<feed xmlns='http://www.w3.org/2005/Atom'>
<title>tuxanci2.git/include/server.h, branch master</title>
<subtitle>A First Person Shooter
</subtitle>
<id>https://repo.gnufault.org/tuxanci2.git/atom?h=master</id>
<link rel='self' href='https://repo.gnufault.org/tuxanci2.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/'/>
<updated>2008-07-05T16:43:55Z</updated>
<entry>
<title>* Prechod na novou verzi instalace pseudoautotools -&gt; cmake</title>
<updated>2008-07-05T16:43:55Z</updated>
<author>
<name>scarab</name>
<email>scarab@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-07-05T16:43:55Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=6c4fe3323d79253af707df90623e433ce12c35f2'/>
<id>urn:sha1:6c4fe3323d79253af707df90623e433ce12c35f2</id>
<content type='text'>
* Odstraneni bordelu kterej tu byl (pokud vam neco chybi brecte na me ja to zkusim najit v zaloze)
* TODO instalace: SEPSAT AUTORY, IKONKU VYROBIT



git-svn-id: http://opensvn.csie.org/tuxanci_ng@94 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- šetřit možnosti podvádění – rychlost pohybu</title>
<updated>2008-06-27T16:46:09Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-27T16:46:09Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=a0f73cf7421e55e84b61065b4eb7ed13b05ce055'/>
<id>urn:sha1:a0f73cf7421e55e84b61065b4eb7ed13b05ce055</id>
<content type='text'>
- delObjectFromSpace ma casovu narocnost log(2,n) pri odstraneni objetu zo zonamu objektov
( btw. z hladiska programovania su veci pre 0.20 hotove )



git-svn-id: http://opensvn.csie.org/tuxanci_ng@75 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- oprava chyby, server s GUI bol niekedy pozadu, lebo spracoval iba jeden packet aj ked ich bolo viac</title>
<updated>2008-06-26T19:57:20Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-26T19:57:20Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=e528950ac7a2d23512be2a06378525b00be74185'/>
<id>urn:sha1:e528950ac7a2d23512be2a06378525b00be74185</id>
<content type='text'>
- jednodny subsystem na odosielanie packetov zo servera clientom ( checkFront.c sa pouziva aj na odosielaie sprav, 
ktorych prichod sa nemusi kontrolovat )
 


git-svn-id: http://opensvn.csie.org/tuxanci_ng@74 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- kod uz nepouizva buffer_t a buffer.c bol to iba historizmus z pouzivania TCP</title>
<updated>2008-06-25T16:24:57Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-25T16:24:57Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=aa864b63aba5260b8bd35da61c543e08ae03bd49'/>
<id>urn:sha1:aa864b63aba5260b8bd35da61c543e08ae03bd49</id>
<content type='text'>
  ( teraz na frontu prijatcy packetov pouizva list_t )

- odstranenie zakrkavacieho GUI "support IPv6", program je schopny zistit sam IP protokol na zaklade IP adresy
  ( ake logicke, ze ? )



git-svn-id: http://opensvn.csie.org/tuxanci_ng@72 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- podpora IPv6</title>
<updated>2008-06-24T15:56:36Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-24T15:56:36Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=826a768318d071200b289ed3a93ee409759dbae3'/>
<id>urn:sha1:826a768318d071200b289ed3a93ee409759dbae3</id>
<content type='text'>
- game server je schopny obsluhovat clientov zo sieti IPv4 a IPv6 sucastne
- hrac si moze zvolit v nastaveniach, ci che pouzivat IPv4 alebo IPv6
- odkolnenie od SDL_net ( nepodporuje IPv6 ) // ale v kode este podpora SDL_Net je



git-svn-id: http://opensvn.csie.org/tuxanci_ng@70 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- prva cast prepisu kodu pre pozuivanie space_t a space_t API, ktore je optimalizovany pre ukladanie informacii o </title>
<updated>2008-06-12T16:36:13Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-12T16:36:13Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=9751218f594526982877332d6ca0fa90b67bbb7b'/>
<id>urn:sha1:9751218f594526982877332d6ca0fa90b67bbb7b</id>
<content type='text'>
objektoch vo velkych mapach.
POZOR: nie je vhodne kompilovat ako gameserver ( pre istotu to ani nejde ) // este to msusim doorbit :)




git-svn-id: http://opensvn.csie.org/tuxanci_ng@63 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- kod bol prepisany tak aby dokazal pracovat aj s arenami vascimi ako je obrazovka okna</title>
<updated>2008-06-08T21:43:44Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-06-08T21:43:44Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=4919e623c6695a80aaf96187253756dcbb72bf87'/>
<id>urn:sha1:4919e623c6695a80aaf96187253756dcbb72bf87</id>
<content type='text'>
  ( ako pozadie na arenu sa da pouzit aj tepeta aj textura )
  


git-svn-id: http://opensvn.csie.org/tuxanci_ng@62 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- opravene memory leaky pomocou vlagrindu</title>
<updated>2008-05-30T17:03:33Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-05-30T17:03:33Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=6f8cef248e1467595a932707eb9a9c53af2e8839'/>
<id>urn:sha1:6f8cef248e1467595a932707eb9a9c53af2e8839</id>
<content type='text'>
- sietovy protokol je navrhnuty tal aby client odsiselal info o tom, ze obdrzal spravu



git-svn-id: http://opensvn.csie.org/tuxanci_ng@57 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- o obsluhu odstaneni streli pri vybuchu sa stara server</title>
<updated>2008-05-02T16:57:36Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-05-02T16:57:36Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=9058b5c0bfc9a05c9004cfbbcdd3bb85d80ed6fc'/>
<id>urn:sha1:9058b5c0bfc9a05c9004cfbbcdd3bb85d80ed6fc</id>
<content type='text'>
- server sa _nemusi_ restartovat kazdych 49 dni
- uptime sa rata v sekundach, v statuse je aj nazov areny
- drobne upravy v kode ( vymazanie mensej duplicity kodu )



git-svn-id: http://opensvn.csie.org/tuxanci_ng@49 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
<entry>
<title>- synchronizuju sa aj veci</title>
<updated>2008-04-06T17:25:52Z</updated>
<author>
<name>oroborus</name>
<email>oroborus@0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e</email>
</author>
<published>2008-04-06T17:25:52Z</published>
<link rel='alternate' type='text/html' href='https://repo.gnufault.org/tuxanci2.git/commit/?id=35185452d7546ab56aa0040d7c2d68795c3f813f'/>
<id>urn:sha1:35185452d7546ab56aa0040d7c2d68795c3f813f</id>
<content type='text'>
- preklady obsahuju aj font a velkost pismen
- upravy aby to slo
( po stahnut tejto verzii sa hra musi odinstalovat a znova naonstalovat )



git-svn-id: http://opensvn.csie.org/tuxanci_ng@43 0ee4d065-81f0-4d1e-b06c-ff20ad07cc3e
</content>
</entry>
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