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authororoborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-03-14 22:11:31 +0000
committeroroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-03-14 22:11:31 +0000
commitd9e19a0d5ba8a797e12052e29f9c3a945d2331bc (patch)
tree95e18dfbf1879b5edd973d81003a43955adb141b /include/server.h
parent593ac1e25c2053f06cb1b7e29785a695d3c57ad3 (diff)
- upravy v kode, lepsia synchronizacia
- clienty posielaju serveru "pingy", ak server isty cas ping od client anedostane tak ho dpoji ( nespojive UDP ) git-svn-id: http://opensvn.csie.org/tuxanci_ng@16 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'include/server.h')
-rw-r--r--include/server.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/include/server.h b/include/server.h
index c7d4df9..328e2d3 100644
--- a/include/server.h
+++ b/include/server.h
@@ -9,12 +9,14 @@
#include "tcp.h"
#include "udp.h"
+#define SERVER_TIMEOUT 5000
+
typedef struct client_struct
{
sock_tcp_t *socket_tcp;
sock_udp_t *socket_udp;
int status;
-
+ Uint32 lastPing;
tux_t *tux;
buffer_t *buffer;
} client_t;