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authororoborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-05-28 19:25:15 +0000
committeroroborus <oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e>2008-05-28 19:25:15 +0000
commite5120505b21ff38dc25efcad129a440bbfa9996d (patch)
tree583e0683fb1f71f65bb81b0fcdf2e71587e1fe46 /README.sk
parentc94fd664bba352732bf0e5c9a77e709b49f1aa4f (diff)
- zrychlenie hry, bez toho aby sa menila rychlost hlavneho casovaca
- oprava chyby v ID managery - ID manager spravuje ID-y pre vsetky objekty git-svn-id: http://opensvn.csie.org/tuxanci_ng@55 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
Diffstat (limited to 'README.sk')
-rw-r--r--README.sk8
1 files changed, 4 insertions, 4 deletions
diff --git a/README.sk b/README.sk
index 40e1877..b0770c7 100644
--- a/README.sk
+++ b/README.sk
@@ -13,9 +13,9 @@
Pri kompilacii, hry ako grafickeho klienta sa potrebuju kniznice :
(g)libc, SDL, SDL_Image, SDL_Mixer, SDL_ttf, SDL_Net
- v ratatne hlavickovych suborov a konfiguracnych striptov ( sdl-config )
+ v ratane hlavickovych suborov a konfiguracnych striptov ( sdl-config )
- ldd -u `which tuxanci`
+ ldd -u `which tuxanci-ng`
Unused direct dependencies:
/usr/lib/libSDL_image-1.2.so.0
/usr/lib/libSDL_mixer-1.2.so.0
@@ -26,13 +26,13 @@
make clean
----------
- pre istotu vymazame subory z predchadzajucej kompilacie
+ pre istotu vymazeme subory z predchadzajucej kompilacie
v subore config.h do makra DESTDIR ulozime nas prefix-path,
ktory sa natvrdo skompiluje do programu
#define DESTDIR "/usr/local/"
- Ak toto maro nebude existovat, program bude pouzivat svoje podaresare :)
+ Ak toto makro nebude existovat, program bude pouzivat svoje podaresare :)
( vhodne pri vyvoji, ked sa casto menia subory )
make mod