern void eventMoveListShot(list_t *listShot);
+extern void transformOnlyLasser(shot_t *shot);
+
extern void moveShot(shot_t *shot, int position, int src_x, int src_y,
int dist_x, int dist_y, int dist_w, int dist_h);