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<title>tuxanci2.git/src/idManager.c, branch master</title>
<subtitle>A First Person Shooter
</subtitle>
<id>https://repo.gnufault.org/tuxanci2.git/atom?h=master</id>
<link rel='self' href='https://repo.gnufault.org/tuxanci2.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/'/>
<updated>2008-06-28T16:38:35Z</updated>
<entry>
<title>- prekopanie adresarovej struktury, prva cast</title>
<updated>2008-06-28T16:38:35Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-28T16:38:35Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=2d776fcd61be168e1ff0ff2e4a5e71835e7cea19'/>
<id>urn:sha1:2d776fcd61be168e1ff0ff2e4a5e71835e7cea19</id>
<content type='text'>
git-svn-id: http://opensvn.csie.org/tuxanci_ng@77 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- oprava chyb s pamatov</title>
<updated>2008-06-20T20:16:44Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-20T20:16:44Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=7af32f143eb8615163e1bc78a417434e18da0e71'/>
<id>urn:sha1:7af32f143eb8615163e1bc78a417434e18da0e71</id>
<content type='text'>
- vyhladavanie objetku podla jeho ID ma konecne casovu narocnost log(2,n)



git-svn-id: http://opensvn.csie.org/tuxanci_ng@67 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- prva cast prepisu kodu pre pozuivanie space_t a space_t API, ktore je optimalizovany pre ukladanie informacii o </title>
<updated>2008-06-12T16:36:13Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-12T16:36:13Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=9751218f594526982877332d6ca0fa90b67bbb7b'/>
<id>urn:sha1:9751218f594526982877332d6ca0fa90b67bbb7b</id>
<content type='text'>
objektoch vo velkych mapach.
POZOR: nie je vhodne kompilovat ako gameserver ( pre istotu to ani nejde ) // este to msusim doorbit :)




git-svn-id: http://opensvn.csie.org/tuxanci_ng@63 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- opravene memory leaky pomocou vlagrindu</title>
<updated>2008-05-30T17:03:33Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-05-30T17:03:33Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=6f8cef248e1467595a932707eb9a9c53af2e8839'/>
<id>urn:sha1:6f8cef248e1467595a932707eb9a9c53af2e8839</id>
<content type='text'>
- sietovy protokol je navrhnuty tal aby client odsiselal info o tom, ze obdrzal spravu



git-svn-id: http://opensvn.csie.org/tuxanci_ng@57 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- zrychlenie hry, bez toho aby sa menila rychlost hlavneho casovaca</title>
<updated>2008-05-28T19:25:15Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-05-28T19:25:15Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=e5120505b21ff38dc25efcad129a440bbfa9996d'/>
<id>urn:sha1:e5120505b21ff38dc25efcad129a440bbfa9996d</id>
<content type='text'>
- oprava chyby v ID managery
- ID manager spravuje ID-y pre vsetky objekty



git-svn-id: http://opensvn.csie.org/tuxanci_ng@55 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- dopisany skutocny ID manager</title>
<updated>2008-05-22T20:13:25Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-05-22T20:13:25Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=a1e9bc7430ca827808a502f455b20a23ba15e31a'/>
<id>urn:sha1:a1e9bc7430ca827808a502f455b20a23ba15e31a</id>
<content type='text'>
- objekt wall je ako modul
- oprava chyby, pri prepinani screenov sa nevyprazdnoval layer
- oprava chyby, pri odstraneni vsetkych obrazkov zo skupiny sa odstrani iba prvy obrazok
- oprava chyby, pri odstraneni vsetkej hudby zo skupiny sa odstrani iba prva hudba
PS: (asi) zajtra ten kod trochu esteticky upravim




git-svn-id: http://opensvn.csie.org/tuxanci_ng@53 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
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