<feed xmlns='http://www.w3.org/2005/Atom'>
<title>tuxanci2.git/src/screen_world.c, branch master</title>
<subtitle>A First Person Shooter
</subtitle>
<id>https://repo.gnufault.org/tuxanci2.git/atom?h=master</id>
<link rel='self' href='https://repo.gnufault.org/tuxanci2.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/'/>
<updated>2008-06-28T16:38:35Z</updated>
<entry>
<title>- prekopanie adresarovej struktury, prva cast</title>
<updated>2008-06-28T16:38:35Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-28T16:38:35Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=2d776fcd61be168e1ff0ff2e4a5e71835e7cea19'/>
<id>urn:sha1:2d776fcd61be168e1ff0ff2e4a5e71835e7cea19</id>
<content type='text'>
git-svn-id: http://opensvn.csie.org/tuxanci_ng@77 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- podpora IPv6</title>
<updated>2008-06-24T15:56:36Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-24T15:56:36Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=826a768318d071200b289ed3a93ee409759dbae3'/>
<id>urn:sha1:826a768318d071200b289ed3a93ee409759dbae3</id>
<content type='text'>
- game server je schopny obsluhovat clientov zo sieti IPv4 a IPv6 sucastne
- hrac si moze zvolit v nastaveniach, ci che pouzivat IPv4 alebo IPv6
- odkolnenie od SDL_net ( nepodporuje IPv6 ) // ale v kode este podpora SDL_Net je



git-svn-id: http://opensvn.csie.org/tuxanci_ng@70 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- popora AI v moduloch</title>
<updated>2008-06-23T14:52:45Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-23T14:52:45Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=74296b5f2f8b572d3037a9de23c2e8dd1c372a7b'/>
<id>urn:sha1:74296b5f2f8b572d3037a9de23c2e8dd1c372a7b</id>
<content type='text'>
- zjednodusenie sietoveho protokolu
- oprava chyb



git-svn-id: http://opensvn.csie.org/tuxanci_ng@68 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- prva cast prepisu kodu pre pozuivanie space_t a space_t API, ktore je optimalizovany pre ukladanie informacii o </title>
<updated>2008-06-12T16:36:13Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-12T16:36:13Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=9751218f594526982877332d6ca0fa90b67bbb7b'/>
<id>urn:sha1:9751218f594526982877332d6ca0fa90b67bbb7b</id>
<content type='text'>
objektoch vo velkych mapach.
POZOR: nie je vhodne kompilovat ako gameserver ( pre istotu to ani nejde ) // este to msusim doorbit :)




git-svn-id: http://opensvn.csie.org/tuxanci_ng@63 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- kod bol prepisany tak aby dokazal pracovat aj s arenami vascimi ako je obrazovka okna</title>
<updated>2008-06-08T21:43:44Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-08T21:43:44Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=4919e623c6695a80aaf96187253756dcbb72bf87'/>
<id>urn:sha1:4919e623c6695a80aaf96187253756dcbb72bf87</id>
<content type='text'>
  ( ako pozadie na arenu sa da pouzit aj tepeta aj textura )
  


git-svn-id: http://opensvn.csie.org/tuxanci_ng@62 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- pri drzani dvoch klaves sa tux nezasekne ;)</title>
<updated>2008-06-04T12:38:40Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-04T12:38:40Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=58852efe0561498aca378fb612e16d1c212cd29d'/>
<id>urn:sha1:58852efe0561498aca378fb612e16d1c212cd29d</id>
<content type='text'>
git-svn-id: http://opensvn.csie.org/tuxanci_ng@60 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- zaciatok podpory FR jazyka</title>
<updated>2008-06-03T21:26:17Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-03T21:26:17Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=2fd0c9d50f1eb83d46080fb114cba5465e8c4506'/>
<id>urn:sha1:2fd0c9d50f1eb83d46080fb114cba5465e8c4506</id>
<content type='text'>
- server podporuje socre ( treb este zdokumentovat protokol )
- prelozene dve chybove hlasky pre siete
- odosielam to na rychlo



git-svn-id: http://opensvn.csie.org/tuxanci_ng@59 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- opravene memory leaky pomocou vlagrindu</title>
<updated>2008-05-30T17:03:33Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-05-30T17:03:33Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=6f8cef248e1467595a932707eb9a9c53af2e8839'/>
<id>urn:sha1:6f8cef248e1467595a932707eb9a9c53af2e8839</id>
<content type='text'>
- sietovy protokol je navrhnuty tal aby client odsiselal info o tom, ze obdrzal spravu



git-svn-id: http://opensvn.csie.org/tuxanci_ng@57 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- zrychlenie hry, bez toho aby sa menila rychlost hlavneho casovaca</title>
<updated>2008-05-28T19:25:15Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-05-28T19:25:15Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=e5120505b21ff38dc25efcad129a440bbfa9996d'/>
<id>urn:sha1:e5120505b21ff38dc25efcad129a440bbfa9996d</id>
<content type='text'>
- oprava chyby v ID managery
- ID manager spravuje ID-y pre vsetky objekty



git-svn-id: http://opensvn.csie.org/tuxanci_ng@55 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- mensie upravy v kode</title>
<updated>2008-05-26T12:45:53Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-05-26T12:45:53Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=c94fd664bba352732bf0e5c9a77e709b49f1aa4f'/>
<id>urn:sha1:c94fd664bba352732bf0e5c9a77e709b49f1aa4f</id>
<content type='text'>
- navod na zostavovanie projektu
- da sa to skompilovat :D
- PS: este to nie je odladene, a musim sa ucit na prijmacky na FEI



git-svn-id: http://opensvn.csie.org/tuxanci_ng@54 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
</feed>
