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authorscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-08-18 17:53:52 +0000
committerscarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-08-18 17:53:52 +0000
commit9acea18a3a920b781414ba44e1e1651ea760867b (patch)
treeb8f19b794e5abd541084be2ea9817a8775f1279c /README
parenteefb6affd420af8c512e8733a6c9e2f5aabd5854 (diff)
- pouzivame verzovani od ted $ tuxanci-svn spusti hru
- vyjadrete se k verzovani i stabilnich vydani git-svn-id: http://opensvn.csie.org/tuxanci_ng@221 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
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diff --git a/README b/README
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--- a/README
+++ b/README
@@ -97,13 +97,13 @@ HOWTO COMPILE
GAME USAGE
==========
- Starting game is simple tuxanci or tuxanci-server based on what we
+ Starting game is simple tuxanci-VERSION or tuxanci-server-V. based on what we
compiled (based on presumption user installed into directories where path
is set).
- If we are using bundled binary and tuxanci are reporting "File not found!"
+ If you are using bundled binary and tuxanci are reporting "File not found!"
error, you need to launch it directly from BIN directory
- (eg.: "$ cd tuxanci/bin && ./tuxanci").
+ (eg.: "$ cd tuxanci/bin && ./tuxanci-VERSION").
For client we create some configuration files in $HOME. There is created
".tuxanci" directory and in there are pretty selfexplaining .conf files.