diff options
| author | scarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-07-25 12:19:39 +0000 |
|---|---|---|
| committer | scarab <scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e> | 2008-07-25 12:19:39 +0000 |
| commit | 89b852047f5f2df4e3fe87ba33a55f9778b61af3 (patch) | |
| tree | 312841d4b8bc994e8cf4c290104ba76a5583201f | |
| parent | 7dcbcc973e6a6791f392e3413aef42a12fd28c7d (diff) | |
- uprava readme kvuli binarce
git-svn-id: http://opensvn.csie.org/tuxanci_ng@170 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
| -rw-r--r-- | README | 10 | ||||
| -rw-r--r-- | config.h | 2 |
2 files changed, 8 insertions, 4 deletions
@@ -53,7 +53,7 @@ HOWTO COMPILE (g)libc, SDL, SDL_image, SDL_ttf, optionally SDL_mixer And some applications: - cmake version 2.4.8 and above + cmake version 2.4.6 and above Now we have two options what we can do: (all commands are supposed to be written in tuxanci sources directory) @@ -98,14 +98,18 @@ HOWTO COMPILE GAME USAGE ========== - Starting game is simple tuxanci-ng or tuxanci-ng-server based on what we + Starting game is simple tuxanci or tuxanci-server based on what we compiled (based on presumption user installed into directories where path is set). + + If we are using bundled binary and tuxanci are reporting "File not found!" + error, you need to launch it directly from BIN directory + (eg.: "$ cd tuxanci/bin && ./tuxanci"). For client we create some configuration files in $HOME. There is created ".tuxanci-ng" directory and in there are pretty explaining .conf files. - For server we create directory /etc/tuxanci_ng/server.conf where you could + For server we create directory /etc/tuxanci/server.conf where you could do some changes for it (again pretty selfexplaining). Controls @@ -1 +1 @@ -#define TUXANCI_NG_VERSION "svn169" +#define TUXANCI_NG_VERSION "svn170" |