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authororoborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-05-26 12:45:53 +0000
committeroroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-05-26 12:45:53 +0000
commitc94fd664bba352732bf0e5c9a77e709b49f1aa4f (patch)
tree70936acfc33b46792ce1e3170de6a82f86edfe68 /include/shot.h
parenta1e9bc7430ca827808a502f455b20a23ba15e31a (diff)
- mensie upravy v kode
- navod na zostavovanie projektu - da sa to skompilovat :D - PS: este to nie je odladene, a musim sa ucit na prijmacky na FEI git-svn-id: http://opensvn.csie.org/tuxanci_ng@54 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'include/shot.h')
-rw-r--r--include/shot.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/shot.h b/include/shot.h
index 156a736..526727b 100644
--- a/include/shot.h
+++ b/include/shot.h
@@ -38,6 +38,7 @@ extern bool_t isShotInicialized();
extern void initShot();
extern shot_t* newShot(int x,int y, int px, int py, int gun, int author_id);
extern shot_t* getShotID(list_t *listShot, int id);
+extern void replaceShotID(shot_t *shot, int id);
#ifndef PUBLIC_SERVER
extern void drawShot(shot_t *p);
extern void drawListShot(list_t *listShot);